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2. 
Cover image for Procedural generation in game design
by 
Short, Tanya, editor.
Format: 
Books
Publication Date 
2017
Excerpt: 
Computer games -- Design.
Available: Copies:
3. 
Cover image for A gamer's guide to gaming : a guide to understanding, appreciating, loving, and loathing videogames
by 
Snyders, Oliver, author.
Format: 
Books
Publication Date 
2016
Excerpt: 
Computer games industry.
Available: Copies:
4. 
Cover image for Teachers discovering computers : integrating technology in a changing world
by 
Gunter, Glenda A., author.
Format: 
Books
Publication Date 
2015
Excerpt: 
Teachers discovering computers : integrating technology in a changing world / Gunter, Glenda A
Available: Copies:
5. 
Cover image for Game development with Unity
by 
Menard, Michelle.
Format: 
Books
Publication Date 
2015
Excerpt: 
Computer games -- Programming.
Available: Copies:
7. 
Cover image for The game narrative toolbox
by 
Heussner, Tobias, author.
Format: 
Books
Publication Date 
2015
Excerpt: 
Computer games -- Programming.
Available: Copies:
8. 
Cover image for Introduction to game design, prototyping, and development : from concept to playable game-with Unity® and C#
by 
Gibson Bond, Jeremy, author.
Format: 
Books
Publication Date 
2015
Excerpt: 
Computer games -- Programming.
Available: Copies:
by 
Adams, Ernest (Ernest W.), author.
Format: 
Books
Publication Date 
2014
Excerpt: 
Computer games -- Programming.
Available: Copies:
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