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25. 
Cover image for Sketching from the imagination : characters.
by 
Lewis, Marisa, editor.
Format: 
Books
Publication Date 
2017
Excerpt: 
packed with useful tips and creative insightsan invaluable resource that will inspire artists of all
Available: Copies:
26. 
Cover image for Small business management : launching and growing entrepreneurial ventures
by 
Longenecker, Justin G. (Justin Gooderl), 1917-2005, author.
Format: 
Books
Publication Date 
2017
Excerpt: 
manage a small business. It provides instruction and guidance that will greatly improve your odds for
Available: Copies:
27. 
Cover image for The C# player's guide : using C# 7.0 and Visual Studio 2017
by 
Whitaker, R. B., author.
Format: 
Books
Publication Date 
2017
Excerpt: 
most common tasks that a programmer will tackle. Learn to control the tools and tricks of programming
Available: Copies:
by 
Short, Tanya, editor.
Format: 
Books
Publication Date 
2017
Excerpt: 
developer to handcraft each element individually. Readers will learn to create randomised maps, weave
Available: Copies:
29. 
Cover image for UX for the web : build websites for user experience and usability
by 
Ritter, Marli
Format: 
Books
Publication Date 
2017
Excerpt: 
Information Architecture (IA), wireframes, and prototypes will be discussed in detail. We'll also show you how
Available: Copies:
30. 
Cover image for Experiential marketing : secrets, strategies, and success stories from the world's greatest brands
by 
Smith, Kerry, 1963- author.
Format: 
Books
Publication Date 
2016
Excerpt: 
companies around the world are using--and will use--experiences as the drivers of invented marketing mixes
Available: Copies:
by 
Crook, Ian.
Format: 
Books
Publication Date 
2016
Excerpt: 
concepts and techniques that will help you plan, develop and produce your own creative projects
Available: Copies:
32. 
Cover image for The HyperDoc handbook : digital lesson design using Google apps
by 
Highfill, Lisa, author.
Format: 
Books
Publication Date 
2016
Excerpt: 
classroom. And if you don't consider yourself to be "tech savvy" this guidebook and its templates will make
Available: Copies:
by 
Kelley, Larry D., 1955-
Format: 
Electronic Resources
Publication Date 
2015
Excerpt: 
-to-read style and logical format make it ideal for classroom adoption, and students will benefit from the down
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by 
Ambrose, Gavin, author.
Format: 
Books
Publication Date 
2015
Excerpt: 
brief? How do other designers do it? This book will answer all these questions and more. Now in its
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by 
Williams, Robin, 1953- author.
Format: 
Books
Publication Date 
2015
Excerpt: 
, or an aspiring graphic designer, you will find the instruction and inspiration to approach any design
Available: Copies:
36. 
Cover image for The art of game design : a book of lenses
by 
Schell, Jesse.
Format: 
Books
Publication Date 
2015
Excerpt: 
playtesting -- 28. The team builds a game with technology -- 29. You game will probably have a client -- 30
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