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13. 
Cover image for Inside LightWave 8
by 
Ablan, Dan.
Format: 
Books
Publication Date 
2004
Excerpt: 
006.6 BAR
Available: Copies:
14. 
Cover image for AI for game developers
by 
Bourg, David M.
Format: 
Books
Publication Date 
2004
Excerpt: 
. Potential function-based movement -- 6. Basic pathfinding and waypoints -- 7. A* pathfinding -- 8. Scripted
Available: Copies:
15. 
Cover image for [ActionScripting in Flash MX]
by 
Kerman, Phillip.
Format: 
Books
Publication Date 
2003 2002
Excerpt: 
-- 4. Building a Slide Show -- 5. Mapping and Scripted Masks -- 6. Working with Odd-Shaped Clickable
Available: Copies:
16. 
Cover image for 3D studio MAX in motion : basics using 3D studio MAX 4.2
by 
Ethier, Stephen J.
Format: 
Books
Publication Date 
2003
Excerpt: 
: Hierarchy Linking and Inverse Kinematics -- Pt. 6. Practical Applications. Ch. 15. Still Life: Working with
Available: Copies:
17. 
Cover image for Macromedia Flash MX for Windows and Macintosh
by 
Ulrich, Katherine.
Format: 
Books
Publication Date 
2002
Excerpt: 
. 4 Complex Graphics on a Single Layer -- Ch. 5 Graphics on Multiple Layers -- Ch. 6 Saving and
Available: Copies:
18. 
Cover image for Inside Flash MX
by 
Keating, Jody.
Format: 
Books
Publication Date 
2002
Excerpt: 
in Flash -- 6. Introduction to ActionScripting -- 7. Working with Named Anchors -- 8. Printing in
Available: Copies:
19. 
Cover image for Flash 5! : creative web animation
by 
Franklin, Derek.
Format: 
Electronic Resources
Publication Date 
2001
Excerpt: 
. 6. Bitmaps -- Ch. 7. Symbols -- Ch. 8. Working with Elements on the Stage -- Ch. 9. Using Layers to
Available: Copies:
20. 
Cover image for 3ds Max 4 for Windows
by 
Matossian, Michele.
Format: 
Books
Publication Date 
2001
Excerpt: 
006.6 MAT
Available: Copies:
21. 
Cover image for Flash animation and DHTML : the best work from the web
by 
Danielson, Richard Karl.
Format: 
Books
Publication Date 
2000
Excerpt: 
006.6 DAN
Available: Copies:
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