60 Results
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by 
Paul, Christopher A.
Format: 
Books
Publication Date 
2012
Excerpt: 
Wordplay and the Discourse of Video Games : Analyzing Words, Design, and Play. Paul, Christopher A.
Available: Copies:
Cover image for The game narrative toolbox
by 
Heussner, Tobias, author.
Format: 
Books
Publication Date 
2024
Excerpt: 
Video games -- Design.
Available: Copies:
Cover image for GAME DEVELOPMENT PATTERNS WITH UNREAL ENGINE 5 : build maintainable and scalable systems with... c++ and blueprint.
by 
BUTLER, STUART. OLIVER, TOM.
Format: 
Books
Publication Date 
2023
Excerpt: 
Video games -- Design.
Available: Copies:
Cover image for Game-based learning, gamification in education and serious games
by 
Carvalho, Carlos Vaz de, editor.
Format: 
Books
Publication Date 
2022
Excerpt: 
Game-based learning, gamification in education and serious games / Carvalho, Carlos Vaz de, editor.
Available: Copies:
Cover image for Visual research : an introduction to research methods in graphic design
by 
Bestley, Russell, author.
Format: 
Books
Publication Date 
2022
Excerpt: 
Visual research : an introduction to research methods in graphic design / Bestley, Russell, author.
Available: Copies:
Cover image for What UX is really about : introducing a mindset for great experiences
by 
Hodent, Celia, author.
Format: 
Books
Publication Date 
2022
Excerpt: 
, how different industries use it from industrial design to video games, what are dark patterns, etc)"--
Available: Copies:
Cover image for Game anim : video game animation explained
by 
Cooper, Jonathan (Animator), author.
Format: 
Books
Publication Date 
2021
Excerpt: 
Video games -- Design -- Vocational guidance.
Available: Copies:
Cover image for The art of game design : a book of lenses
by 
Schell, Jesse, author.
Format: 
Books
Publication Date 
2020
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for Learn OpenGL : beginner's guide to 3D rendering and game development with OpenGL and C++
by 
Hussain, Frahaan.
Format: 
Books
Publication Date 
2019 2018
Excerpt: 
Computer games -- Design.
Available: Copies:
by 
Lavieri, Edward D., Jr., author.
Format: 
Books
Publication Date 
2018
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for Procedural generation in game design
by 
Short, Tanya, editor.
Format: 
Books
Publication Date 
2017
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for Game development with Unity
by 
Menard, Michelle.
Format: 
Books
Publication Date 
2015
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for The art of game design : a book of lenses
by 
Schell, Jesse.
Format: 
Books
Publication Date 
2015
Excerpt: 
Computer games -- Design.
Available: Copies:
by 
Heussner, Tobias, author.
Format: 
Books
Publication Date 
2015
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for Introduction to game design, prototyping, and development : from concept to playable game-with Unity® and C#
by 
Gibson Bond, Jeremy, author.
Format: 
Books
Publication Date 
2015
Excerpt: 
Introduction to game design, prototyping, and development : from concept to playable game-with
Available: Copies:
Cover image for Action research for climate change adaptation : developing and applying knowledge for governance
by 
Buuren, Arwin van, editor.
Format: 
Books
Publication Date 
2015
Excerpt: 
adaptation : serious games as tools for action research / Todd Schenk and Lawrence Susskind -- Adaptive flood
Available: Copies:
Cover image for 101 ways to make learning active beyond the classroom
by 
Biech, Elaine.
Format: 
Books
Publication Date 
2015
Excerpt: 
serious games and m-learning. Active training encourages participants to use their brains to study ideas
Available: Copies:
Cover image for BioShock and philosophy : irrational game, rational book
by 
Cuddy, Luke, 1980- editor.
Format: 
Books
Publication Date 
2015
Excerpt: 
Video games -- Design.
Available: Copies:
Cover image for Slay the dragon : writing great video games
by 
Bryant, Robert Denton, 1963-
Format: 
Books
Publication Date 
2015
Excerpt: 
Slay the dragon : writing great video games / Bryant, Robert Denton, 1963-
Available: Copies:
by 
Adams, Ernest (Ernest W.), author.
Format: 
Books
Publication Date 
2014
Excerpt: 
Computer games -- Design.
Available: Copies:
by 
Rogers, Scott, author.
Format: 
Books
Publication Date 
2014
Excerpt: 
Computer games -- Design.
Available: Copies:
by 
Smith, Jonas Heide.
Format: 
Books
Publication Date 
2013
Excerpt: 
Understanding video games : the essential introduction / Smith, Jonas Heide.
Available: Copies:
by 
Bazil, Leon.
Format: 
Books
Publication Date 
2012
Excerpt: 
Business games for management and economics : learning by playing / Bazil, Leon.
Available: Copies:
Cover image for eHealth applications : promising strategies for health behavior change
by 
Noar, Seth M.
Format: 
Books
Publication Date 
2012
Excerpt: 
Video Games -- Congresses.
Available: Copies:
Cover image for Modern statistics for the social and behavioral sciences : a practical introduction
by 
Wilcox, Rand R.
Format: 
Books
Publication Date 
2012
Excerpt: 
.Two-Way And Three-Way Designs -- 11.1.Basics of a Two-Way ANOVA Design -- 11.1.1.Interactions -- 11.1
Available: Copies:
Cover image for Drawing basics and video game art : classic to cutting edge art techniques for winning video game design
by 
Solarski, Chris, author.
Format: 
Books
Publication Date 
2012
Excerpt: 
Computer games -- Design.
Available: Copies:
by 
Bould, Mark.
