by
Hill, Francis S.
Format:
Books
Publication Date
2001
Excerpt:
Computer graphics : using OpenGL / Hill, Francis S.
by
Hussain, Frahaan.
Format:
Books
Publication Date
2019 2018
Excerpt:
Learn OpenGL : beginner's guide to 3D rendering and game development with OpenGL and C++ / Hussain
by
Hussain, Frahaan.
Format:
Electronic Resources
Publication Date
2018
Excerpt:
Learn OpenGL : beginner's guide to 3D rendering and game development with OpenGL and C++ / Hussain
by
Buss, Samuel R.
Table of contents http://www.loc.gov/catdir/toc/cam031/2002034804.html Publisher description http://www.loc.gov/catdir/description/cam031/2002034804.html Sample text http://www.loc.gov/catdir/samples/cam033/2002034804.html
Format:
Books
Publication Date
2003
Excerpt:
3-D computer graphics : a mathematical introduction with OpenGL / Buss, Samuel R.
by
Angel, Edward.
Format:
Books
Publication Date
2003
Excerpt:
Interactive computer graphics : a top-down approach with OpenGL / Angel, Edward.
by
Seidelin, Jacob, author.
Format:
Books
Publication Date
2014
Excerpt:
Appendix A: Canvas reference -- Appendix B: WebGL reference -- Appendix C: OpenGL ES shading
by
Meyer, Trish, 1961-
Table of contents http://catdir.loc.gov/catdir/toc/ecip0727/2007038654.html
Format:
Books
Publication Date
2008
Excerpt:
; OpenGL) -- Chapter 3 Basic Animation -- Position, including spatial keyframes and motion paths; keyframe
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