by 
 Short, Tanya, editor.
Format: 
Books
Publication Date 
 2017
Excerpt: 
Computer games -- Design.
by 
 Heussner, Tobias, author.
Format: 
Books
Publication Date 
 2015
Excerpt: 
Computer games -- Design.
by 
 Cuddy, Luke, 1980- editor.
Format: 
Books
Publication Date 
 2015
Excerpt: 
Video games -- Design.
by 
 Gibson Bond, Jeremy, author.
Format: 
Books
Publication Date 
 2015
Excerpt: 
Introduction to game design, prototyping, and development : from concept to playable game-with
by 
 Menard, Michelle.
Format: 
Books
Publication Date 
 2015
Excerpt: 
Computer games -- Design.
by 
 Schell, Jesse.
Format: 
Books
Publication Date 
 2015
Excerpt: 
Computer games -- Design.
by 
 Biech, Elaine.
Format: 
Books
Publication Date 
 2015
Excerpt: 
 serious games and m-learning. Active training encourages participants to use their brains to study ideas
by 
 Buuren, Arwin van, editor.
Format: 
Books
Publication Date 
 2015
Excerpt: 
 adaptation : serious games as tools for action research / Todd Schenk and Lawrence Susskind -- Adaptive flood
by 
 Bryant, Robert Denton, 1963-
Format: 
Books
Publication Date 
 2015
Excerpt: 
Slay the dragon : writing great video games / Bryant, Robert Denton, 1963-
by 
 Skolnick, Evan.
Format: 
Books
Publication Date 
 2014
Excerpt: 
Video games -- Design.
by 
 Adams, Ernest (Ernest W.), author.
 Safari Books Online http://proquest.safaribooksonline.com/?fpi=9780133435726
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Volltext http://proquest.tech.safaribooksonline.de/9780133435726
Format: 
Books
Publication Date 
 2014
Excerpt: 
Computer games -- Design.
by 
 Rogers, Scott, author.
Format: 
Books
Publication Date 
 2014
Excerpt: 
Computer games -- Design.
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