Artificial intelligence and games
by
 
Yannakakis, Georgios N. author.

Title
Artificial intelligence and games

Author
Yannakakis, Georgios N. author.

ISBN
9783319635187

Personal Author
Yannakakis, Georgios N. author.

Physical Description
xxii, 337 pages : color illustrations ; 24 cm

Abstract
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players.

Subject Term
Electronic games -- Programming.
 
Artificial intelligence.

Added Author
Togelius, Julian,

Electronic Access
Gameaibook http://gameaibook.org/book.pdf


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