by 
 Bould, Mark.
Format: 
Books
Publication Date 
 2011
Excerpt: 
Animal studies / Design for screen sf / Digital games / Empire / Environmentalism / Ethics and
by 
 Velupillai, Kumaraswamy, 1947-
Format: 
Books
Publication Date 
 2011
Excerpt: 
 Equilibrium in Infinite Games', Journal of Mathematical Economics, 20 (5), 429--42 / Kislaya Prasad -- 17
by 
 Begun, Daniel A.
Format: 
Books
Publication Date 
 2011
Excerpt: 
 -- Entertainment -- Finance -- Games -- Health, food, and fitness -- Music -- News and weather -- Photography and
by 
 Weeks, Michael.
Format: 
Books
Publication Date 
 2011
Excerpt: 
, games, filters, transforms, networking, parallel processing, and sound." "This Second Edition also
by 
 Nakamura, Lisa.
Format: 
Books
Publication Date 
 2011
Excerpt: 
 databases in health and law enforcement, and popular online games like World of Warcraft. Ultimately, the
by 
 Huddleston, Rob.
Format: 
Books
Publication Date 
 2011
Excerpt: 
 the Internet, playing games, and working with Google Docs.
by 
 Bower, Virginia.
Format: 
Books
Publication Date 
 2011
Excerpt: 
 Tancock -- Writing from experience / Justine Earl -- Playground games as a foundation for literacy lessons
by 
 Horton, William K. (William Kendall)
Format: 
Books
Publication Date 
 2011
Excerpt: 
 simulations work? -- What do we mean design? -- Why games? -- What can games do for us? -- When to use games
by 
 Francis, V.
Format: 
Books
Publication Date 
 2011
Excerpt: 
Games -- My school -- My Family -- Homes -- Places I know -- Journeys and adventures -- Shops and
by 
 Stoneman, Paul.
Format: 
Books
Publication Date 
 2010
Excerpt: 
 soft innovation ; Soft innovation in the creative industries : books, recorded music, and video games
by 
 Gee, James Paul.
Format: 
Books
Publication Date 
 2010
Excerpt: 
Simulation games in education.
by 
 Griffith, Paul A., 1952-
Format: 
Books
Publication Date 
 2010
Excerpt: 
 -- Lullabies and children's games: word as genesis of spirit -- Spiritual adventure through song -- Tales and
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