byÂ
Hancock, Mark.
Format:Â
Books
Publication DateÂ
1995
Excerpt:Â
Pronunciation games / Hancock, Mark.
2.Â
byÂ
Bottenburg, Maarten van, 1962-
Format:Â
Books
Publication DateÂ
2001
Excerpt:Â
Global games / Bottenburg, Maarten van, 1962-
byÂ
Rutter, Jason.
Publisher description http://www.loc.gov/catdir/enhancements/fy0658/2005934504-d.html
Table of contents only http://www.loc.gov/catdir/enhancements/fy0668/2005934504-t.html
Table of contents http://www.loc.gov/catdir/enhancements/fy0658/2005934504-t.html
Table of contents only http://www.loc.gov/catdir/enhancements/fy0668/2005934504-t.html
Table of contents http://www.loc.gov/catdir/enhancements/fy0658/2005934504-t.html
Format:Â
Books
Publication DateÂ
2006
Excerpt:Â
Understanding digital games / Rutter, Jason.
byÂ
Cogburn, Jon.
Format:Â
Books
Publication DateÂ
2009
Excerpt:Â
Philosophy through video games / Cogburn, Jon.
byÂ
Stirling, Wynn C.
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
Theory of conditional games / Stirling, Wynn C.
byÂ
Haurie, A. (Alain), 1940-
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
Games and dynamic games / Haurie, A. (Alain), 1940-
byÂ
Cesa-Bianchi, Nicolò, 1963-
Format:Â
Books
Publication DateÂ
2006
Excerpt:Â
Prediction, learning, and games / Cesa-Bianchi, Nicolò, 1963-
byÂ
Smith, Jonas Heide.
Format:Â
Books
Publication DateÂ
2013
Excerpt:Â
Understanding video games : the essential introduction / Smith, Jonas Heide.
byÂ
McCain, Roger A.
Format:Â
Books
Publication DateÂ
2013
Excerpt:Â
Value solutions in cooperative games / McCain, Roger A.
byÂ
Harrington, Joseph Emmett, 1957-
Format:Â
Books
Publication DateÂ
2009
Excerpt:Â
Games, strategies, and decision making / Harrington, Joseph Emmett, 1957-
byÂ
Ritterfeld, Ute.
Format:Â
Books
Publication DateÂ
2009
Excerpt:Â
Serious games : mechanisms and effects / Ritterfeld, Ute.
byÂ
Plummer, Deborah.
Table of contents only http://www.loc.gov/catdir/toc/ecip0812/2008007962.html
Format:Â
Electronic Resources
Publication DateÂ
2008
Excerpt:Â
Social skills games for children / Plummer, Deborah.
byÂ
Egenfeldt-Nielsen, Simon.
Format:Â
Books
Publication DateÂ
2007
Excerpt:Â
Educational potential of computer games / Egenfeldt-Nielsen, Simon.
byÂ
Wilde, Martin D.
Format:Â
Electronic Resources
Publication DateÂ
2004
Excerpt:Â
Audio programming for interactive games / Wilde, Martin D.
byÂ
Newstrom, John W.
Format:Â
Books
Publication DateÂ
1998 1997
Excerpt:Â
The big book of presentation games : wake-em-up tricks, ice breakers & other fun stuff /
byÂ
Butler, Joy I., 1957-
Format:Â
Books
Publication DateÂ
2010
Excerpt:Â
More teaching games for understanding : moving globally / Butler, Joy I., 1957-
byÂ
Long, Ngo Van.
Format:Â
Books
Publication DateÂ
2010
Excerpt:Â
A survey of dynamic games in economics / Long, Ngo Van.
byÂ
Ilbury, Chantell.
Format:Â
Books
Publication DateÂ
2005
Excerpt:Â
Games foxes play : planning for extraordinary times / Ilbury, Chantell.
byÂ
DeMaria, Rusel.
Table of contents http://www.loc.gov/catdir/toc/mh031/2002512146.html
Publisher description http://www.loc.gov/catdir/description/mh031/2002512146.html
Publisher description http://www.loc.gov/catdir/description/mh031/2002512146.html
Format:Â
Books
Publication DateÂ
2002
Excerpt:Â
High score! : the illustrated history of electronic games / DeMaria, Rusel.
byÂ
Kerr, Aphra.
Publisher description http://www.loc.gov/catdir/enhancements/fy0666/2005931007-d.html
Table of contents only http://www.loc.gov/catdir/enhancements/fy0666/2005931007-t.html
Table of contents only http://www.loc.gov/catdir/enhancements/fy0666/2005931007-t.html
Format:Â
Books
Publication DateÂ
2006
Excerpt:Â
The business and culture of digital games : gamework/gameplay / Kerr, Aphra.
byÂ
Gee, James Paul.
Format:Â
Books
Publication DateÂ
2003
Excerpt:Â
What video games have to teach us about learning and literacy / Gee, James Paul.
byÂ
Seidelin, Jacob, author.
Format:Â
Books
Publication DateÂ
2014
Excerpt:Â
HTML5 games : creating fun with HTML5, CSS3, and WebGL / Seidelin, Jacob, author.
byÂ
González-Sánchez, David, author.
Format:Â
Books
Publication DateÂ
2013
Excerpt:Â
Discrete - time stochastic control and dynamic potential games : the Euler equation approach /
byÂ
Bazil, Leon.
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
Business games for management and economics : learning by playing / Bazil, Leon.
byÂ
Paul, Christopher A.
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
Wordplay and the Discourse of Video Games : Analyzing Words, Design, and Play. Paul, Christopher A.
byÂ
Bourg, David M.
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
Physics for game developers : leverage physics in games and more / Bourg, David M.
byÂ
Bird, Ronit.
Format:Â
Electronic Resources
Publication DateÂ
2011
Excerpt:Â
The dyscalculia resource book : games and puzzles for ages 7 to 14 / Bird, Ronit.
byÂ
Crawford, Garry.
Format:Â
Books
Publication DateÂ
2011
Excerpt:Â
Online gaming in context : the social and cultural significance of online games / Crawford, Garry.
byÂ
Reeves, Byron, 1949-
Format:Â
Books
Publication DateÂ
2009
Excerpt:Â
Total engagement : usiong games and virtual worlds to change the way people work and businesses
byÂ
Fudenberg, Drew.
Format:Â
Books
Publication DateÂ
2009
Excerpt:Â
A long-run collaboration on long-run games / Fudenberg, Drew.
byÂ
Walkerdine, Valerie.
Format:Â
Books
Publication DateÂ
2009 2007
Excerpt:Â
Children, gender, video games : towards a relational approach to multimedia / Walkerdine, Valerie.
byÂ
Biech, Elaine.
Publisher description http://www.loc.gov/catdir/enhancements/fy0806/2007049560-d.html
Table of contents only http://www.loc.gov/catdir/enhancements/fy0806/2007049560-t.html
Contributor biographical information http://www.loc.gov/catdir/enhancements/fy0810/2007049560-b.html
Table of contents only http://www.loc.gov/catdir/enhancements/fy0806/2007049560-t.html
Contributor biographical information http://www.loc.gov/catdir/enhancements/fy0810/2007049560-b.html
Format:Â
Books
Publication DateÂ
2008
Excerpt:Â
Trainer's warehouse book of games : fun and energizing ways to enhance learning / Biech, Elaine.
byÂ
Mäyrä, Frans.
Format:Â
Books
Publication DateÂ
2008
Excerpt:Â
An introduction to game studies : games in culture / Mäyrä, Frans.
byÂ
Gee, James Paul.
Format:Â
Books
Publication DateÂ
2007
Excerpt:Â
What video games have to teach us about learning and literacy / Gee, James Paul.
byÂ
Rasmusen, Eric.
Format:Â
Books
Publication DateÂ
2007
Excerpt:Â
Games and information : an introduction to game theory / Rasmusen, Eric.
byÂ
Ensley, Douglas E.
Publisher description http://www.loc.gov/catdir/enhancements/fy0622/2005017417-d.html
Table of contents http://www.loc.gov/catdir/toc/ecip0514/2005017417.html
Table of contents http://www.loc.gov/catdir/toc/ecip0514/2005017417.html
Format:Â
Books
Publication DateÂ
2006
Excerpt:Â
Discrete mathematics : mathematical reasoning and proof with puzzles, patterns, and games / Ensley
byÂ
Nixon, Caroline.
Publisher description http://www.loc.gov/catdir/enhancements/fy0664/2005283369-d.html
Format:Â
Books
Publication DateÂ
2005
Excerpt:Â
Primary pronunciation box : pronunciation games and activities for younger learners / Nixon
byÂ
Nixon, Caroline.
Format:Â
Books
Publication DateÂ
2003
Excerpt:Â
Primary grammar box : grammar games and activities for younger learners / Nixon, Caroline.
byÂ
Nixon, Caroline.
Format:Â
Books
Publication DateÂ
2003
Excerpt:Â
Primary vocabulary box : word games and activities for younger learners / Nixon, Caroline.
byÂ
Jackson, Paul Z., 1956-
Format:Â
Books
Publication DateÂ
2003 2000
Excerpt:Â
58 1/2 ways to improvise in training : improvisation games and activities for workshops, courses
byÂ
Casanave, Christine Pearson, 1944-
Table of contents http://www.loc.gov/catdir/toc/fy031/2001055592.html
Format:Â
Books
Publication DateÂ
2002
Excerpt:Â
Writing games : multicultural case studies of academic literacy practices in higher education /
byÂ
Miyata, Cathy.
Format:Â
Books
Publication DateÂ
2001
Excerpt:Â
Speaking rules! : classroom games, exercises and activities for creating masterful speakers
byÂ
Nixon, Caroline.
Format:Â
Books
Publication DateÂ
2001
Excerpt:Â
Primary activity box : games and activities for younger learners / Nixon, Caroline.
byÂ
Greenwich, Carolyn.
