byÂ
Paul, Christopher A.
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
Wordplay and the Discourse of Video Games : Analyzing Words, Design, and Play. Paul, Christopher A.
byÂ
Heussner, Tobias, author.
Format:Â
Books
Publication DateÂ
2024
Excerpt:Â
Video games -- Design.
byÂ
BUTLER, STUART. OLIVER, TOM.
Format:Â
Books
Publication DateÂ
2023
Excerpt:Â
Video games -- Design.
byÂ
Carvalho, Carlos Vaz de, editor.
Format:Â
Books
Publication DateÂ
2022
Excerpt:Â
Game-based learning, gamification in education and serious games / Carvalho, Carlos Vaz de, editor.
byÂ
Bestley, Russell, author.
Format:Â
Books
Publication DateÂ
2022
Excerpt:Â
Visual research : an introduction to research methods in graphic design / Bestley, Russell, author.
byÂ
Hodent, Celia, author.
Format:Â
Books
Publication DateÂ
2022
Excerpt:Â
, how different industries use it from industrial design to video games, what are dark patterns, etc)"--
byÂ
Cooper, Jonathan (Animator), author.
Format:Â
Books
Publication DateÂ
2021
Excerpt:Â
Video games -- Design -- Vocational guidance.
byÂ
Schell, Jesse, author.
Format:Â
Books
Publication DateÂ
2020
Excerpt:Â
Computer games -- Design.
byÂ
Heussner, Tobias, editor.
Format:Â
Books
Publication DateÂ
2019
Excerpt:Â
Computer games -- Design.
byÂ
Hussain, Frahaan.
Format:Â
Books
Publication DateÂ
2019 2018
Excerpt:Â
Computer games -- Design.
byÂ
Lavieri, Edward D., Jr., author.
Format:Â
Books
Publication DateÂ
2018
Excerpt:Â
Computer games -- Design.
byÂ
Hussain, Frahaan.
Format:Â
Electronic Resources
Publication DateÂ
2018
Excerpt:Â
Computer games -- Design.
byÂ
Short, Tanya, editor.
Format:Â
Books
Publication DateÂ
2017
Excerpt:Â
Computer games -- Design.
byÂ
Menard, Michelle.
Format:Â
Books
Publication DateÂ
2015
Excerpt:Â
Computer games -- Design.
byÂ
Schell, Jesse.
Format:Â
Books
Publication DateÂ
2015
Excerpt:Â
Computer games -- Design.
byÂ
Heussner, Tobias, author.
Format:Â
Books
Publication DateÂ
2015
Excerpt:Â
Computer games -- Design.
byÂ
Gibson Bond, Jeremy, author.
Format:Â
Books
Publication DateÂ
2015
Excerpt:Â
Introduction to game design, prototyping, and development : from concept to playable game-with
byÂ
Buuren, Arwin van, editor.
Format:Â
Books
Publication DateÂ
2015
Excerpt:Â
adaptation : serious games as tools for action research / Todd Schenk and Lawrence Susskind -- Adaptive flood
byÂ
Biech, Elaine.
Format:Â
Books
Publication DateÂ
2015
Excerpt:Â
serious games and m-learning. Active training encourages participants to use their brains to study ideas
byÂ
Cuddy, Luke, 1980- editor.
Format:Â
Books
Publication DateÂ
2015
Excerpt:Â
Video games -- Design.
byÂ
Bryant, Robert Denton, 1963-
Format:Â
Books
Publication DateÂ
2015
Excerpt:Â
Slay the dragon : writing great video games / Bryant, Robert Denton, 1963-
byÂ
Adams, Ernest (Ernest W.), author.
Safari Books Online http://proquest.safaribooksonline.com/?fpi=9780133435726
Volltext http://proquest.tech.safaribooksonline.de/9780133435726
Volltext http://proquest.tech.safaribooksonline.de/9780133435726
Format:Â
Books
Publication DateÂ
2014
Excerpt:Â
Computer games -- Design.
byÂ
Rogers, Scott, author.
Format:Â
Books
Publication DateÂ
2014
Excerpt:Â
Computer games -- Design.
byÂ
Skolnick, Evan.
Format:Â
Books
Publication DateÂ
2014
Excerpt:Â
Video games -- Design.
byÂ
Smith, Jonas Heide.
Format:Â
Books
Publication DateÂ
2013
Excerpt:Â
Understanding video games : the essential introduction / Smith, Jonas Heide.
byÂ
Bazil, Leon.
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
Business games for management and economics : learning by playing / Bazil, Leon.
byÂ
Noar, Seth M.
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
Video Games -- Congresses.
byÂ
Wilcox, Rand R.
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
.Two-Way And Three-Way Designs -- 11.1.Basics of a Two-Way ANOVA Design -- 11.1.1.Interactions -- 11.1
byÂ
Solarski, Chris, author.
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
Computer games -- Design.
byÂ
Bould, Mark.
Format:Â
Books
Publication DateÂ
2011
Excerpt:Â
Animal studies / Design for screen sf / Digital games / Empire / Environmentalism / Ethics and
byÂ
Horton, William K. (William Kendall)
Format:Â
Books
Publication DateÂ
2011
Excerpt:Â
E-learning by design / Horton, William K. (William Kendall)
byÂ
Taylor, Fig.
Format:Â
Books
Publication DateÂ
2010
Excerpt:Â
Portfolio skills. Graphic design & illustration.
byÂ
Tyner, Kathleen R.
Format:Â
Books
Publication DateÂ
2010
Excerpt:Â
Delwiche -- New media literacies by design : the game school / by Alice Robison -- Augmented reality gaming
byÂ
Levy, Luis.
Format:Â
Books
Publication DateÂ
2010
Excerpt:Â
Computer games -- Design.
byÂ
Brathwaite, Brenda.
Additional Information at Google Books
Table of contents http://catdir.loc.gov/catdir/enhancements/fy1104/2008929225-t.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy1104/2008929225-b.html
Publisher description http://catdir.loc.gov/catdir/enhancements/fy1104/2008929225-d.html
Table of contents http://catdir.loc.gov/catdir/enhancements/fy1104/2008929225-t.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy1104/2008929225-b.html
Publisher description http://catdir.loc.gov/catdir/enhancements/fy1104/2008929225-d.html
Format:Â
Books
Publication DateÂ
2009
Excerpt:Â
Video games -- Design.
byÂ
Clinton, Yancey.
Format:Â
Books
Publication DateÂ
2008
Excerpt:Â
Computer games -- Design.
byÂ
Mäyrä, Frans.
Format:Â
Books
Publication DateÂ
2008
Excerpt:Â
An introduction to game studies : games in culture / Mäyrä, Frans.
byÂ
Novak, Jeannie, 1966-
Table of contents only http://www.loc.gov/catdir/toc/ecip0717/2007018643.html
Format:Â
Books
Publication DateÂ
2008
Excerpt:Â
Computer games -- Design.
byÂ
Thompson, Jim.
Format:Â
Books
Publication DateÂ
2007
Excerpt:Â
The computer game design course : principles, practices and techniques for the aspiring game
byÂ
Keane, Stephen.
Contributor biographical information http://www.loc.gov/catdir/enhancements/fy0701/2006050814-b.html
Publisher description http://www.loc.gov/catdir/enhancements/fy0701/2006050814-d.html
Table of contents only http://www.loc.gov/catdir/enhancements/fy0701/2006050814-t.html
Publisher description http://www.loc.gov/catdir/enhancements/fy0701/2006050814-d.html
Table of contents only http://www.loc.gov/catdir/enhancements/fy0701/2006050814-t.html
Format:Â
Books
Publication DateÂ
2007
Excerpt:Â
Video games -- Design.
byÂ
Rasmusen, Eric.
Format:Â
Books
Publication DateÂ
2007
Excerpt:Â
Games and information : an introduction to game theory / Rasmusen, Eric.
byÂ
Rosales, Rey G.
Format:Â
Books
Publication DateÂ
2006
Excerpt:Â
package -- Web design for online news -- Bloggers and citizen journalists -- Communities and networks
byÂ
IFIP TC 9 International Conference on Human Choice and Computers (7th : 2006 : Maribor, Slovenia)
Table of contents only http://www.loc.gov/catdir/toc/fy0706/2006931006.html
Publisher description http://www.loc.gov/catdir/enhancements/fy0825/2006931006-d.html
Publisher description http://www.loc.gov/catdir/enhancements/fy0825/2006931006-d.html
Format:Â
Books
Publication DateÂ
2006
Excerpt:Â
-Gidlund -- Models of democracy and the design of Slovenian political party Web sites / Simon Delakorda -- ICT in
byÂ
Rutter, Jason.
Publisher description http://www.loc.gov/catdir/enhancements/fy0658/2005934504-d.html
Table of contents only http://www.loc.gov/catdir/enhancements/fy0668/2005934504-t.html
Table of contents http://www.loc.gov/catdir/enhancements/fy0658/2005934504-t.html
Table of contents only http://www.loc.gov/catdir/enhancements/fy0668/2005934504-t.html
Table of contents http://www.loc.gov/catdir/enhancements/fy0658/2005934504-t.html
Format:Â
Books
Publication DateÂ
2006
Excerpt:Â
Understanding digital games / Rutter, Jason.
byÂ
Fletcher, Alan.
Format:Â
Books
Publication DateÂ
2006
Excerpt:Â
Design.
byÂ
MacGillivray, Carol.
Format:Â
Electronic Resources
Publication DateÂ
2005
Excerpt:Â
Web sites -- Design.
byÂ
McCarthy, David, 1960-
Format:Â
Books
Publication DateÂ
2005
Excerpt:Â
Computer games -- Design.
byÂ
Curran, Steve.
Format:Â
Books
Publication DateÂ
2004
Excerpt:Â
Computer games -- Design.
byÂ
Norman, Donald A.
Inhaltsverzeichnis
Table of contents http://catdir.loc.gov/catdir/toc/ecip043/2003010123.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy0830/2003010123-b.html
Publisher description http://catdir.loc.gov/catdir/enhancements/fy0830/2003010123-d.html
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=012816545&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Table of contents http://catdir.loc.gov/catdir/toc/ecip043/2003010123.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy0830/2003010123-b.html
Publisher description http://catdir.loc.gov/catdir/enhancements/fy0830/2003010123-d.html
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=012816545&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Format:Â
Books
Publication DateÂ
2004
Excerpt:Â
Emotional design : why we love (or hate) everyday things / Norman, Donald A.
byÂ
Croft, David Wallace.
Format:Â
Books
Publication DateÂ
2004
Excerpt:Â
Computer games -- Programming.
byÂ
Croft, David Wallace.
Format:Â
Books
Publication DateÂ
2004
Excerpt:Â
Computer games -- Programming.
byÂ
Morris, Dave, 1957-
Format:Â
Books
Publication DateÂ
2004
Excerpt:Â
Computer games -- Design.
byÂ
Martin, Andy, 1962-
Format:Â
Books
Publication DateÂ
2004
Excerpt:Â
Outdoor and experiential learning : an holistic and creative approach to programme design / Martin
byÂ
Bourg, David M.
Format:Â
Books
Publication DateÂ
2004
Excerpt:Â
Video games -- Design.
byÂ
TekinbaÅŸ, Katie Salen.
Additional Information at Google Books
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Table of contents http://www.gbv.de/dms/ilmenau/toc/369665058.PDF
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Table of contents http://www.gbv.de/dms/ilmenau/toc/369665058.PDF
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Format:Â
Books
Publication DateÂ
2003
Excerpt:Â
Computer games -- Design.
byÂ
Curran, Steve.
Format:Â
Books
Publication DateÂ
2003
Excerpt:Â
Convergence design : creating the user experience for interactive television, wireless, and
byÂ
Wardrip-Fruin, Noah.
ebrary http://site.ebrary.com/id/10225253
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=009891931&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Table of contents http://swbplus.bsz-bw.de/bsz103954783inh.htm
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=009891931&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=009891931&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Table of contents http://swbplus.bsz-bw.de/bsz103954783inh.htm
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=009891931&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Format:Â
Electronic Resources
Publication DateÂ
2003
Excerpt:Â
Direction for Design (from Understanding Computers and Cognition) / Terry Winograd and Fernando Flores, 1986
byÂ
Morris, Dave, 1957-
Format:Â
Books
Publication DateÂ
2003
Excerpt:Â
Computer games -- Design.
byÂ
Gerdes, Claudia.
Format:Â
Books
Publication DateÂ
2000
Excerpt:Â
Web sites -- Design.
byÂ
Mas-Colell, Andreu.
Format:Â
Books
Publication DateÂ
1995
Excerpt:Â
Noncooperative Games -- Ch. 8. Simultaneous-Move Games -- Ch. 9. Dynamic Games -- Ch. 10. Competitive Markets