by
Kotler, Philip, author.
Format:
Books
Publication Date
2021
Excerpt:
: machines are cool, but humans are warm -- Data-driven marketing : building a data ecosystem for better
by
Kilmer, Ryan P., editor.
Format:
Books
Publication Date
2021
Excerpt:
action" on topics such as organizational development, capacity building, program improvement, and
by
Kilmer, Rosemary, author.
Format:
Books
Publication Date
2021
Excerpt:
Building -- Details -- Drawings.
by
Williams, Richard, 1933-2019, author.
Format:
Books
Publication Date
2021
Excerpt:
Richard Williams provides the building blocks of how to construct walks, using stick figures to make it
by
Excell, Lorayne, editor.
Format:
Books
Publication Date
2020
Excerpt:
-- Nurturing care -- Building social and emotional wellbeing -- Creativity in early childhood -- From babbles
by
Thompson, Arthur A., 1940- author.
Format:
Books
Publication Date
2020
Excerpt:
, and strategy -- Building an organization capable of good strategy execution -- Managing internal
by
Neck, Heidi M., author.
Format:
Books
Publication Date
2020
Excerpt:
experimenting in markets -- Part III. Evaluating and acting on opportunities. Building business models
by
Smith, Scott, 1967- author.
Format:
Books
Publication Date
2020
Excerpt:
effectiveness - tools for monitoring and measuring fitness of approach -- What to do next? Building a futuring
by
Chernev, Alexander, author
Format:
Books
Publication Date
2020
Excerpt:
understanding the key principles of building enduring brands. This book presents a cohesive framework for brand
by
Norman, James (Civil engineering teacher), author.
Format:
Books
Publication Date
2020
Excerpt:
Conceptual design of buildings / Norman, James (Civil engineering teacher), author.
by
Kassimali, Aslam, author.
Format:
Books
Publication Date
2020
Excerpt:
structures -- Approximate analysis of rectangular building frames -- Method of consistent deformations
by
Heussner, Tobias, editor.
Format:
Books
Publication Date
2019
Excerpt:
and sexuality in games -- Building a universe -- Writing for non-digital games (board games) -- From