by
Valentine, Daniel T., 1946-
Format:
Books
Publication Date
2022
Excerpt:
illustrated throughout, featuring complete coverage of the software windows and menus. Program design and
by
Carvalho, Carlos Vaz de, editor.
Format:
Books
Publication Date
2022
Excerpt:
-based learnig, but also on the use of game elements and game design techniques to gamify the learning process
1227.
by
Mouton, J. (Johann), author.
Format:
Books
Publication Date
2022
Excerpt:
-- The Three Worlds framework -- Research design map -- Research proposals : examples -- Research and
by
Creswell, John W., author.
Format:
Books
Publication Date
2022
Excerpt:
methods study -- 5: Using core mixed methods designs -- 6: Using complex mixed methods designs -- 7
by
West, Jill (Author of CompTIA Network+ guide to networks), author.
Format:
Books
Publication Date
2022
Excerpt:
management -- Security in network design -- Performance and recovery.
by
Das, Braja M., 1941- author.
Format:
Books
Publication Date
2022
Excerpt:
students need to support study in later design-oriented courses and in professional practice. The authors
by
Hodent, Celia, author.
Format:
Books
Publication Date
2022
Excerpt:
, how different industries use it from industrial design to video games, what are dark patterns, etc)"--
by
Dubey, Umesh Kumar B., author.
Format:
Books
Publication Date
2022
Excerpt:
-- Measurement of attitude -- Sampling design -- Secondary data -- Survey research -- Questionnaire
1233.
by
Wiid, JA.
Format:
Books
Publication Date
2021
Excerpt:
process--4.Problem definition and research objective--5.Research design and proposal--6.Collection of
by
Cooper, Jonathan (Animator), author.
Format:
Books
Publication Date
2021
Excerpt:
Video games -- Design -- Vocational guidance.
by
GEORGE, RICHARD.
Format:
Books
Publication Date
2021
Excerpt:
focus, it gives students the tools, techniques, and underlying theory required to design and implement
by
Mangan, John, 1968- author.
Format:
Books
Publication Date
2021
Excerpt:
design and improvement.
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