ActionScript 3.0 game programming university
by
 
Rosenzweig, Gary.

Title
ActionScript 3.0 game programming university

Author
Rosenzweig, Gary.

ISBN
9780789737021

Personal Author
Rosenzweig, Gary.

Publication Information
Indianapolis, Ind. : Que Pub., c2008.

Physical Description
xiv, 440 p. : ill. ; 23 cm.

General Note
Includes index.

Contents
1. Using Flash and ActionScript 3.0 -- 2. ActionScript game elements -- 3. Basic game framework : a matching game -- 4. Brain games : memory and deduction -- 5. Game animation : shooting and bouncing games -- 6. Picture puzzles : sliding and jigsaw -- 7. Direction and movement : space rocks -- 8. Casual games : match three -- 9. Word games : hangman and word search -- 10. Questions and answers : trivia and quiz games -- 11. Action games : platform games -- 12. Game worlds : driving and exploration game.

Abstract
"Flash game guru Gary Rosenzweig shows you how easy it is to create Web-based games with ActionScript 3.0 and Flash CS3 Professional. This book includes 16 complete games with source code and descriptions of how each game was built. Through these games you'll learn how to make your own creations. The code is easy to modify for use in your own projects and websites. Whether you are looking to learn ActionScript game programming or just need an instant library of game code, this book is for you."--BOOK JACKET.

Subject Term
Computer games -- Programming.
 
Computer animation.
 
ActionScript (Computer program language)


LibraryMaterial TypeItem BarcodeShelf NumberCopy
IIEMSAGeneral Books33168023674233794.81526 R816A 20081