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1. 
Cover image for Philosophy through video games
by 
Cogburn, Jon.
Format: 
Books
Publication Date 
2009
Excerpt: 
Philosophy through video games / Cogburn, Jon.
Available: Copies:
2. 
Cover image for Understanding video games : the essential introduction
by 
Smith, Jonas Heide.
Format: 
Books
Publication Date 
2013
Excerpt: 
Understanding video games : the essential introduction / Smith, Jonas Heide.
Available: Copies:
3. 
Cover image for Slay the dragon : writing great video games
by 
Bryant, Robert Denton, 1963-
Format: 
Books
Publication Date 
2015
Excerpt: 
Slay the dragon : writing great video games / Bryant, Robert Denton, 1963-
Available: Copies:
4. 
Cover image for What video games have to teach us about learning and literacy
by 
Gee, James Paul.
Format: 
Books
Publication Date 
2003
Excerpt: 
What video games have to teach us about learning and literacy / Gee, James Paul.
Available: Copies:
by 
JOSE PLANELLS DE LA MAZA, ANTONIO.
Format: 
Books
Publication Date 
2017
Excerpt: 
POSSIBLE WORLDS IN VIDEO GAMES : from classic narrative to meaningful actions. JOSE PLANELLS DE LA
Available: Copies:
6. 
Cover image for Wordplay and the Discourse of Video Games : Analyzing Words, Design, and Play.
by 
Paul, Christopher A.
Format: 
Books
Publication Date 
2012
Excerpt: 
Wordplay and the Discourse of Video Games : Analyzing Words, Design, and Play. Paul, Christopher A.
Available: Copies:
7. 
Cover image for Children, gender, video games : towards a relational approach to multimedia
by 
Walkerdine, Valerie.
Format: 
Books
Publication Date 
2009 2007
Excerpt: 
Children, gender, video games : towards a relational approach to multimedia / Walkerdine, Valerie.
Available: Copies:
8. 
Cover image for What video games have to teach us about learning and literacy
by 
Gee, James Paul.
Format: 
Books
Publication Date 
2007
Excerpt: 
What video games have to teach us about learning and literacy / Gee, James Paul.
Available: Copies:
by 
Paul Gee, James
Format: 
Books
Publication Date 
2003
Excerpt: 
What video games have to teach us about learning and Paul Gee, James
Available: Copies:
10. 
Cover image for The game narrative toolbox
by 
Heussner, Tobias, author.
Format: 
Books
Publication Date 
2024
Excerpt: 
Video games -- Programming.
Available: Copies:
11. 
Cover image for GAME DEVELOPMENT PATTERNS WITH UNREAL ENGINE 5 : build maintainable and scalable systems with... c++ and blueprint.
by 
BUTLER, STUART. OLIVER, TOM.
Format: 
Books
Publication Date 
2023
Excerpt: 
Video games -- Programming.
Available: Copies:
12. 
Cover image for What UX is really about : introducing a mindset for great experiences
by 
Hodent, Celia, author.
Format: 
Books
Publication Date 
2022
Excerpt: 
, how different industries use it from industrial design to video games, what are dark patterns, etc)"--
Available: Copies:
13. 
Cover image for Game anim : video game animation explained
by 
Cooper, Jonathan (Animator), author.
Format: 
Books
Publication Date 
2021
Excerpt: 
Video games -- Design -- Vocational guidance.
Available: Copies:
14. 
Cover image for The art of game design : a book of lenses
by 
Schell, Jesse, author.
Format: 
Books
Publication Date 
2020
Excerpt: 
Computer games -- Design.
Available: Copies:
15. 
Cover image for Digital gaming and the advertising landscape
by 
Hera, Teresa de la, author.
Format: 
Books
Publication Date 
2019
Excerpt: 
Video games -- Economic aspects.
Available: Copies:
16. 
Cover image for Social media marketing
by 
Tuten, Tracy L., 1967- author.
Format: 
Books
Publication Date 
2018
Excerpt: 
-- Alternate Reality Games: A Transmedia Genre -- Original Digital Video (ODV) and Branded Video -- Social TV
Available: Copies:
17. 
Cover image for Getting started with Unity 2018 : a beginner's guide to 2D and 3D game development with Unity
by 
Lavieri, Edward D., Jr., author.
Format: 
Books
Publication Date 
2018
Excerpt: 
Video games -- Programming.
Available: Copies:
18. 
Cover image for Media now : understanding media, culture, and technology
by 
Straubhaar, Joseph D., author.
Format: 
Books
Publication Date 
2018
Excerpt: 
-- The Internet -- The third screen: smart phones and tablets -- Video games -- Public relations -- Media
Available: Copies:
19. 
Cover image for Self-determination theory : basic psychological needs in motivation, development, and wellness
by 
Ryan, Richard M., author.
Format: 
Books
Publication Date 
2017
Excerpt: 
-- Motivation and need satisfaction in video games and virtual environments -- Work and organizations
Available: Copies:
20. 
Cover image for A gamer's guide to gaming : a guide to understanding, appreciating, loving, and loathing videogames
by 
Snyders, Oliver, author.
Format: 
Books
Publication Date 
2016
Excerpt: 
Video games.
Available: Copies:
21. 
Cover image for Communication and sport : surveying the field
by 
Billings, Andrew C.
Format: 
Books
Publication Date 
2015
Excerpt: 
Fantasy Sport -- Case Study: Check the Cover Before You Draft -- Sports Video Games (SVGS) -- Off the
Available: Copies:
22. 
Cover image for Children and media : a global perspective
by 
Lemish, Dafna, 1951-
Format: 
Books
Publication Date 
2015
Excerpt: 
media, including the internet, television, mobile media and video games, in the development of children
Available: Copies:
23. 
Cover image for BioShock and philosophy : irrational game, rational book
by 
Cuddy, Luke, 1980- editor.
Format: 
Books
Publication Date 
2015
Excerpt: 
Video games -- Philosophy.
Available: Copies:
24. 
Cover image for The Routledge companion to media and gender
by 
Carter, Cynthia, 1959- editor.
Format: 
Books
Publication Date 
2015
Excerpt: 
, media industries, queer identities, video games, digital policy, media activism, sexualization
Available: Copies:
25. 
Cover image for Teachers discovering computers : integrating technology in a changing world
by 
Gunter, Glenda A., author.
Format: 
Books
Publication Date 
2015
Excerpt: 
-and-Practice Software -- Educational Games -- Tutorials -- Educational Simulations -- Integrated Learning Systems
Available: Copies:
26. 
Cover image for Game development with Unity
by 
Menard, Michelle.
Format: 
Books
Publication Date 
2015
Excerpt: 
Video games -- Design.
Available: Copies:
27. 
Cover image for The game narrative toolbox
by 
Heussner, Tobias, author.
Format: 
Books
Publication Date 
2015
Excerpt: 
Video games -- Authorship.
Available: Copies:
28. 
Cover image for Fundamentals of game design
by 
Adams, Ernest (Ernest W.), author.
Format: 
Books
Publication Date 
2014
Excerpt: 
Video games -- Design.
Available: Copies:
29. 
Cover image for Level up! : the guide to great video game design
by 
Rogers, Scott, author.
Format: 
Books
Publication Date 
2014
Excerpt: 
Video games -- Design.
Available: Copies:
30. 
Cover image for Media analysis techniques
by 
Berger, Arthur Asa, 1933-
Format: 
Books
Publication Date 
2014
Excerpt: 
Video Games and School Massacres -- Social and Physical Problems Caused by Video Games -- Video Games
Available: Copies:
31. 
Cover image for Cyberethics : morality and law in cyberspace
by 
Spinello, Richard A., author.
Format: 
Books
Publication Date 
2014
Excerpt: 
Questions -- Case Studies: The Librarian's Dilemma -- Are Video Games Free Speech? -- Digital Censorship in
Available: Copies:
32. 
Cover image for Media and social life
by 
Oliver, Mary Beth, editor of compilation
Format: 
Books
Publication Date 
2014
Excerpt: 
/ Jonathan Cohen -- Emerging media and social life. Video games and social life / Christoph Klimmt -- The
Available: Copies:
33. 