Format:Â
Books
Publication DateÂ
2000
Excerpt:Â
Fun and gains : motivate and energize staff with workplace games, contests and activities /
byÂ
Schaffer, Kay, 1945-
Format:Â
Books
Publication DateÂ
2000
Excerpt:Â
The Olympics at the millennium : power, politics, and the games / Schaffer, Kay, 1945-
byÂ
Carlaw, Peggy.
Format:Â
Books
Publication DateÂ
1999
Excerpt:Â
The big book of customer service training games : quick, fun activities for training customer
byÂ
O'Bryan, Sharon (Sharon Elizabeth)
Format:Â
Books
Publication DateÂ
1999
Excerpt:Â
Old fashioned children's games : over 200 outdoor, car trip, song, card, and party activities / O
byÂ
Hadfield, Jill.
Format:Â
Books
Publication DateÂ
1996 1995
Excerpt:Â
Reading games : a collection of reading games and activities for intermediate to advanced students
byÂ
Feldman, Jean R., 1947-
Format:Â
Books
Publication DateÂ
1994
Excerpt:Â
Complete handbook of indoor and outdoor games and activities for young children / Feldman, Jean R
byÂ
Rinvolucri, Mario.
Format:Â
Books
Publication DateÂ
1984
Excerpt:Â
Grammar games : cognitive, affective, and drama activities for EFL students / Rinvolucri, Mario.
byÂ
Games, Dianna.
Format:Â
Books
Publication DateÂ
2013
Excerpt:Â
Business in Africa : corporate insights / Games, Dianna.
byÂ
Bezuidenhout, Christiaan, editor.
Format:Â
Books
Publication DateÂ
2024
Excerpt:Â
many hours on social media platforms or playing games on smart devices, which affects their physical
byÂ
Booysen, Susan, editor.
Format:Â
Books
Publication DateÂ
2016
Excerpt:Â
revolution / Gillian Godsell and Rekgotsofetse Chikane -- The game's the same : 'MustFall' moves to Euro
byÂ
Stair, Ralph M., author.
Format:Â
Books
Publication DateÂ
2016
Excerpt:Â
Extranets -- Rural Africa Reaches to the Sky for Internet Access -- War Games: Now More Real Than Ever
byÂ
Billings, Andrew C.
Format:Â
Books
Publication DateÂ
2015
Excerpt:Â
Fantasy Sport -- Case Study: Check the Cover Before You Draft -- Sports Video Games (SVGS) -- Off the
byÂ
Biech, Elaine.
Format:Â
Books
Publication DateÂ
2015
Excerpt:Â
serious games and m-learning. Active training encourages participants to use their brains to study ideas
byÂ
Lemish, Dafna, 1951-
Format:Â
Books
Publication DateÂ
2015
Excerpt:Â
media, including the internet, television, mobile media and video games, in the development of children
byÂ
Buuren, Arwin van, editor.
Format:Â
Books
Publication DateÂ
2015
Excerpt:Â
adaptation : serious games as tools for action research / Todd Schenk and Lawrence Susskind -- Adaptive flood
byÂ
Cuddy, Luke, 1980- editor.
Format:Â
Books
Publication DateÂ
2015
Excerpt:Â
Video games -- Philosophy.
byÂ
Gans, Joshua, 1968- author.
Format:Â
Books
Publication DateÂ
2015 2014
Excerpt:Â
, games, quizzes, videos. Access to Search me! referring students to the online Search me! database. Aplia
byÂ
Dahl, Stephan, author.
Format:Â
Books
Publication DateÂ
2015
Excerpt:Â
-- Legal Frameworks/Self-regulation -- ThinkBox: Regulation -- Ethical Frameworks -- Children and Games
byÂ
Carter, Cynthia, 1959- editor.
Format:Â
Books
Publication DateÂ
2015
Excerpt:Â
, media industries, queer identities, video games, digital policy, media activism, sexualization
byÂ
Berger, Arthur Asa, 1933-
Format:Â
Books
Publication DateÂ
2014
Excerpt:Â
Video Games and School Massacres -- Social and Physical Problems Caused by Video Games -- Video Games
byÂ
Spinello, Richard A., author.
Format:Â
Books
Publication DateÂ
2014
Excerpt:Â
Questions -- Case Studies: The Librarian's Dilemma -- Are Video Games Free Speech? -- Digital Censorship in
byÂ
Lindsay, Trevor, author.
Format:Â
Books
Publication DateÂ
2014
Excerpt:Â
Programming and activities -- Programming -- Activities -- Example games and exercises -- Group Planner --
byÂ
Oliver, Mary Beth, editor of compilation
Format:Â
Books
Publication DateÂ
2014
Excerpt:Â
/ Jonathan Cohen -- Emerging media and social life. Video games and social life / Christoph Klimmt -- The
byÂ
Kapp, Karl M., 1967-
Format:Â
Books
Publication DateÂ
2014
Excerpt:Â
Simulation games in education.
byÂ
Carter, Cynthia, 1959- editor of compilation.
Format:Â
Books
Publication DateÂ
2014
Excerpt:Â
-Aged Women For Video Games---No Strings Attached / Shira Chess -- 16.Boys Are... Girls Are ...: How Children
byÂ
Risjord, Mark W., 1960-
Format:Â
Books
Publication DateÂ
2014
Excerpt:Â
-- Aggression, Violence, and Video Games -- Defining Theoretical Concepts -- Empiricist View of Concepts and
byÂ
Blanchard, Olivier (Olivier J.)
