Game physics
by
Eberly, David H.
Title
:
Game physics
Author
:
Eberly, David H.
ISBN
:
9781558607408
Personal Author
:
Eberly, David H.
Edition
:
1st ed.
Publication Information
:
Amsterdam ; Boston : Morgan Kaufmann, c2003.
Physical Description
:
p. cm.
Series
:
The Morgan Kaufmann series in interactive 3D technology
Series Title
:
The Morgan Kaufmann series in interactive 3D technology
Contents
:
Ch. 1. Introduction -- Ch. 2. Basic Concepts from Physics -- Ch. 3. Rigid Body Motion -- Ch. 4. Deformable Bodies -- Ch. 5. Physics Engines -- Ch. 6. Physics and Shader Programs -- Ch. 7. Linear Complementarity and Mathematical Programming -- Ch. 8. Differential Equations -- Ch. 9. Numerical Methods -- Ch. 10. Quaternions -- App. A. Linear Algebra -- App. B. Affine Algebra -- App. C. Calculus -- App. D. Ordinary Difference Equations.
Subject Term
:
Computer games -- Programming.
Physics -- Data processing.
Added Author
:
Shoemaker, Ken.
Electronic Access
:
| Library | Material Type | Item Barcode | Shelf Number | Copy |
|---|
| IIEMSA | General Books | 33168015748110 | 794.81526 E16G 2003 | 1 |