Cover image for The Routledge companion to media and gender
by 
Carter, Cynthia, 1959- editor of compilation.
Format: 
Books
Publication Date 
2014
Excerpt: 
-Aged Women For Video Games---No Strings Attached / Shira Chess -- 16.Boys Are... Girls Are ...: How Children
Available: Copies:
34. 
Cover image for Philosophy of social science : a contemporary introduction
by 
Risjord, Mark W., 1960-
Format: 
Books
Publication Date 
2014
Excerpt: 
-- Aggression, Violence, and Video Games -- Defining Theoretical Concepts -- Empiricist View of Concepts and
Available: Copies:
36. 
by 
Newman, James (James A.)
Format: 
Books
Publication Date 
2013
Excerpt: 
Video games -- Social aspects.
Available: Copies:
37. 
Cover image for Music business handbook and career guide
by 
Baskerville, David.
Format: 
Books
Publication Date 
2013
Excerpt: 
-- Special use permits -- Broadcast commercials -- Video (electronic) games -- Jukebox licenses -- Dramatic
Available: Copies:
38. 
Cover image for Media today : mass communication in a converging world
by 
Turow, Joseph.
Format: 
Books
Publication Date 
2013
Excerpt: 
characterized by its focus on: Convergence: In addition to separate chapters on the Internet and the Video Games
Available: Copies:
39. 
Cover image for Teaching naked : how moving technology out of your college classroom will improve student learning
by 
Bowen, José Antonio.
Format: 
Books
Publication Date 
2012
Excerpt: 
. Designing College More Like a Video Game ; Technology for Information Delivery ; Technology for Engagement
Available: Copies:
40. 
by 
Crawford, Garry.
Format: 
Books
Publication Date 
2012
Excerpt: 
Video games -- Social aspects.
Available: Copies:
41. 
Cover image for Handbook of children and the media
by 
Singer, Dorothy G.
Format: 
Books
Publication Date 
2012
Excerpt: 
Video games -- Psychological aspects.
Available: Copies:
42. 
Cover image for Computers and creativity
by 
Plotkin, Robert, 1971-
Format: 
Books
Publication Date 
2012
Excerpt: 
Contents note continued: Digital Video Special Effects, Stunts, and 3D -- Video Games and Animation
Available: Copies:
43. 
Cover image for Media analysis techniques
by 
Berger, Arthur Asa, 1933-
Format: 
Books
Publication Date 
2012
Excerpt: 
american bourgeoisie -- Video games : a new art form -- Cell phones, social media, and the problem of
Available: Copies:
44. 
Cover image for Best before : videogames, supersession and obsolescence
by 
Newman, James (James A.)
Format: 
Books
Publication Date 
2012
Excerpt: 
Video games -- Social aspects.
Available: Copies:
45. 
Cover image for Business games for management and economics : learning by playing
by 
Bazil, Leon.
Format: 
Books
Publication Date 
2012
Excerpt: 
Business games for management and economics : learning by playing / Bazil, Leon.
Available: Copies:
46. 
Cover image for eHealth applications : promising strategies for health behavior change
by 
Noar, Seth M.
Format: 
Books
Publication Date 
2012
Excerpt: 
Video Games -- Congresses.
Available: Copies:
47. 
Cover image for Drawing basics and video game art : classic to cutting edge art techniques for winning video game design
by 
Solarski, Chris, author.
Format: 
Books
Publication Date 
2012
Excerpt: 
Drawing basics and video game art : classic to cutting edge art techniques for winning video game
Available: Copies:
48. 
Cover image for Race after the Internet
by 
Nakamura, Lisa.
Format: 
Books
Publication Date 
2011
Excerpt: 
databases in health and law enforcement, and popular online games like World of Warcraft. Ultimately, the
Available: Copies:
49. 
Cover image for Android fully loaded
by 
Huddleston, Rob.
