by
Rockwell, David.
Format:
Books
Publication Date
2006
Excerpt:
: Mussolini's civic revivals ; The allure of disaster: the Roman games -- Transform : Breaking convention: the
by
McCarthy, David, 1960-
Format:
Books
Publication Date
2005
Excerpt:
Computer games -- Design.
by
Kleidermacher, Kathy.
EBSCOhost http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=472777
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Format:
Electronic Resources
Publication Date
2005
Excerpt:
Games -- Take a Walk -- Integrity -- Fact-Checking Is Essential -- You Don't Have to Say Yes to Every
by
Berger, Arthur Asa, 1933-
Format:
Books
Publication Date
2005
Excerpt:
: Hypotheses on Pac-Man and Video Games -- The Dialogic Imagination / In Practice: Parody and Laughter
by
Flew, Terry.
Format:
Books
Publication Date
2005 2002
Excerpt:
, new economy? Technology, political economy, and the network society -- Virtual cultures -- Games
by
Johnson, Steven, 1968-
Format:
Books
Publication Date
2005
Excerpt:
will never be a book, Johnson acknowledges, nor should it aspire to be - and, in fact, video games
by
Cole, Ellen.
Table of contents http://www.loc.gov/catdir/toc/ecip058/2005004592.html
Format:
Books
Publication Date
2005
Excerpt:
television shows, films, print and electronic news programming, magazines, video games, and commercial
by
Kapur, Jyotsna.
Format:
Books
Publication Date
2005
Excerpt:
, empire, and the uses of nostalgia -- 3. Of cowboys and Indians : Hollywood's games with history and
by
Goff, Brian L.
Table of contents http://www.loc.gov/catdir/toc/ecip054/2004028091.html
Format:
Books
Publication Date
2005
Excerpt:
information -- Managing games within games -- Managing innovation and change -- Managing versus meddling
by
Hartley, John, 1948-
Table of contents http://www.loc.gov/catdir/toc/ecip0420/2004016925.html
Format:
Books
Publication Date
2005
Excerpt:
games. Each of the six sections is edited by a specialist, making this a useful, engaging, and thought
by
De Marchi, Scott.
Table of contents http://www.loc.gov/catdir/toc/ecip059/2005007051.html
Format:
Books
Publication Date
2005
Excerpt:
. Why everything should look like a nail : deriving parsimonious encodings for complex games -- 5. KKV
by
Kiteley, Brian, author.
Ebook Library http://public.eblib.com/choice/publicfullrecord.aspx?p=451740
ebrary http://site.ebrary.com/id/10596497
EBSCOhost http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=417617
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Format:
Electronic Resources
Publication Date
2005
Excerpt:
people's sentences ; Play and games ; Sports ; Work ; Humor ; Travel ; Internal structure ; Exercises for
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