Format:Â
Books
Publication DateÂ
2013
Excerpt:Â
Note continued: Games between Policy Makers -- Politics and Fiscal Restraints -- ch. 23 Fiscal
byÂ
Hayes, Darrell C.
Format:Â
Books
Publication DateÂ
2013
Excerpt:Â
Beijing Olympic Games Sponsorship "Bringing People Together Like Never Before" -- 11. Relations with
72.Â
byÂ
Patokos, Tassos, 1976-
Format:Â
Books
Publication DateÂ
2013
Excerpt:Â
importance of intrapersonal beliefs: psychological game theory and internal games -- Internal games and
byÂ
Baskerville, David.
Format:Â
Books
Publication DateÂ
2013
Excerpt:Â
-- Special use permits -- Broadcast commercials -- Video (electronic) games -- Jukebox licenses -- Dramatic
byÂ
Turow, Joseph.
Format:Â
Books
Publication DateÂ
2013
Excerpt:Â
characterized by its focus on: Convergence: In addition to separate chapters on the Internet and the Video Games
75.Â
byÂ
Newman, James (James A.)
Format:Â
Books
Publication DateÂ
2013
Excerpt:Â
Video games -- Social aspects.
byÂ
Carmona, Guilherme.
Format:Â
Books
Publication DateÂ
2013
Excerpt:Â
-Player Games -- 7.4.Proof of the Existence Theorem for Non-atomic Games -- 7.5.References.
77.Â
byÂ
Bulawayo, NoViolet.
Format:Â
Books
Publication DateÂ
2013
Excerpt:Â
's mischief and adventure, games of finding bin Laden, stealing guavas, singing Lady Gaga at the tops of their
byÂ
Harris, Andrew, 1964-
Format:Â
Books
Publication DateÂ
2013
Excerpt:Â
Computer games -- Programming.
byÂ
James, Derek (Game developer)
Format:Â
Books
Publication DateÂ
2013
Excerpt:Â
Computer games -- Programming.
byÂ
Svensson, Mats.
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy1312/2012526218-b.html
Publisher description http://catdir.loc.gov/catdir/enhancements/fy1312/2012526218-d.html
Publisher description http://catdir.loc.gov/catdir/enhancements/fy1312/2012526218-d.html
Format:Â
Books
Publication DateÂ
2013
Excerpt:Â
shadow of the wall -- The pilot plays computer games over Gaza -- Dad does not want to know -- "I will
byÂ
Lippincott Williams & Wilkins.
Format:Â
Books
Publication DateÂ
2013
Excerpt:Â
, printable study cards, and numerous games newly added for this 5th edition"--Provided by publisher.
byÂ
Godwin, Jack.
Format:Â
Books
Publication DateÂ
2013
Excerpt:Â
successful. This is not a book on political game playing; it is for people who hate power games but who know
83.Â
byÂ
Vundla, Peter, author.
Ebook Library http://public.eblib.com/choice/publicfullrecord.aspx?p=3015492
ebrary http://site.ebrary.com/id/10827715
EBSCOhost http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=686671
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ebrary http://site.ebrary.com/id/10827715
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Format:Â
Electronic Resources
Publication DateÂ
2013
Excerpt:Â
""Chapter 11: Board games and football """"Chapter 12: Bidding for glory ""; ""Chapter 13: In the
84.Â
byÂ
Crawford, Garry.
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
Video games -- Social aspects.
byÂ
Hutchins, Brett, 1973-
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
.Online Crowds and Fandom -- 6.Sports Journalism: Convergence and a Leaking Craft -- 7.Computer Games and
byÂ
Singer, Dorothy G.
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
Video games -- Psychological aspects.
byÂ
Sundén, Jenny, 1973-
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
Internet games -- Social aspects.
byÂ
Wilcox, Rand R.
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
Contents note continued: 13.1.6.Dunnett's T3 -- 13.1.7.Games---Howell Method -- 13.1.8.Comparing
byÂ
Beach, Derek.
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
of international conflicts -- 7. Diplomacy -- Negotiations as a form of diplomacy -- Two-level games
byÂ
Plotkin, Robert, 1971-
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
Contents note continued: Digital Video Special Effects, Stunts, and 3D -- Video Games and Animation
byÂ
Barker, Chris, 1955-
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
-- Addicted to games -- Gaming and identity -- Cyberspace race -- Playing multiple identities -- Cyberfeminism
byÂ
Berger, Arthur Asa, 1933-
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
american bourgeoisie -- Video games : a new art form -- Cell phones, social media, and the problem of
byÂ
Newman, James (James A.)
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
Video games -- Social aspects.
byÂ
Noar, Seth M.
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
Video Games -- Congresses.
byÂ
Elliott, Robert J. (Robert James), 1940-
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
-- Differential and Stochastic Games -- 5.Strategies for differential games / D. Hernandez-Hernandez -- 6.BSDE
byÂ
Beckley, Jacqueline H.
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
-- 12.2.Engaged people (consumers) will continue to drive products and research -- 12.3.Play and games
byÂ
Siapera, Eugenia.
Format:Â
Books
Publication DateÂ
2012
Excerpt:Â
media -- Games and gaming -- The future of new media.
byÂ
Gordon, Eric, 1973-
Format:Â
Books
Publication DateÂ
2011
Excerpt:Â
online maps to location-based social networks and games. This book describes what happens to individuals
byÂ
McCarthy, Killian.
Format:Â
Books
Publication DateÂ
2011
Excerpt:Â
.Profiting from digitally distributed cultural products: The case of content producers in the video games
100.Â
byÂ
Horton, William K. (William Kendall)
Format:Â
Books
Publication DateÂ
2011
Excerpt:Â
simulations work? -- What do we mean design? -- Why games? -- What can games do for us? -- When to use games
byÂ
Weeks, Michael.
Format:Â
Books
Publication DateÂ
2011
Excerpt:Â
, games, filters, transforms, networking, parallel processing, and sound." "This Second Edition also
byÂ
Ritzer, George.
Format:Â
Books
Publication DateÂ
2011
Excerpt:Â
" -- Coping Individually: "Skunk Works," Blindfolded Children, and Fantasy Worlds -- Games, Knitting, and Non
103.Â
byÂ
Nakamura, Lisa.
Format:Â
Books
Publication DateÂ
2011
Excerpt:Â
databases in health and law enforcement, and popular online games like World of Warcraft. Ultimately, the
104.Â
byÂ
Huddleston, Rob.
Format:Â
Books
Publication DateÂ
2011
Excerpt:Â
the Internet, playing games, and working with Google Docs.
byÂ
Bower, Virginia.
Format:Â
Books
Publication DateÂ
2011
Excerpt:Â
Tancock -- Writing from experience / Justine Earl -- Playground games as a foundation for literacy lessons
byÂ
Velupillai, Kumaraswamy, 1947-
Format:Â
Books
Publication DateÂ
2011
Excerpt:Â
Equilibrium in Infinite Games', Journal of Mathematical Economics, 20 (5), 429--42 / Kislaya Prasad -- 17
byÂ
Begun, Daniel A.
Format:Â
Books
Publication DateÂ
2011
Excerpt:Â
-- Entertainment -- Finance -- Games -- Health, food, and fitness -- Music -- News and weather -- Photography and
byÂ
Stoneman, Paul.
Format:Â
Books
Publication DateÂ
2010
Excerpt:Â
soft innovation ; Soft innovation in the creative industries : books, recorded music, and video games
byÂ
Gee, James Paul.
Format:Â
Books
Publication DateÂ
2010
Excerpt:Â
Simulation games in education.
byÂ
Griffith, Paul A., 1952-
Format:Â
Books
Publication DateÂ
2010
Excerpt:Â
-- Lullabies and children's games: word as genesis of spirit -- Spiritual adventure through song -- Tales and
111.Â
byÂ
Leonard, Robert, 1962-
Format:Â
Books
Publication DateÂ
2010
Excerpt:Â
order: Von Neumann's return to game theory -- Ars combinatoria: creating the Theory of games
byÂ
Tyner, Kathleen R.
Format:Â
Books
Publication DateÂ
2010
Excerpt:Â
literacy in virtual environments. Media literacy 2.0 : unique characteristics of video-games / by Aaron
byÂ
Sayre, Shay.
Format:Â
Books
Publication DateÂ
2010
Excerpt:Â
Games
byÂ
Berger, Arthur Asa, 1933-
Format:Â
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Publication DateÂ
2010
Excerpt:Â
and computers. In the appendix, there are a number of learning games and activities that involve using
byÂ
Keller, Eric, 1969-
Format:Â
Books
Publication DateÂ
2010
Excerpt:Â
modeling, texturing, animation, and visual effects to high-level techniques for film, television, games
byÂ
Strasburger, Victor C., 1949-
Format:Â
Books
Publication DateÂ
2009
Excerpt:Â
media -- Rock music and music videos -- Eating and eating disorders -- Video games / Jeanne B. Funk
byÂ
May, Simon.
Format:Â
Books
Publication DateÂ
2009
Excerpt:Â
and Zunes ; Games ; Devices and printers -- Connecting up the home -- Security and safety
byÂ
Bracken, Cheryl Campanella.
Format:Â
Books
Publication DateÂ
2009
Excerpt:Â
Westerman & Paul D. Skalski -- Telepresence and video games / Ron Tamborini & Nicholas D. Bowman
byÂ
Hjorth, Larissa.
Format:Â
Books
Publication DateÂ
2009
Excerpt:Â
Computer games -- Social aspects -- Pacific Area.
byÂ
Rosenzweig, Gary.
Format:Â
Books
Publication DateÂ
2008
Excerpt:Â
Computer games -- Programming.
121.Â
byÂ
Derakhshani, Dariush.
Table of contents only http://www.loc.gov/catdir/enhancements/fy0804/2007044837-t.html
Publisher description http://www.loc.gov/catdir/enhancements/fy0804/2007044837-d.html
Contributor biographical information http://www.loc.gov/catdir/enhancements/fy0806/2007044837-b.html
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Contributor biographical information http://www.loc.gov/catdir/enhancements/fy0806/2007044837-b.html
Format:Â
Books
Publication DateÂ
2008
Excerpt:Â
3ds Max is the power behind dynamic video games, and this primer helps you work your way through
byÂ
Goossens, Michel.
Table of contents only http://www.loc.gov/catdir/toc/ecip0713/2007010278.html
Format:Â
Books
Publication DateÂ
2008
Excerpt:Â
-pic package -- Applications in science, technology, and medicine -- Preparing music scores -- Playing games
byÂ
Prayaga, Lakshmi.
Format:Â
Books
Publication DateÂ
2008
Excerpt:Â
Computer games -- Programming.
byÂ
Carter, Chad.
Format:Â
Electronic Resources
Publication DateÂ
2008
Excerpt:Â
Computer games -- Programming.
byÂ
Clinton, Yancey.
Format:Â
Books
Publication DateÂ
2008
Excerpt:Â
Computer games -- Design.
byÂ
McKinney, Mark, 1961-
Format:Â
Books
Publication DateÂ
2008
Excerpt:Â
spaces: Bande dessinâee as reportage / Ann Miller -- Games without frontiers: the representation of
byÂ
Geldard, Kathryn.
Format:Â
Books
Publication DateÂ
2008
Excerpt:Â
& Stories -- 26. Puppets & Soft Toys -- 27. Imaginative Pretend Play -- 28. Games -- Part V
byÂ
Falola, Toyin.
Format:Â
Books
Publication DateÂ
2008
Excerpt:Â
-- Migrations and frontiers / Alison Games -- From servitude to slavery / Michael Guasco -- The slave trade
byÂ
Morris, Trevor.
Format:Â
Books
Publication DateÂ
2008
Excerpt:Â
capital Belgrade in 2008. The Olympic and Paralympic Winter Games will be held in Sochi on Russia's Black
byÂ
Novak, Jeannie, 1966-
Table of contents only http://www.loc.gov/catdir/toc/ecip0717/2007018643.html
Format:Â
Books
Publication DateÂ
2008
Excerpt:Â
Computer games -- Programming.
byÂ
Collins, Samuel Gerald.
Table of contents only http://www.loc.gov/catdir/toc/ecip0715/2007015622.html
Format:Â
Books
Publication DateÂ
2008
Excerpt:Â
Star Trek -- 4. Close Encounters of the Anthropological Kind -- 5. Playing Games with Futurology -- 6
byÂ
Csikszentmihalyi, Mihaly.
Format:Â
Books
Publication DateÂ
2008 1990
Excerpt:Â
-- The flow of thought -- The mother of science -- The rules of the games of the mind -- The play of
133.Â
byÂ
Gere, Charlie.
Format:Â
Electronic Resources
Publication DateÂ
2008
Excerpt:Â
World Wide Web and video games, to surround us with a seamless digital mediascape, and integrally
byÂ
Nahin, Paul J.
Publisher description http://www.loc.gov/catdir/enhancements/fy0704/2006051392-d.html
Table of contents only http://www.loc.gov/catdir/enhancements/fy0731/2006051392-t.html
Contributor biographical information http://www.loc.gov/catdir/enhancements/fy0734/2006051392-b.html
Table of contents only http://www.loc.gov/catdir/enhancements/fy0731/2006051392-t.html
Contributor biographical information http://www.loc.gov/catdir/enhancements/fy0734/2006051392-b.html
Format:Â
Books
Publication DateÂ
2007
Excerpt:Â
Differential games.
byÂ
Graaf, Shenja Van Der, 1976-
Table of contents http://www.loc.gov/catdir/toc/ecip0611/2006010100.html
Format:Â
Books
Publication DateÂ
2007
Excerpt:Â
"This book explores new media such as online music stores, iPods, games, and digital TV and the way
byÂ
Thomsett, Michael C.
Table of contents http://www.loc.gov/catdir/toc/ecip0614/2006017174.html
Format:Â
Books
Publication DateÂ
2007
Excerpt:Â
numbers are manipulated: accounting shell games -- Sources of free information: you don't need to pay for
byÂ
Keane, Stephen.
Contributor biographical information http://www.loc.gov/catdir/enhancements/fy0701/2006050814-b.html
Publisher description http://www.loc.gov/catdir/enhancements/fy0701/2006050814-d.html
Table of contents only http://www.loc.gov/catdir/enhancements/fy0701/2006050814-t.html
Publisher description http://www.loc.gov/catdir/enhancements/fy0701/2006050814-d.html
Table of contents only http://www.loc.gov/catdir/enhancements/fy0701/2006050814-t.html
Format:Â
Books
Publication DateÂ
2007
Excerpt:Â
Video games -- Design.
byÂ
Selfe, Cynthia L., 1951-
Contributor biographical information http://www.loc.gov/catdir/enhancements/fy0662/2006049826-b.html
Publisher description http://www.loc.gov/catdir/enhancements/fy0662/2006049826-d.html
Table of contents only http://www.loc.gov/catdir/enhancements/fy0662/2006049826-t.html
Publisher description http://www.loc.gov/catdir/enhancements/fy0662/2006049826-d.html
Table of contents only http://www.loc.gov/catdir/enhancements/fy0662/2006049826-t.html
Format:Â
Books
Publication DateÂ
2007
Excerpt:Â
Computer games -- Psychological aspects.
byÂ
Trend, David.