Format: 
Books
Publication Date 
2011
Excerpt: 
-century communication -- Managing your time -- Maps -- Music -- Taking pictures -- Video -- The Web -- Documents
Available: Copies:
50. 
Cover image for The nature of the new firm : beyond the boundaries of organisations and institutions
by 
McCarthy, Killian.
Format: 
Books
Publication Date 
2011
Excerpt: 
.Profiting from digitally distributed cultural products: The case of content producers in the video games
Available: Copies:
51. 
Cover image for Online gaming in context : the social and cultural significance of online games
by 
Crawford, Garry.
Format: 
Books
Publication Date 
2011
Excerpt: 
Online gaming in context : the social and cultural significance of online games / Crawford, Garry.
Available: Copies:
52. 
Cover image for Amazing Android apps for dummies
by 
Begun, Daniel A.
Format: 
Books
Publication Date 
2011
Excerpt: 
-- Entertainment -- Finance -- Games -- Health, food, and fitness -- Music -- News and weather -- Photography and
Available: Copies:
53. 
Cover image for Media literacy : new agendas in communication
by 
Tyner, Kathleen R.
Format: 
Books
Publication Date 
2010
Excerpt: 
: integrating digital video in teacher education / by David L. Bruce -- "Truthiness" and trust : news media
Available: Copies:
54. 
Cover image for Soft innovation : economics, product aesthetics, and the creative industries
by 
Stoneman, Paul.
Format: 
Books
Publication Date 
2010
Excerpt: 
soft innovation ; Soft innovation in the creative industries : books, recorded music, and video games
Available: Copies:
55. 
Cover image for Women and gaming : the Sims and 21st century learning
by 
Gee, James Paul.
Format: 
Books
Publication Date 
2010
Excerpt: 
Video games -- Social aspects.
Available: Copies:
56. 
Cover image for Children, adolescents, and the media
by 
Strasburger, Victor C., 1949-
Format: 
Books
Publication Date 
2009
Excerpt: 
media -- Rock music and music videos -- Eating and eating disorders -- Video games / Jeanne B. Funk
Available: Copies:
57. 
Cover image for Immersed in media : telepresence in everyday life
by 
Bracken, Cheryl Campanella.
Format: 
Books
Publication Date 
2009
Excerpt: 
Westerman & Paul D. Skalski -- Telepresence and video games / Ron Tamborini & Nicholas D. Bowman
Available: Copies:
58. 
Cover image for Challenges for game designers
by 
Brathwaite, Brenda.
Format: 
Books
Publication Date 
2009
Excerpt: 
Video games -- Design.
Available: Copies:
59. 
Cover image for Introducing 3ds max 2008
by 
Derakhshani, Dariush.
Format: 
Books
Publication Date 
2008
Excerpt: 
3ds Max is the power behind dynamic video games, and this primer helps you work your way through
Available: Copies:
60. 
Cover image for Microsoft XNA unleashed : graphics and game programming for Xbox 360 and Windows
by 
Carter, Chad.
Format: 
Electronic Resources
Publication Date 
2008
Excerpt: 
Video games.
Available: Copies:
61. 
Cover image for An introduction to game studies : games in culture
by 
Mäyrä, Frans.
Format: 
Books
Publication Date 
2008
Excerpt: 
An introduction to game studies : games in culture / Mäyrä, Frans.
Available: Copies:
62. 
Cover image for Game development essentials : an introduction
by 
Novak, Jeannie, 1966-
Format: 
Books
Publication Date 
2008
Excerpt: 
Video games -- Design.
Available: Copies:
63. 
Cover image for Digital culture
by 
Gere, Charlie.
Format: 
Electronic Resources
Publication Date 
2008
Excerpt: 
World Wide Web and video games, to surround us with a seamless digital mediascape, and integrally
Available: Copies:
64. 
Cover image for DigiMarketing : the essential guide to new media & digital marketing
by 
Wertime, Kent.
Format: 
Books
Publication Date 
2008
Excerpt: 
other personal video recorders -- Chapter 13: Games the New Hollywood -- Console and Network Games
Available: Copies:
65. 
Cover image for CineTech : film, convergence and new media
by 
Keane, Stephen.
Format: 
Books
Publication Date 
2007
Excerpt: 
Video games -- Design.
Available: Copies:
66. 
Cover image for Gaming lives in the twenty-first century : literate connections
by 
Selfe, Cynthia L., 1951-
Format: 
Books
Publication Date 
2007
Excerpt: 
Video games -- Psychological aspects.
Available: Copies:
67. 
Cover image for The myth of media violence : a critical introduction
by 
Trend, David.
Format: 
Books
Publication Date 
2007
Excerpt: 
video games. The book also investigates the forces encouraging social anxieties, why violence in media
Available: Copies:
68. 
Cover image for Encyclopedia of children, adolescents, and the media
by 
Arnett, Jeffrey Jensen.
Format: 
Books
Publication Date 
2007
Excerpt: 
Video games and children -- Encyclopedias.
Available: Copies:
69. 
Cover image for Making sense of media : key texts in media and cultural studies
by 
Berger, Arthur Asa, 1933-
Format: 
Books
Publication Date 
2005
Excerpt: 
: Hypotheses on Pac-Man and Video Games -- The Dialogic Imagination / In Practice: Parody and Laughter
Available: Copies:
70. 
Cover image for Everything bad is good for you : how today's popular culture is actually making us smarter
by 
Johnson, Steven, 1968-
Format: 
Books
Publication Date 
2005
Excerpt: 
will never be a book, Johnson acknowledges, nor should it aspire to be - and, in fact, video games
Available: Copies:
71. 
Cover image for Featuring females : feminist analyses of media
by 
Cole, Ellen.
Format: 
Books
Publication Date 
2005
Excerpt: 
television shows, films, print and electronic news programming, magazines, video games, and commercial
Available: Copies:
by 
McCarthy, David, 1960-
Format: 
Books
Publication Date 
2005
Excerpt: 
Video games -- Design.
Available: Copies:
73. 
by 
Greene, Rachel.
Format: 
Books
Publication Date 
2004
Excerpt: 
-commerce -- Forms of sharing -- Video and filmic discourses -- Low-fi aesthetics -- 'art for networks'.
Available: Copies:
74. 
Cover image for AI for game developers
by 
Bourg, David M.
Format: 
Books
Publication Date 
2004
Excerpt: 
Video games -- Design.
Available: Copies:
75. 
Cover image for Game art : the graphic art of computer games
by 
Morris, Dave, 1957-
Format: 
Books
Publication Date 
2003
Excerpt: 
Video games -- Design.
Available: Copies:
77. 
Cover image for The NewMediaReader
by 
Wardrip-Fruin, Noah.
Format: 
Electronic Resources
Publication Date 
2003
Excerpt: 
Languages / Ben Shneiderman, 1983 -- Video Games and Computer Holding Power (from The Second Self) / Sherry
Available: Copies:
78. 
Cover image for High score! : the illustrated history of electronic games
by 
DeMaria, Rusel.
Format: 
Books
Publication Date 
2002
Excerpt: 
Video games -- History.
Available: Copies:
79. 
Cover image for Multimedia literacy
by 
Hofstetter, Fred T. (Fred Thomas), 1949-
Format: 
Books
Publication Date 
2001
Excerpt: 
-- Entertainment -- Cinema -- Video Games -- Interactive Movies -- Interactive Music CD-ROMs -- Virtual Reality
Available: Copies:
82. 
Cover image for Old fashioned children's games : over 200 outdoor, car trip, song, card, and party activities
by 
O'Bryan, Sharon (Sharon Elizabeth)
Format: 
Books
Publication Date 
1999
Excerpt: 
Old fashioned children's games : over 200 outdoor, car trip, song, card, and party activities / O
Available: Copies:
83. 
Cover image for Why we watch : the attractions of violent entertainment
by 
Goldstein, Jeffrey H.
Format: 
Books
Publication Date 
1998
Excerpt: 
Takes a Holiday, Sort Of / Vicki Goldberg -- 3. Immortal Kombat: War Toys and Violent Video Games
Available: Copies:
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