Cover image for Introduction to game design, prototyping, and development : from concept to playable game-with Unity® and C#
Title:
Introduction to game design, prototyping, and development : from concept to playable game-with Unity® and C#
Author:
Gibson Bond, Jeremy, author.
ISBN:
9780321933164
Physical Description:
xxxi, 908 pages : illustrations ; 23 cm
General Note:
Formerly CIP.
Abstract:
"This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine. Jeremy Gibson presents prototyping as a core game design skill (much as sketching is a core artist's skill), taking a straightforward, commonsense approach that has been refined over many years of teaching beginners. Throughout, students are encouraged to experiment on their own, and to discover that most problems have multiple solutions."--Provided by publisher.
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