31 Results
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Cover image for GAME DEVELOPMENT PATTERNS WITH UNREAL ENGINE 5 : build maintainable and scalable systems with... c++ and blueprint.
by 
BUTLER, STUART. OLIVER, TOM.
Format: 
Books
Publication Date 
2023
Excerpt: 
Video games -- Design.
Available: Copies:
Cover image for Game anim : video game animation explained
by 
Cooper, Jonathan (Animator), author.
Format: 
Books
Publication Date 
2021
Excerpt: 
Video games -- Design -- Vocational guidance.
Available: Copies:
Cover image for The art of game design : a book of lenses
by 
Schell, Jesse, author.
Format: 
Books
Publication Date 
2020
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for The advanced game narrative toolbox
by 
Heussner, Tobias, editor.
Format: 
Books
Publication Date 
2019
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for Learn OpenGL : beginner's guide to 3D rendering and game development with OpenGL and C++
by 
Hussain, Frahaan.
Format: 
Books
Publication Date 
2019 2018
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for Getting started with Unity 2018 : a beginner's guide to 2D and 3D game development with Unity
by 
Lavieri, Edward D., Jr., author.
Format: 
Books
Publication Date 
2018
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for Procedural generation in game design
by 
Short, Tanya, editor.
Format: 
Books
Publication Date 
2017
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for Introduction to game design, prototyping, and development : from concept to playable game-with Unity® and C#
by 
Gibson Bond, Jeremy, author.
Format: 
Books
Publication Date 
2015
Excerpt: 
Computer games -- Programming.
Available: Copies:
Cover image for Game development with Unity
by 
Menard, Michelle.
Format: 
Books
Publication Date 
2015
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for The art of game design : a book of lenses
by 
Schell, Jesse.
Format: 
Books
Publication Date 
2015
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for The game narrative toolbox
by 
Heussner, Tobias, author.
Format: 
Books
Publication Date 
2015
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for Fundamentals of game design
by 
Adams, Ernest (Ernest W.), author.
Format: 
Books
Publication Date 
2014
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for Level up! : the guide to great video game design
by 
Rogers, Scott, author.
Format: 
Books
Publication Date 
2014
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for Business games for management and economics : learning by playing
by 
Bazil, Leon.
Format: 
Books
Publication Date 
2012
Excerpt: 
Business games for management and economics : learning by playing / Bazil, Leon.
Available: Copies:
Cover image for eHealth applications : promising strategies for health behavior change
by 
Noar, Seth M.
Format: 
Books
Publication Date 
2012
Excerpt: 
Video Games -- Congresses.
Available: Copies:
Cover image for Drawing basics and video game art : classic to cutting edge art techniques for winning video game design
by 
Solarski, Chris, author.
Format: 
Books
Publication Date 
2012
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for How to create a portfolio & get hired : a guide for graphic designers and illustrators
by 
Taylor, Fig.
Format: 
Books
Publication Date 
2010
Excerpt: 
Portfolio skills. Graphic design & illustration.
Available: Copies:
Cover image for Game development essentials : game QA & testing
by 
Levy, Luis.
Format: 
Books
Publication Date 
2010
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for Challenges for game designers
by 
Brathwaite, Brenda.
Format: 
Books
Publication Date 
2009
Excerpt: 
Video games -- Design.
Available: Copies:
Cover image for Game character modeling and animation with 3ds Max
by 
Clinton, Yancey.
Format: 
Books
Publication Date 
2008
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for An introduction to game studies : games in culture
by 
Mäyrä, Frans.
Format: 
Books
Publication Date 
2008
Excerpt: 
Computer games -- Social aspects.
Available: Copies:
Cover image for Game development essentials : an introduction
by 
Novak, Jeannie, 1966-
Format: 
Books
Publication Date 
2008
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for The computer game design course : principles, practices and techniques for the aspiring game designer
by 
Thompson, Jim.
Format: 
Books
Publication Date 
2007
Excerpt: 
The computer game design course : principles, practices and techniques for the aspiring game
Available: Copies:
by 
McCarthy, David, 1960-
Format: 
Books
Publication Date 
2005
Excerpt: 
Computer games -- Design.
Available: Copies:
by 
Morris, Dave, 1957-
Format: 
Books
Publication Date 
2004
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for AI for game developers
by 
Bourg, David M.
Format: 
Books
Publication Date 
2004
Excerpt: 
Computer games -- Programming.
Available: Copies:
by 
Curran, Steve.
Format: 
Books
Publication Date 
2004
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for Game art : the graphic art of computer games
by 
Morris, Dave, 1957-
Format: 
Books
Publication Date 
2003
Excerpt: 
Computer games -- Design.
Available: Copies: