byÂ
Yannakakis, Georgios N. author.
Gameaibook http://gameaibook.org/book.pdf
Format:Â
Books
Publication DateÂ
2018
Excerpt:Â
Artificial intelligence and games / Yannakakis, Georgios N. author.
byÂ
A.,Egges
Format:Â
Books
Publication DateÂ
2013
Excerpt:Â
Learning C# by programming games/ A.,Egges
byÂ
Bryant, Robert Denton, 1963-
Format:Â
Books
Publication DateÂ
2015
Excerpt:Â
Slay the dragon : writing great video games / Bryant, Robert Denton, 1963-
byÂ
Carvalho, Carlos Vaz de, editor.
Format:Â
Books
Publication DateÂ
2022
Excerpt:Â
Game-based learning, gamification in education and serious games / Carvalho, Carlos Vaz de, editor.
byÂ
JOSE PLANELLS DE LA MAZA, ANTONIO.
Format:Â
Books
Publication DateÂ
2017
Excerpt:Â
POSSIBLE WORLDS IN VIDEO GAMES : from classic narrative to meaningful actions. JOSE PLANELLS DE LA
byÂ
De Freitas, Joao.
Format:Â
Manuscript
Publication DateÂ
2016
Excerpt:Â
'freemium' games? / De Freitas, Joao.
byÂ
Thorn, Alan.
Format:Â
Books
Publication DateÂ
2015
Excerpt:Â
Mastering Unity scripting : learn advanced C# tips and techniques to make professional-grade games
byÂ
Bourg, David M.
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
Physics for game developers : leverage physics in games and more / Bourg, David M.
byÂ
Morris, Dave, 1957-
Format:Â
Books
Publication DateÂ
2003
Excerpt:Â
Game art : the graphic art of computer games / Morris, Dave, 1957-
byÂ
Hera, Teresa de la, author.
Format:Â
Books
Publication DateÂ
2019
Excerpt:Â
Games and play (Amsterdam, Netherlands)
byÂ
Williams, Richard, 1933-2019, author.
Format:Â
Books
Publication DateÂ
2021
Excerpt:Â
A manual of methods, principles and formulas for classical, computer, games, stop-motion and
byÂ
BUTLER, STUART. OLIVER, TOM.
Format:Â
Books
Publication DateÂ
2023
Excerpt:Â
Video games -- Programming.
byÂ
Hodent, Celia, author.
Format:Â
Books
Publication DateÂ
2022
Excerpt:Â
, how different industries use it from industrial design to video games, what are dark patterns, etc)"--
byÂ
Bestley, Russell, author.
Format:Â
Books
Publication DateÂ
2022
Excerpt:Â
differently -- Design and education -- Analysis to synthesis -- Case study 01: delugional games -- Case study
byÂ
Cooper, Jonathan (Animator), author.
Format:Â
Books
Publication DateÂ
2021
Excerpt:Â
Video games -- Design -- Vocational guidance.
byÂ
Schell, Jesse, author.
Format:Â
Books
Publication DateÂ
2020
Excerpt:Â
Computer games -- Design.
byÂ
Heussner, Tobias, editor.
Format:Â
Books
Publication DateÂ
2019
Excerpt:Â
Computer games -- Programming.
byÂ
Lavieri, Edward D., Jr., author.
Format:Â
Books
Publication DateÂ
2018
Excerpt:Â
Computer games -- Programming.
byÂ
Kackman, Michael, editor.
Format:Â
Books
Publication DateÂ
2018
Excerpt:Â
/ Norma Coates -- New media / Madhavi Mallapragada -- Games and gaming / Matthew Thomas Payne & Nina B
byÂ
Hussain, Frahaan.
Format:Â
Electronic Resources
Publication DateÂ
2018
Excerpt:Â
Computer games -- Design.
byÂ
Short, Tanya, editor.
Format:Â
Books
Publication DateÂ
2017
Excerpt:Â
Computer games -- Design.
byÂ
Ouellette, Laurie, editor.
Format:Â
Books
Publication DateÂ
2017
Excerpt:Â
television studies, film studies, sound studies, games studies, and more, each of the 65 essays in the volume
byÂ
Menard, Michelle.
Format:Â
Books
Publication DateÂ
2015
Excerpt:Â
Computer games -- Programming.
byÂ
Schell, Jesse.
Format:Â
Books
Publication DateÂ
2015
Excerpt:Â
Computer games -- Design.
byÂ
Heussner, Tobias, author.
Format:Â
Books
Publication DateÂ
2015
Excerpt:Â
Computer games -- Programming.
byÂ
Skolnick, Evan.
Format:Â
Books
Publication DateÂ
2014
Excerpt:Â
Video games -- Design.
byÂ
Adams, Ernest (Ernest W.), author.
Safari Books Online http://proquest.safaribooksonline.com/?fpi=9780133435726
Volltext http://proquest.tech.safaribooksonline.de/9780133435726
Volltext http://proquest.tech.safaribooksonline.de/9780133435726
Format:Â
Books
Publication DateÂ
2014
Excerpt:Â
Computer games -- Programming.
byÂ
Rogers, Scott, author.
Format:Â
Books
Publication DateÂ
2014
Excerpt:Â
Computer games -- Programming.
byÂ
Solarski, Chris, author.
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
Computer games -- Design.
byÂ
Baskin, Jonathan Salem.
Format:Â
Books
Publication DateÂ
2009
Excerpt:Â
-brand -- The myth of the consumer/producer -- The outsourcing of consent -- Games as purpose, not distraction
byÂ
Wertime, Kent.
Table of contents http://catdir.loc.gov/catdir/enhancements/fy0829/2008297650-t.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy0829/2008297650-b.html
Publisher description http://catdir.loc.gov/catdir/enhancements/fy0829/2008297650-d.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy0829/2008297650-b.html
Publisher description http://catdir.loc.gov/catdir/enhancements/fy0829/2008297650-d.html
Format:Â
Books
Publication DateÂ
2008
Excerpt:Â
other personal video recorders -- Chapter 13: Games the New Hollywood -- Console and Network Games
byÂ
Thompson, Jim.
Format:Â
Books
Publication DateÂ
2007
Excerpt:Â
Computer games -- Programming.
byÂ
TekinbaÅŸ, Katie Salen.
Additional Information at Google Books
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Table of contents http://www.gbv.de/dms/ilmenau/toc/369665058.PDF
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Table of contents http://www.gbv.de/dms/ilmenau/toc/369665058.PDF
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Format:Â
Books
Publication DateÂ
2003
Excerpt:Â
Computer games -- Programming.
35.Â
byÂ
Gerdes, Claudia.
Format:Â
Books
Publication DateÂ
2000
Excerpt:Â
discount stores to specialist dealers, from games and DJ equipment to Barbie dolls, from high fashion to
36.Â
37.Â
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