Table of contents only http://www.loc.gov/catdir/toc/ecip0616/2006020377.html
Format:Â
Books
Publication DateÂ
2007
Excerpt:Â
video games. The book also investigates the forces encouraging social anxieties, why violence in media
byÂ
Sellars, Wilfrid.
Table of contents only http://www.loc.gov/catdir/toc/fy0713/2006052587.html
Format:Â
Books
Publication DateÂ
2007
Excerpt:Â
Inference and meaning -- Some reflections on language games -- Language as thought and as
byÂ
Arnett, Jeffrey Jensen.
Publisher description http://www.loc.gov/catdir/enhancements/fy0658/2006016723-d.html
Table of contents only http://www.loc.gov/catdir/enhancements/fy0658/2006016723-t.html
Contributor biographical information http://www.loc.gov/catdir/enhancements/fy0734/2006016723-b.html
Table of contents only http://www.loc.gov/catdir/enhancements/fy0658/2006016723-t.html
Contributor biographical information http://www.loc.gov/catdir/enhancements/fy0734/2006016723-b.html
Format:Â
Books
Publication DateÂ
2007
Excerpt:Â
Video games and children -- Encyclopedias.
byÂ
Webel, Charles.
Table of contents only http://www.loc.gov/catdir/toc/ecip0619/2006027025.html
Publisher description http://www.loc.gov/catdir/enhancements/fy0705/2006027025-d.html
Publisher description http://www.loc.gov/catdir/enhancements/fy0705/2006027025-d.html
Format:Â
Books
Publication DateÂ
2007
Excerpt:Â
/ Richard Falk -- The language-games of peace / Anat Biletzki -- Peace and the arts / Patrick McCarthy
byÂ
Ok, Efe A.
Format:Â
Books
Publication DateÂ
2007
Excerpt:Â
decision theory and games, welfare economics, information theory, general equilibrium and finance, and
byÂ
De Bono, Edward, 1933-
Format:Â
Books
Publication DateÂ
2007
Excerpt:Â
Introduction -- How to use this book -- How to use random words -- Games -- Conclusion -- Tables of
byÂ
Stephan, Harry J.
Format:Â
Books
Publication DateÂ
2006
Excerpt:Â
Organisation and the North/South divide -- Two-level games and the African dilemma -- Regional theory and
byÂ
Parsell, T. J.
Format:Â
Books
Publication DateÂ
2006
Excerpt:Â
family -- The oracle -- Head games and power trips -- Go for the grab-- Wolf tickets -- Broken promises
byÂ
Jewkes, Yvonne, 1966-
Format:Â
Books
Publication DateÂ
2006
Excerpt:Â
Mathiesen -- 23. Mind games : where the action is in prisons / Kathleen McDermott and Roy D. King -- 24
byÂ
Henshaw, John M.
Table of contents http://www.loc.gov/catdir/toc/ecip0519/2005027716.html
Contributor biographical information http://www.loc.gov/catdir/enhancements/fy0623/2005027716-b.html
Publisher description http://www.loc.gov/catdir/enhancements/fy0623/2005027716-d.html
Contributor biographical information http://www.loc.gov/catdir/enhancements/fy0623/2005027716-b.html
Publisher description http://www.loc.gov/catdir/enhancements/fy0623/2005027716-d.html
Format:Â
Books
Publication DateÂ
2006
Excerpt:Â
-- Measurement in business : what gets measured gets done -- Games of inches : sports and measurement
byÂ
Shimizu, Tamio, 1938-
Format:Â
Books
Publication DateÂ
2006
Excerpt:Â
modern business games -- Ch. XII. Decision based on organizational knowledge, decision support systems
byÂ
Buckingham, David, 1954-
Format:Â
Books
Publication DateÂ
2006
Excerpt:Â
Electronic games -- Social aspects.
byÂ
Gorman, Kevin, 1951-
Table of contents http://www.loc.gov/catdir/toc/ecip064/2005034296.html
Format:Â
Books
Publication DateÂ
2006
Excerpt:Â
perspective -- Sue Carless -- Constructive work with male sex offenders: male forms of life, language games
byÂ
Criddle, Linda.
Format:Â
Books
Publication DateÂ
2006
Excerpt:Â
play games safely, and avoid harassment and bullying.
byÂ
Weiss, Mark Allen.
