3D game engine design : a practical approach to real-time computer graphics
by
 
Eberly, David H.

Title
3D game engine design : a practical approach to real-time computer graphics

Author
Eberly, David H.

ISBN
9781558605930

Personal Author
Eberly, David H.

Publication Information
San Francisco, Calif. ; London : Morgan Kaufmann, c2001.

Physical Description
xxviii, 561 p., [8] p. of plates : ill. (some col.) ; 24 cm.

General Note
One CD-ROM in pocket attached to inside back cover.

Subject Term
Computer graphics.
 
Three-dimensional display systems.
 
Real-time programming.

Electronic Access
Publisher description http://www.loc.gov/catdir/description/els031/00055019.html
 
Table of contents http://www.loc.gov/catdir/toc/els031/00055019.html


LibraryMaterial TypeItem BarcodeShelf NumberCopy
IIEMSAGeneral Books33168015750595006.693 E16T 20011