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13. 
Cover image for Procedural generation in game design
by 
Short, Tanya, editor.
Format: 
Books
Publication Date 
2017
Excerpt: 
Computer games -- Design.
Available: Copies:
14. 
Cover image for Introduction to game design, prototyping, and development : from concept to playable game-with Unity® and C#
by 
Gibson Bond, Jeremy, author.
Format: 
Books
Publication Date 
2015
Excerpt: 
Introduction to game design, prototyping, and development : from concept to playable game-with
Available: Copies:
15. 
Cover image for Game development with Unity
by 
Menard, Michelle.
Format: 
Books
Publication Date 
2015
Excerpt: 
Computer games -- Design.
Available: Copies:
16. 
Cover image for The art of game design : a book of lenses
by 
Schell, Jesse.
Format: 
Books
Publication Date 
2015
Excerpt: 
Computer games -- Design.
Available: Copies:
17. 
Cover image for The game narrative toolbox
by 
Heussner, Tobias, author.
Format: 
Books
Publication Date 
2015
Excerpt: 
Computer games -- Design.
Available: Copies:
18. 
Cover image for Action research for climate change adaptation : developing and applying knowledge for governance
by 
Buuren, Arwin van, editor.
Format: 
Books
Publication Date 
2015
Excerpt: 
adaptation : serious games as tools for action research / Todd Schenk and Lawrence Susskind -- Adaptive flood
Available: Copies:
19. 
Cover image for BioShock and philosophy : irrational game, rational book
by 
Cuddy, Luke, 1980- editor.
Format: 
Books
Publication Date 
2015
Excerpt: 
Video games -- Design.
Available: Copies:
20. 
Cover image for 101 ways to make learning active beyond the classroom
by 
Biech, Elaine.
Format: 
Books
Publication Date 
2015
Excerpt: 
serious games and m-learning. Active training encourages participants to use their brains to study ideas
Available: Copies:
21. 
Cover image for Slay the dragon : writing great video games
by 
Bryant, Robert Denton, 1963-
Format: 
Books
Publication Date 
2015
Excerpt: 
Slay the dragon : writing great video games / Bryant, Robert Denton, 1963-
Available: Copies:
22. 
Cover image for Level up! : the guide to great video game design
by 
Rogers, Scott, author.
Format: 
Books
Publication Date 
2014
Excerpt: 
Computer games -- Design.
Available: Copies:
23. 
Cover image for Fundamentals of game design
by 
Adams, Ernest (Ernest W.), author.
Format: 
Books
Publication Date 
2014
Excerpt: 
Computer games -- Design.
Available: Copies:
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