Format: 
Books
Publication Date 
2011
Excerpt: 
Animal studies / Design for screen sf / Digital games / Empire / Environmentalism / Ethics and
Available: Copies:
by 
Horton, William K. (William Kendall)
Format: 
Books
Publication Date 
2011
Excerpt: 
E-learning by design / Horton, William K. (William Kendall)
Available: Copies:
Cover image for How to create a portfolio & get hired : a guide for graphic designers and illustrators
by 
Taylor, Fig.
Format: 
Books
Publication Date 
2010
Excerpt: 
Portfolio skills. Graphic design & illustration.
Available: Copies:
by 
Tyner, Kathleen R.
Format: 
Books
Publication Date 
2010
Excerpt: 
Delwiche -- New media literacies by design : the game school / by Alice Robison -- Augmented reality gaming
Available: Copies:
by 
Levy, Luis.
Format: 
Books
Publication Date 
2010
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for Challenges for game designers
by 
Brathwaite, Brenda.
Format: 
Books
Publication Date 
2009
Excerpt: 
Video games -- Design.
Available: Copies:
by 
Clinton, Yancey.
Format: 
Books
Publication Date 
2008
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for An introduction to game studies : games in culture
by 
Mäyrä, Frans.
Format: 
Books
Publication Date 
2008
Excerpt: 
An introduction to game studies : games in culture / Mäyrä, Frans.
Available: Copies:
by 
Novak, Jeannie, 1966-
Format: 
Books
Publication Date 
2008
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for The computer game design course : principles, practices and techniques for the aspiring game designer
by 
Thompson, Jim.
Format: 
Books
Publication Date 
2007
Excerpt: 
The computer game design course : principles, practices and techniques for the aspiring game
Available: Copies:
by 
Keane, Stephen.
Format: 
Books
Publication Date 
2007
Excerpt: 
Video games -- Design.
Available: Copies:
by 
Rasmusen, Eric.
Format: 
Books
Publication Date 
2007
Excerpt: 
Games and information : an introduction to game theory / Rasmusen, Eric.
Available: Copies:
by 
Rosales, Rey G.
Format: 
Books
Publication Date 
2006
Excerpt: 
package -- Web design for online news -- Bloggers and citizen journalists -- Communities and networks
Available: Copies:
Cover image for Social informatics : an information society for all? : in remembrance of Rob Kling : proceedings of the Seventh International Conference on Human Choice and Computers (HCC7), IFIP TC 9, Maribor, Slovenia, September 21-23, 2006
by 
IFIP TC 9 International Conference on Human Choice and Computers (7th : 2006 : Maribor, Slovenia)
Format: 
Books
Publication Date 
2006
Excerpt: 
-Gidlund -- Models of democracy and the design of Slovenian political party Web sites / Simon Delakorda -- ICT in
Available: Copies:
by 
Rutter, Jason.
Format: 
Books
Publication Date 
2006
Excerpt: 
Understanding digital games / Rutter, Jason.
Available: Copies:
by 
Fletcher, Alan.
Format: 
Books
Publication Date 
2006
Excerpt: 
Design.
Available: Copies:
by 
McCarthy, David, 1960-
Format: 
Books
Publication Date 
2005
Excerpt: 
Computer games -- Design.
Available: Copies:
by 
Curran, Steve.
Format: 
Books
Publication Date 
2004
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for Emotional design : why we love (or hate) everyday things
by 
Norman, Donald A.
Format: 
Books
Publication Date 
2004
Excerpt: 
Emotional design : why we love (or hate) everyday things / Norman, Donald A.
Available: Copies:
Cover image for Advanced Java game programming
by 
Croft, David Wallace.
Format: 
Books
Publication Date 
2004
Excerpt: 
Computer games -- Programming.
Available: Copies:
Cover image for Advanced Java game programming
by 
Croft, David Wallace.
Format: 
Books
Publication Date 
2004
Excerpt: 
Computer games -- Programming.
Available: Copies:
by 
Morris, Dave, 1957-
Format: 
Books
Publication Date 
2004
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for Outdoor and experiential learning : an holistic and creative approach to programme design
by 
Martin, Andy, 1962-
Format: 
Books
Publication Date 
2004
Excerpt: 
Outdoor and experiential learning : an holistic and creative approach to programme design / Martin
Available: Copies:
by 
Bourg, David M.
Format: 
Books
Publication Date 
2004
Excerpt: 
Video games -- Design.
Available: Copies:
Cover image for Convergence design : creating the user experience for interactive television, wireless, and broadband
by 
Curran, Steve.
Format: 
Books
Publication Date 
2003
Excerpt: 
Convergence design : creating the user experience for interactive television, wireless, and
Available: Copies:
Cover image for The NewMediaReader
by 
Wardrip-Fruin, Noah.
Format: 
Electronic Resources
Publication Date 
2003
Excerpt: 
Direction for Design (from Understanding Computers and Cognition) / Terry Winograd and Fernando Flores, 1986
Available: Copies:
by 
Morris, Dave, 1957-
Format: 
Books
Publication Date 
2003
Excerpt: 
Computer games -- Design.
Available: Copies:
Cover image for Cybershops
by 
Gerdes, Claudia.
Format: 
Books
Publication Date 
2000
Excerpt: 
Web sites -- Design.
Available: Copies:
Cover image for Microeconomic theory
by 
Mas-Colell, Andreu.
Format: 
Books
Publication Date 
1995
Excerpt: 
Noncooperative Games -- Ch. 8. Simultaneous-Move Games -- Ch. 9. Dynamic Games -- Ch. 10. Competitive Markets
Available: Copies: