3-D computer graphics : a mathematical introduction with OpenGL
by
Buss, Samuel R.
Title
:
3-D computer graphics : a mathematical introduction with OpenGL
Author
:
Buss, Samuel R.
ISBN
:
9780521821032
Personal Author
:
Buss, Samuel R.
Publication Information
:
New York : Cambridge University Press, 2003.
Physical Description
:
xvi, 371 p., [4] leaves of plates : ill. (some col.) ; 26 cm.
Contents
:
I. Introduction -- II. Transformations and Viewing -- III. Lighting, Illumination, and Shading -- IV. Averaging and Interpolation -- V. Texture Mapping -- VI. Color -- VII. Bezier Curves -- VIII. B-Splines -- IX. Ray Tracing -- X. Intersection Testing -- XI. Radiosity -- XII. Animation and Kinematics -- A. Mathematics Background -- B. RayTrace Software Package.
Abstract
:
"This book is aimed at the advanced undergraduate level or introductory graduate level and can also be used for self-study. Prerequisites include basic knowledge of calculus and vectors. The OpenGL programming portions require knowledge of programming in C or C++. The more important features of OpenGL are covered in the book, but it is intended to be used in conjunction with another OpenGL programming book."--BOOK JACKET.
Title Subject
:
OpenGL.
Subject Term
:
Computer graphics.
Three-dimensional display systems.
Electronic Access
:
| Library | Material Type | Item Barcode | Shelf Number | Copy |
|---|
| IIEMSA | General Books | 33168015740521 | 006.693 B981T 2003 | 1 |