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Title:
Learning C# by programming games
Author:
A.,Egges
ISBN:
9783642448294
Personal Author:
Edition:
Berlin Hiedelberg, Springer,
Physical Description:
xxii, 443 pages
General Note:
Content: Building your first game application, 2 Programming, 3 Game programming basics, 4 Creating a game world, 5 Knowing what the player is doing, 6 recreating to player input 7. basics game objects, 8 adding interaction, 9 limited number of lives, 10 organizing game objects, 11 finishing the game, collections of game objects, 13 Fullscreen games, 14 game objects in structure 15 redesigning the game world, 16 game play programming, 17 game states, 18 finishing the game, 19 sprite sheets, 20 menu settings, 21 game state management, 22 loading levels from files, 23 pairing the Penguins, 24 finishing the game, 25 creating the main game structure, 26 animation, 27 game physics, intelligent enemies, 29 adding player interaction, 30 finishing the game.
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