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1. 
Cover image for Game character modeling and animation with 3ds Max
by 
Clinton, Yancey.
Format: 
Books
Publication Date 
2008
Excerpt: 
Game character modeling and animation with 3ds Max / Clinton, Yancey.
Available: Copies:
2. 
Cover image for Autodesk 3ds Max 2015 : essentials
by 
Derakhshani, Randi, author.
Format: 
Books
Publication Date 
2014
Excerpt: 
principals -- Character modeling part I -- Character modeling part II -- Introduction to materials
Available: Copies:
3. 
Cover image for Autodesk 3ds max 2014 essentials
by 
Derakhshani, Randi.
Format: 
Books
Publication Date 
2013
Excerpt: 
principles -- Character poly modeling: part I -- Character poly modeling: part II -- Character poly modeling
Available: Copies:
4. 
Cover image for Introducing 3ds max 2008
by 
Derakhshani, Dariush.
Format: 
Books
Publication Date 
2008
Excerpt: 
Modeling -- Ch. 7. Materials and Mapping -- Ch. 8. Introduction to Animation -- Ch. 9. Character Studio and
Available: Copies:
5. 
Cover image for 3ds Max at a glance
by 
Maestri, George, 1960-
Format: 
Books
Publication Date 
2008
Excerpt: 
-- 6. Character Deformations and Rigging -- 7. Animation -- 8. Character Studio -- 9. Special Effects
Available: Copies:
6. 
Cover image for 3ds max 7 bible
by 
Murdock, Kelly.
Format: 
Electronic Resources
Publication Date 
2005
Excerpt: 
track view -- Character studio, Rigging, and inverse kinematics : Creating an animating bipeds ; Using
Available: Copies: