by
Iiyoshi, Toru.
Format:
Books
Publication Date
2008
Excerpt:
-packaged course materials to simple games, for students, self-learners, faculty, and educational institutions--we
by
Rosenzweig, Gary.
Format:
Books
Publication Date
2008
Excerpt:
Computer games -- Programming.
by
Derakhshani, Dariush.
Table of contents only http://www.loc.gov/catdir/enhancements/fy0804/2007044837-t.html
Publisher description http://www.loc.gov/catdir/enhancements/fy0804/2007044837-d.html
Contributor biographical information http://www.loc.gov/catdir/enhancements/fy0806/2007044837-b.html
Publisher description http://www.loc.gov/catdir/enhancements/fy0804/2007044837-d.html
Contributor biographical information http://www.loc.gov/catdir/enhancements/fy0806/2007044837-b.html
Format:
Books
Publication Date
2008
Excerpt:
3ds Max is the power behind dynamic video games, and this primer helps you work your way through
by
Carter, Chad.
Format:
Electronic Resources
Publication Date
2008
Excerpt:
Computer games -- Programming.
by
Novak, Jeannie, 1966-
Table of contents only http://www.loc.gov/catdir/toc/ecip0717/2007018643.html
Format:
Books
Publication Date
2008
Excerpt:
Computer games -- Programming.
by
Collins, Samuel Gerald.
Table of contents only http://www.loc.gov/catdir/toc/ecip0715/2007015622.html
Format:
Books
Publication Date
2008
Excerpt:
Star Trek -- 4. Close Encounters of the Anthropological Kind -- 5. Playing Games with Futurology -- 6
by
Csikszentmihalyi, Mihaly.
Format:
Books
Publication Date
2008 1990
Excerpt:
-- The flow of thought -- The mother of science -- The rules of the games of the mind -- The play of
by
Gere, Charlie.
Format:
Electronic Resources
Publication Date
2008
Excerpt:
World Wide Web and video games, to surround us with a seamless digital mediascape, and integrally
by
Houlihan, Barrie.
Format:
Books
Publication Date
2008
Excerpt:
The relationship between sport and tourism; Holger Preuss The Olympic Games: winners and losers
by
White, Ron, 1944-
Format:
Books
Publication Date
2008
Excerpt:
-- pt. 4. Data storage -- pt. 5. Input/output devices -- pt. 6. Games and multimedia -- pt. 7. How the
by
Wertime, Kent.
Table of contents http://catdir.loc.gov/catdir/enhancements/fy0829/2008297650-t.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy0829/2008297650-b.html
Publisher description http://catdir.loc.gov/catdir/enhancements/fy0829/2008297650-d.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy0829/2008297650-b.html
Publisher description http://catdir.loc.gov/catdir/enhancements/fy0829/2008297650-d.html
Format:
Books
Publication Date
2008
Excerpt:
other personal video recorders -- Chapter 13: Games the New Hollywood -- Console and Network Games
by
Klee, Paul, 1879-1940.
Format:
Books
Publication Date
2008
Excerpt:
and Celebrities -- Marionettes and Figurines -- Theater Everywhere: Children's Games and Scenes of
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