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by 
Yannakakis, Georgios N. author.
Format: 
Books
Publication Date 
2018
Excerpt: 
Artificial intelligence and games / Yannakakis, Georgios N. author.
Available: Copies:
by 
A.,Egges
Format: 
Books
Publication Date 
2013
Excerpt: 
Learning C# by programming games/ A.,Egges
Available: Copies:
by 
Bryant, Robert Denton, 1963-
Format: 
Books
Publication Date 
2015
Excerpt: 
Slay the dragon : writing great video games / Bryant, Robert Denton, 1963-
Available: Copies:
by 
Ilbury, Chantell.
Format: 
Books
Publication Date 
2005
Excerpt: 
Games foxes play : planning for extraordinary times / Ilbury, Chantell.
Available: Copies:
by 
Carvalho, Carlos Vaz de, editor.
Format: 
Books
Publication Date 
2022
Excerpt: 
Game-based learning, gamification in education and serious games / Carvalho, Carlos Vaz de, editor.
Available: Copies:
by 
JOSE PLANELLS DE LA MAZA, ANTONIO.
Format: 
Books
Publication Date 
2017
Excerpt: 
POSSIBLE WORLDS IN VIDEO GAMES : from classic narrative to meaningful actions. JOSE PLANELLS DE LA
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by 
Bourg, David M.
Format: 
Books
Publication Date 
2012
Excerpt: 
Physics for game developers : leverage physics in games and more / Bourg, David M.
Available: Copies:
10. 
Cover image for Digital gaming and the advertising landscape
by 
Hera, Teresa de la, author.
Format: 
Books
Publication Date 
2019
Excerpt: 
Games and play (Amsterdam, Netherlands)
Available: Copies:
by 
Williams, Richard, 1933-2019, author.
Format: 
Books
Publication Date 
2021
Excerpt: 
A manual of methods, principles and formulas for classical, computer, games, stop-motion and
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by 
Heussner, Tobias, author.
Format: 
Books
Publication Date 
2024
Excerpt: 
Video games -- Programming.
Available: Copies:
by 
Hodent, Celia, author.
Format: 
Books
Publication Date 
2022
Excerpt: 
, how different industries use it from industrial design to video games, what are dark patterns, etc)"--
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by 
Bestley, Russell, author.
Format: 
Books
Publication Date 
2022
Excerpt: 
differently -- Design and education -- Analysis to synthesis -- Case study 01: delugional games -- Case study
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by 
Cooper, Jonathan (Animator), author.
Format: 
Books
Publication Date 
2021
Excerpt: 
Video games -- Design -- Vocational guidance.
Available: Copies:
by 
Schell, Jesse, author.
Format: 
Books
Publication Date 
2020
Excerpt: 
Computer games -- Design.
Available: Copies:
by 
Hussain, Frahaan.
Format: 
Books
Publication Date 
2019 2018
Excerpt: 
Computer games -- Design.
Available: Copies:
by 
Heussner, Tobias, editor.
Format: 
Books
Publication Date 
2019
Excerpt: 
Computer games -- Programming.
Available: Copies:
by 
Lavieri, Edward D., Jr., author.
Format: 
Books
Publication Date 
2018
Excerpt: 
Computer games -- Programming.
Available: Copies:
21. 
Cover image for The craft of criticism : critical media studies in practice
by 
Kackman, Michael, editor.
Format: 
Books
Publication Date 
2018
Excerpt: 
/ Norma Coates -- New media / Madhavi Mallapragada -- Games and gaming / Matthew Thomas Payne & Nina B
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by 
Short, Tanya, editor.
Format: 
Books
Publication Date 
2017
Excerpt: 
Computer games -- Design.
Available: Copies:
by 
Ouellette, Laurie, editor.
Format: 
Books
Publication Date 
2017
Excerpt: 
television studies, film studies, sound studies, games studies, and more, each of the 65 essays in the volume
Available: Copies:
by 
Menard, Michelle.
Format: 
Books
Publication Date 
2015
Excerpt: 
Computer games -- Programming.
Available: Copies:
by 
Heussner, Tobias, author.
Format: 
Books
Publication Date 
2015
Excerpt: 
Computer games -- Programming.
Available: Copies:
by 
Adams, Ernest (Ernest W.), author.
Format: 
Books
Publication Date 
2014
Excerpt: 
Computer games -- Programming.
Available: Copies:
by 
Rogers, Scott, author.
Format: 
Books
Publication Date 
2014
Excerpt: 
Computer games -- Programming.
Available: Copies:
31. 
Cover image for Drawing basics and video game art : classic to cutting edge art techniques for winning video game design
by 
Solarski, Chris, author.
Format: 
Books
Publication Date 
2012
Excerpt: 
Computer games -- Design.
Available: Copies:
by 
Taylor, Fig.
Format: 
Books
Publication Date 
2010
Excerpt: 
; Television and film ; Computer games development ; Greeting cards -- Research and cold-calling. Why research
Available: Copies:
by 
Baskin, Jonathan Salem.
Format: 
Books
Publication Date 
2009
Excerpt: 
-brand -- The myth of the consumer/producer -- The outsourcing of consent -- Games as purpose, not distraction
Available: Copies:
34. 
Cover image for DigiMarketing : the essential guide to new media & digital marketing
by 
Wertime, Kent.
Format: 
Books
Publication Date 
2008
Excerpt: 
other personal video recorders -- Chapter 13: Games the New Hollywood -- Console and Network Games
Available: Copies:
by 
De Bono, Edward, 1933-
Format: 
Books
Publication Date 
2007
Excerpt: 
Introduction -- How to use this book -- How to use random words -- Games -- Conclusion -- Tables of
Available: Copies:
36. 
Cover image for Brands & gaming : the computer gaming phenomenon and its impact on brands and businesses
by 
Nichols, David, 1967-
Format: 
Books
Publication Date 
2006
Excerpt: 
Electronic games industry.
Available: Copies:
by 
Jaffe, Joseph, 1970-
Format: 
Books
Publication Date 
2005
Excerpt: 
are transforming the marketing and advertising games. The internet ; Gaming ; On-demand viewing
Available: Copies:
38. 
Cover image for The sport business future
by 
Smith, Aaron, 1972-
Format: 
Books
Publication Date 
2004
Excerpt: 
green thumbs -- Cultural sport business: the games must go on -- The new frontiers of sport business
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39. 
by 
Greene, Rachel.
Format: 
Books
Publication Date 
2004
Excerpt: 
dotcom crash -- Data visualization and databases -- Games -- Generative and software art -- Open works
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by 
McLuhan, Marshall, 1911-1980.
Format: 
Books
Publication Date 
2003
Excerpt: 
by news leak -- Motorcar: The mechanical bride -- Ads: Keeping upset with the Joneses -- Games: The
Available: Copies:
42. 
Cover image for The marketing game! : with student CD-Rom
by 
Mason, Charlotte H.
Format: 
Books
Publication Date 
2002
Excerpt: 
Management games.
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by 
Bolter, J. David, 1951-
Format: 
Books
Publication Date 
2000
Excerpt: 
-- Computer games -- Digital photography -- Photorealistic graphics -- Digital art -- Film -- Virtual reality
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by 
Opie, Robert, 1947-
Format: 
Books
Publication Date 
1995
Excerpt: 
postcards, fashion and food, games, propaganda posters and a wealth of wartime ephemera.
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by 
Hjalmar, Hach
Format: 
Books
Excerpt: 
Blue Orange Hot Games
Available: Copies:
46. 
by 
Teuber, Klaus
Format: 
3-D Object
Excerpt: 
Board games
Available: Copies:
47. 
by 
Leacock, Matt
Format: 
Books
Excerpt: 
Board games
Available: Copies:
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