Game development with Unity
by
 
Menard, Michelle.

Title
Game development with Unity

Author
Menard, Michelle.

ISBN
9781305110540

Personal Author
Menard, Michelle.

Edition
Second edition.

Physical Description
xx, 444 pages : illustrations ; 23 cm

General Note
Includes index.

Contents
Part I In the beginning: An overview of the unity engine; Your first game: where to start? -- Part II Assembling the game assets: Setting the stage with terrain; Building your environment: importing basic custom assets; Creating characters -- Part III Bringing your porps to life with interactivity: Scripting in unity; Writing the character and state controller scripts; Hooking up the animations; Using triggers and creating enviromnent interactions; Building adversaries and AI; Designing the game's GUI (Graphical user interface) -- Part IV Polish and the finishing touches: Creating lighting and shadows; Using particle systems; Adding audio and music -- Part V Publishing and distributing builds: Basic unity debugging and optimization; Creating the final build -- Part VI Appendixes and other resources -- Index.

Title Subject
Unity (Electronic resource)

Subject Term
Computer games -- Design.
 
Computer games -- Programming.
 
Video games -- Design.

Added Author
Wagstaff, Bryan.


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