20 Results
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Cover image for GAME DEVELOPMENT PATTERNS WITH UNREAL ENGINE 5 : build maintainable and scalable systems with... c++ and blueprint.
by 
BUTLER, STUART. OLIVER, TOM.
Format: 
Books
Publication Date 
2023
Excerpt: 
Three-dimensional display systems.
Available: Copies:
Cover image for Blender 3D incredible models : a comprehensive guide to hard-surface modeling, procedural texturing, and rendering
by 
Belec, Arijan, author.
Format: 
Books
Publication Date 
2022
Excerpt: 
Three-dimensional display systems.
Available: Copies:
Cover image for Introduction to game design, prototyping, and development : from concept to playable game-with Unity® and C#
by 
Gibson Bond, Jeremy, author.
Format: 
Books
Publication Date 
2015
Excerpt: 
Three-dimensional display systems.
Available: Copies:
Cover image for Autodesk 3ds Max 2015 : essentials
by 
Derakhshani, Randi, author.
Format: 
Books
Publication Date 
2014
Excerpt: 
Three-dimensional display systems.
Available: Copies:
Cover image for Autodesk 3ds max 2014 essentials
by 
Derakhshani, Randi.
Format: 
Books
Publication Date 
2013
Excerpt: 
Three-dimensional display systems.
Available: Copies:
Cover image for Autodesk 3ds Max 2013 bible
by 
Murdock, Kelly.
Format: 
Books
Publication Date 
2012
Excerpt: 
Three-dimensional display systems.
Available: Copies:
Cover image for Autodesk 3ds Max 2013 essentials
by 
Derakhshani, Randi.
Format: 
Books
Publication Date 
2012
Excerpt: 
Three-dimensional display systems.
Available: Copies:
Cover image for Mastering mental ray : rendering techniques for 3D & CAD professionals
by 
O'Connor, Jennifer, 1962-
Format: 
Books
Publication Date 
2010
Excerpt: 
Three-dimensional display systems.
Available: Copies:
Format: 
Books
Publication Date 
2010
Excerpt: 
Three-dimensional display systems.
Available: Copies:
Cover image for Autodesk Maya techniques : hyper-realistic creature creation
by 
Miller, Erick.
Format: 
Books
Publication Date 
2008
Excerpt: 
Three-dimensional display systems.
Available: Copies:
Cover image for Introducing 3ds max 2008
by 
Derakhshani, Dariush.
Format: 
Books
Publication Date 
2008
Excerpt: 
Three-dimensional display systems.
Available: Copies:
Cover image for Mastering Maya 8.5
by 
Kundert-Gibbs, John L.
Format: 
Books
Publication Date 
2007
Excerpt: 
Three-dimensional display systems.
Available: Copies:
Cover image for Maya : professional tips and techniques
by 
Lanier, Lee, 1966-
Format: 
Books
Publication Date 
2007
Excerpt: 
Three-dimensional display systems.
Available: Copies:
Cover image for Introducing Maya 8 : 3D for beginners
by 
Derakhshani, Dariush.
Format: 
Electronic Resources
Publication Date 
2006
Excerpt: 
Three-dimensional display systems.
Available: Copies:
by 
Ratner, Peter.
Format: 
Electronic Resources
Publication Date 
2004
Excerpt: 
Three-dimensional display systems.
Available: Copies:
Cover image for Complete Maya programming : an extensive guide to MEL and the C++ API
by 
Gould, David A. D.
Format: 
Books
Publication Date 
2003
Excerpt: 
Three-dimensional display systems.
Available: Copies:
Cover image for 3-D computer graphics : a mathematical introduction with OpenGL
by 
Buss, Samuel R.
Format: 
Books
Publication Date 
2003
Excerpt: 
Three-dimensional display systems.
Available: Copies:
Cover image for 3D game engine design : a practical approach to real-time computer graphics
by 
Eberly, David H.
Format: 
Books
Publication Date 
2001
Excerpt: 
Three-dimensional display systems.
Available: Copies:
Cover image for Digital 3d design
by 
Danaher, Simon.
Format: 
Books
Publication Date 
2001
Excerpt: 
Three-dimensional display systems.
Available: Copies: