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Print
by 
Chun, Russell.
Format: 
Electronic Resources
Publication Date 
2006
Excerpt: 
Macromedia Flash 8 advanced for Windows and Macintosh / Chun, Russell.
Available: Copies:
by 
Ulrich, Katherine.
Format: 
Books
Publication Date 
2004
Excerpt: 
Macromedia Flash MX 2004 for Windows and Macintosh / Ulrich, Katherine.
Available: Copies:
by 
Weil, Kymberlee.
Format: 
Electronic Resources
Publication Date 
2003
Excerpt: 
Macromedia Flash MX : H.O.T hands-on training / Weil, Kymberlee.
Available: Copies:
28. 
Cover image for How to cheat in Adobe Flash CS3 : the art of design and animation
by 
Georgenes, Chris.
Format: 
Books
Publication Date 
2007
Excerpt: 
How to cheat in Adobe Flash CS3 : the art of design and animation / Georgenes, Chris.
Available: Copies:
by 
Cornez, Trish.
Format: 
Books
Publication Date 
2013
Excerpt: 
Flash (Computer file)
Available: Copies:
by 
Shupe, Rich.
Format: 
Books
Publication Date 
2008
Excerpt: 
Flash (Computer file)
Available: Copies:
by 
Moock, Colin.
Format: 
Books
Publication Date 
2004
Excerpt: 
Flash (Computer file)
Available: Copies:
by 
Hunter, Fil, author.
Format: 
Books
Publication Date 
2015
Excerpt: 
photographs and informational sidebars; Updated information about advances in flash equipment, LED panels, and
Available: Copies:
33. 
Cover image for Nanoelectronic mixed-signal system design
by 
Mohanty, Saraju P. author.
Format: 
Books
Publication Date 
2015
Excerpt: 
-MATtrically Erasable Programmable Read-Only Memory -- Flash Memory -- Resistive Random-Access Memory -- Nonvolatile
Available: Copies:
34. 
Cover image for Faber & Kell's heating and air-conditioning of buildings
by 
Faber, Oscar, 1886-1956.
Format: 
Books
Publication Date 
2015
Excerpt: 
Note continued: 5.3. Steam distribution -- 5.4. Condensate handling -- 5.5. Flash steam -- 5.6
Available: Copies:
by 
Sutherland, Peter E.
Format: 
Books
Publication Date 
2015
Excerpt: 
arc flash hazards -- Example arc flash calculations -- Remediation of arc flash hazards: -- Example
Available: Copies:
36. 
Cover image for HTML5 games : creating fun with HTML5, CSS3, and WebGL
by 
Seidelin, Jacob, author.
Format: 
Books
Publication Date 
2014
Excerpt: 
the Web and mobile devices, or a Flash game developer who wants to take advantage of the new open Web
Available: Copies:
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