83 Results
000000000000IIE
Cover image for Philosophy through video games
by 
Cogburn, Jon.
Format: 
Books
Publication Date 
2009
Excerpt: 
Philosophy through video games / Cogburn, Jon.
Available: Copies:
Cover image for Understanding video games : the essential introduction
by 
Smith, Jonas Heide.
Format: 
Books
Publication Date 
2013
Excerpt: 
Understanding video games : the essential introduction / Smith, Jonas Heide.
Available: Copies:
Cover image for Slay the dragon : writing great video games
by 
Bryant, Robert Denton, 1963-
Format: 
Books
Publication Date 
2015
Excerpt: 
Slay the dragon : writing great video games / Bryant, Robert Denton, 1963-
Available: Copies:
Cover image for What video games have to teach us about learning and literacy
by 
Gee, James Paul.
Format: 
Books
Publication Date 
2003
Excerpt: 
What video games have to teach us about learning and literacy / Gee, James Paul.
Available: Copies:
by 
JOSE PLANELLS DE LA MAZA, ANTONIO.
Format: 
Books
Publication Date 
2017
Excerpt: 
POSSIBLE WORLDS IN VIDEO GAMES : from classic narrative to meaningful actions. JOSE PLANELLS DE LA
Available: Copies:
Cover image for Wordplay and the Discourse of Video Games : Analyzing Words, Design, and Play.
by 
Paul, Christopher A.
Format: 
Books
Publication Date 
2012
Excerpt: 
Wordplay and the Discourse of Video Games : Analyzing Words, Design, and Play. Paul, Christopher A.
Available: Copies:
Cover image for Children, gender, video games : towards a relational approach to multimedia
by 
Walkerdine, Valerie.
Format: 
Books
Publication Date 
2009 2007
Excerpt: 
Children, gender, video games : towards a relational approach to multimedia / Walkerdine, Valerie.
Available: Copies:
Cover image for What video games have to teach us about learning and literacy
by 
Gee, James Paul.
Format: 
Books
Publication Date 
2007
Excerpt: 
What video games have to teach us about learning and literacy / Gee, James Paul.
Available: Copies:
by 
Paul Gee, James
Format: 
Books
Publication Date 
2003
Excerpt: 
What video games have to teach us about learning and Paul Gee, James
Available: Copies:
Cover image for The game narrative toolbox
by 
Heussner, Tobias, author.
Format: 
Books
Publication Date 
2024
Excerpt: 
Video games -- Programming.
Available: Copies:
Cover image for GAME DEVELOPMENT PATTERNS WITH UNREAL ENGINE 5 : build maintainable and scalable systems with... c++ and blueprint.
by 
BUTLER, STUART. OLIVER, TOM.
Format: 
Books
Publication Date 
2023
Excerpt: 
Video games -- Programming.
Available: Copies:
Cover image for What UX is really about : introducing a mindset for great experiences
by 
Hodent, Celia, author.
Format: 
Books
Publication Date 
2022
Excerpt: 
, how different industries use it from industrial design to video games, what are dark patterns, etc)"--
Available: Copies: