by 
 Leonard, Robert, 1962-
Format: 
Books
Publication Date 
 2010
Excerpt: 
 order: Von Neumann's return to game theory -- Ars combinatoria: creating the Theory of games
by 
 Tyner, Kathleen R.
Format: 
Books
Publication Date 
 2010
Excerpt: 
 literacy in virtual environments. Media literacy 2.0 : unique characteristics of video-games / by Aaron
by 
 Berger, Arthur Asa, 1933-
Format: 
Books
Publication Date 
 2010
Excerpt: 
 and computers. In the appendix, there are a number of learning games and activities that involve using
by 
 Sayre, Shay.
Format: 
Books
Publication Date 
 2010
Excerpt: 
Games
by 
 Keller, Eric, 1969-
Format: 
Books
Publication Date 
 2010
Excerpt: 
 modeling, texturing, animation, and visual effects to high-level techniques for film, television, games
by 
 Levy, Luis.
Format: 
Books
Publication Date 
 2010
Excerpt: 
Computer games -- Testing.
by 
 Taylor, Fig.
Format: 
Books
Publication Date 
 2010
Excerpt: 
 ; Television and film ; Computer games development ; Greeting cards -- Research and cold-calling. Why research
by 
 Strasburger, Victor C., 1949-
Format: 
Books
Publication Date 
 2009
Excerpt: 
 media -- Rock music and music videos -- Eating and eating disorders -- Video games / Jeanne B. Funk
by 
 May, Simon.
Format: 
Books
Publication Date 
 2009
Excerpt: 
 and Zunes ; Games ; Devices and printers -- Connecting up the home -- Security and safety
by 
 Bracken, Cheryl Campanella.
Format: 
Books
Publication Date 
 2009
Excerpt: 
 Westerman & Paul D. Skalski -- Telepresence and video games / Ron Tamborini & Nicholas D. Bowman
by 
 Hjorth, Larissa.
Format: 
Books
Publication Date 
 2009
Excerpt: 
Computer games -- Social aspects -- Pacific Area.
by 
 Baskin, Jonathan Salem.
Format: 
Books
Publication Date 
 2009
Excerpt: 
-brand -- The myth of the consumer/producer -- The outsourcing of consent -- Games as purpose, not distraction
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