Cover image for Game development essentials : an introduction
Title:
Game development essentials : an introduction
Author:
Novak, Jeannie, 1966-
ISBN:
9781418042080
Personal Author:
Edition:
2nd ed.
Publication Information:
Clifton Park, NY : Thomson/Delmar Learning, c2008.
Physical Description:
xxvii, 435 p. : ill. (chiefly col.) ; 26 cm. + 1 CD-ROM (4 3/4 in.)
Contents:
Ch. 1. Historical elements : how did we get here? -- Ch. 2. Player elements : who plays and why? -- Ch. 3. Game elements : what are the possibilities? -- Ch. 4. Storytelling : creating the narrative -- Ch. 5. Characters : creating the identity -- Ch. 6. Gameplay : creating the experience -- Ch. 7. Levels : creating the world -- Ch. 8. Interface : creating the connection -- Ch. 9. Audio : creating the atmosphere -- Ch. 10. Roles & responsibilities : developing the team -- Ch. 11. Production & management : developing the process -- Ch. 12. Marketing & maintenance : developing the community -- Conclusion : the future : where are we going?
Electronic Access:
Table of contents only http://www.loc.gov/catdir/toc/ecip0717/2007018643.html
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