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1. 
Cover image for Introducing Maya 2008
by 
Derakhshani, Dariush.
Format: 
Books
Publication Date 
2008
Excerpt: 
Ch. 1. Introduction to Computer Graphics and 3D -- Ch. 2. The Maya 2008 Interface -- Ch. 3. Your
Available: Copies:
2. 
Cover image for ActionScript 3.0 game programming university
by 
Rosenzweig, Gary.
Format: 
Books
Publication Date 
2008
Excerpt: 
1. Using Flash and ActionScript 3.0 -- 2. ActionScript game elements -- 3. Basic game framework : a
Available: Copies:
3. 
Cover image for Introducing 3ds max 2008
by 
Derakhshani, Dariush.
Format: 
Books
Publication Date 
2008
Excerpt: 
Ch. 1. Basic Concepts -- Ch. 2. Your First 3ds Max Animation -- Ch. 3. The 3ds Max Interface -- Ch
Available: Copies:
4. 
Cover image for Mastering Maya 8.5
by 
Kundert-Gibbs, John L.
Format: 
Books
Publication Date 
2007
Excerpt: 
Ch. 1. The Maya interface -- Ch. 2. Quick start : creating an animation in Maya 8.5 -- Ch. 3
Available: Copies:
by 
Lanier, Lee, 1966-
Format: 
Books
Publication Date 
2007
Excerpt: 
Ch. 1. Customization and MEL scripting -- Ch. 2. Modeling -- Ch. 3. History, scripting, and
Available: Copies:
6. 
Cover image for Digital photography for 3D imaging and animation
by 
Ablan, Dan.
Format: 
Video disc
Publication Date 
2007
Excerpt: 
management -- Image mapping with digital photos -- 3D imaging with photography -- 2D imaging techniques
Available: Copies:
7. 
Cover image for Foundation Flash cartoon animation
by 
Jones, Tim.
Format: 
Books
Publication Date 
2007
Excerpt: 
Provides information on using Flash for 2-D character animation, covering such topics as storyboard
Available: Copies:
8. 
Cover image for Learning Autodesk Maya 8. Foundation
by 
Guindon, Marc-André.
Format: 
Electronic Resources
Publication Date 
2006
Excerpt: 
Maya ; Dependency graph -- Project 2 : Polygonal modeling ; Polygonal texturing ; Skeleton ; Skinning
Available: Copies:
9. 
Cover image for 3D for the Web : interactive 3D animation using 3DS Max, Flash and Director
by 
MacGillivray, Carol.
Format: 
Electronic Resources
Publication Date 
2005
Excerpt: 
OverDrive <a href="http://www.contentreserve.com/TitleInfo.asp?ID={556A1FFC-2B1B-40FA-87EA-EA41A52F
Available: Copies:
10. 
Cover image for Inside LightWave 8
by 
Ablan, Dan.
Format: 
Books
Publication Date 
2004
Excerpt: 
set of textures from Tom Marlin of Marlin Studios ; a full working demo of Mimic2 for LightWave ; all
Available: Copies:
11. 
Cover image for AI for game developers
by 
Bourg, David M.
Format: 
Books
Publication Date 
2004
Excerpt: 
1. Introduction to game AI -- 2. Chasing and evading -- 3. Pattern movement -- 4. Flocking -- 5
Available: Copies:
12. 
Cover image for [ActionScripting in Flash MX]
by 
Kerman, Phillip.
Format: 
Books
Publication Date 
2003 2002
Excerpt: 
That Users Have the Flash Player 6 -- 2. Creating Custom Cursors -- 3. Creating a Horizontal Slider
Available: Copies:
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