GAME DEVELOPMENT PATTERNS WITH UNREAL ENGINE 5 : build maintainable and scalable systems with... c++ and blueprint.
by
 
BUTLER, STUART. OLIVER, TOM.

Title
GAME DEVELOPMENT PATTERNS WITH UNREAL ENGINE 5 : build maintainable and scalable systems with... c++ and blueprint.

Author
BUTLER, STUART. OLIVER, TOM.

ISBN
9781803243252

Personal Author
BUTLER, STUART. OLIVER, TOM.

Publication Information
[S.l.] : PACKT PUBLISHING LIMITED, 2023.

Physical Description
288 pages ; 10 cm

Subject Term
Video games -- Programming.
 
Video games -- Design.
 
Three-dimensional display systems.
 
UnrealScript (Computer program language)


LibraryMaterial TypeItem BarcodeShelf NumberCopy
1:VCPT1:PRES-BOOK000187811794.81526 BUT1
1:VGBDX1:PRES-BOOK000136561794.81526 BUT1
1:VGBDX1:PRES-BOOK000136563794.81526 BUT2
1:VGBDX1:PRES-BOOK000136693794.81526 BUT3
1:VGCT1:PRES-BOOK000149152794.81526 BUT1
1:VGCT1:PRES-BOOK000149151794.81526 BUT2
1:VGCT1:PRES-BOOK000149324794.81526 BUT3
1:VGDBN1:PRES-BOOK000141092794.81526 BUT1
1:VGDBN1:PRES-BOOK000141094794.81526 BUT2
1:VGDBN1:PRES-BOOK000143314794.81526 BUT3
1:VGPTA1:PRES-BOOK000187717794.81526 BUT1
1:VGPTA1:PRES-BOOK000187718794.81526 BUT2