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1. 
Cover image for Applied business statistics : methods and Excel-based applications
by 
Wegner, Trevor.
Format: 
Books
Publication Date 
2020
Excerpt: 
Microsoft Excel (Computer file)
Available: Copies:
2. 
Cover image for The advanced game narrative toolbox
by 
Heussner, Tobias, editor.
Format: 
Books
Publication Date 
2019
Excerpt: 
Computer games -- Programming.
Available: Copies:
3. 
Cover image for Interaction design : beyond human-computer interaction
by 
Sharp, Helen, author.
Format: 
Books
Publication Date 
2019
Excerpt: 
Interaction design : beyond human-computer interaction / Sharp, Helen, author.
Available: Copies:
4. 
Cover image for Learn OpenGL : beginner's guide to 3D rendering and game development with OpenGL and C++
by 
Hussain, Frahaan.
Format: 
Books
Publication Date 
2019 2018
Excerpt: 
C++ (Computer program language)
Available: Copies:
5. 
Cover image for Programming logic and design, comprehensive
by 
Farrell, Joyce, author.
Format: 
Books
Publication Date 
2018
Excerpt: 
, Multithreading, and Animation. -- Appendix A: Understanding Numbering Systems and Computer Codes. -- Appendix B
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6. 
Cover image for Mastering AutoCAD 2019 and AutoCAD LT 2019
by 
Omura, George, author.
Format: 
Books
Publication Date 
2018
Excerpt: 
Computer-aided design.
Available: Copies:
8. 
Cover image for Getting started with Unity 2018 : a beginner's guide to 2D and 3D game development with Unity
by 
Lavieri, Edward D., Jr., author.
Format: 
Books
Publication Date 
2018
Excerpt: 
Computer games -- Programming.
Available: Copies:
9. 
Cover image for Aesthetic 3D lighting : history, theory, and application
by 
Lanier, Lee, 1966- author.
Format: 
Books
Publication Date 
2018
Excerpt: 
Computer animation.
Available: Copies:
10. 
Cover image for Java for dummies
by 
Burd, Barry, author.
Format: 
Books
Publication Date 
2017
Excerpt: 
Programming languages (Electronic computers)
Available: Copies:
11. 
Cover image for The C# player's guide : using C# 7.0 and Visual Studio 2017
by 
Whitaker, R. B., author.
Format: 
Books
Publication Date 
2017
Excerpt: 
Object-oriented programming (Computer science)
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12. 
Cover image for Procedural generation in game design
by 
Short, Tanya, editor.
Format: 
Books
Publication Date 
2017
Excerpt: 
Level design (Computer science)
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