Table of contents http://www.loc.gov/catdir/toc/ecip055/2004031048.html
Format:Â
Books
Publication DateÂ
2006
Excerpt:Â
algorithms -- Ch. 9. Randomization -- Ch. 10. Fun and games -- Ch. 11. Stacks and compilers -- Ch. 12
byÂ
IFIP TC 9 International Conference on Human Choice and Computers (7th : 2006 : Maribor, Slovenia)
Table of contents only http://www.loc.gov/catdir/toc/fy0706/2006931006.html
Publisher description http://www.loc.gov/catdir/enhancements/fy0825/2006931006-d.html
Publisher description http://www.loc.gov/catdir/enhancements/fy0825/2006931006-d.html
Format:Â
Books
Publication DateÂ
2006
Excerpt:Â
Internet: an ecology of games / William H. Dutton -- Enhancing human choice by information technologies
byÂ
Iggulden, Conn.
Format:Â
Books
Publication DateÂ
2006
Excerpt:Â
Workbench -- The Steady-Hand Tin -- Five Pen and Paper Games -- The Golden Age of Piracy -- A Simple
byÂ
Clancy, Mary Ellen, 1951-
Table of contents only http://www.loc.gov/catdir/toc/ecip066/2005037755.html
Format:Â
Books
Publication DateÂ
2006
Excerpt:Â
easily modify and extend those to create numerous additional games. Indeed, by applying the techniques in
byÂ
Flew, Terry.
Format:Â
Books
Publication DateÂ
2005 2002
Excerpt:Â
, new economy? Technology, political economy, and the network society -- Virtual cultures -- Games
byÂ
Cole, Ellen.
Table of contents http://www.loc.gov/catdir/toc/ecip058/2005004592.html
Format:Â
Books
Publication DateÂ
2005
Excerpt:Â
television shows, films, print and electronic news programming, magazines, video games, and commercial
byÂ
Johnson, Steven, 1968-
Format:Â
Books
Publication DateÂ
2005
Excerpt:Â
will never be a book, Johnson acknowledges, nor should it aspire to be - and, in fact, video games
byÂ
Kapur, Jyotsna.
Format:Â
Books
Publication DateÂ
2005
Excerpt:Â
, empire, and the uses of nostalgia -- 3. Of cowboys and Indians : Hollywood's games with history and
161.Â
byÂ
Hartley, John, 1948-
Table of contents http://www.loc.gov/catdir/toc/ecip0420/2004016925.html
Format:Â
Books
Publication DateÂ
2005
Excerpt:Â
games. Each of the six sections is edited by a specialist, making this a useful, engaging, and thought
byÂ
De Marchi, Scott.
Table of contents http://www.loc.gov/catdir/toc/ecip059/2005007051.html
Format:Â
Books
Publication DateÂ
2005
Excerpt:Â
. Why everything should look like a nail : deriving parsimonious encodings for complex games -- 5. KKV
byÂ
Screpanti, Ernesto, 1948-
Full-text (1993, 1st ed.)
Full-text (2005, 2nd ed.)
Table of contents http://catdir.loc.gov/catdir/enhancements/fy0636/2005280602-t.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy0723/2005280602-b.html
Publisher description http://catdir.loc.gov/catdir/enhancements/fy0636/2005280602-d.html
Full-text (2005, 2nd ed.)
Table of contents http://catdir.loc.gov/catdir/enhancements/fy0636/2005280602-t.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy0723/2005280602-b.html
Publisher description http://catdir.loc.gov/catdir/enhancements/fy0636/2005280602-d.html
Format:Â
Books
Publication DateÂ
2005
Excerpt:Â
orthodoxy : Games, evolution and growth, The theory of production as a circular process, Marxist economic
byÂ
Berger, Arthur Asa, 1933-
Format:Â
Books
Publication DateÂ
2005
Excerpt:Â
: Hypotheses on Pac-Man and Video Games -- The Dialogic Imagination / In Practice: Parody and Laughter
byÂ
Corbeil, Jean Claude.
Format:Â
Books
Publication DateÂ
2004
Excerpt:Â
-- Sports and games.
byÂ
El-Shamy, Susan.
Publisher description http://www.loc.gov/catdir/description/wiley041/2003025430.html
Contributor biographical information http://www.loc.gov/catdir/bios/wiley046/2003025430.html
Contributor biographical information http://www.loc.gov/catdir/bios/wiley046/2003025430.html
Format:Â
Books
Publication DateÂ
2004
Excerpt:Â
Paradigms -- Pt. 2. Games -- Game 1. Sculpt Away -- Game 2. Word Search Mania -- Game 3. One Hundred Ways
byÂ
Mackey, Chris.
Format:Â
Books
Publication DateÂ
2004
Excerpt:Â
-- Interrogators' games -- The exodus -- Missiles in the basement -- Al Qaeda's doctor -- Kandahar shuts down
byÂ
Bell, David, 1965 February 12-
Table of contents http://www.loc.gov/catdir/toc/ecip047/2003017827.html
Format:Â
Books
Publication DateÂ
2004
Excerpt:Â
intelligence; cyberfeminism; cyberpunk; electronic government; games; hacktivists; HTML; The Matrix; netiquette
byÂ
Mankin, Donald A., 1942-
Publisher description http://www.loc.gov/catdir/description/wiley042/2004015336.html
Table of contents http://www.loc.gov/catdir/toc/wiley041/2004015336.html
Table of contents http://www.loc.gov/catdir/toc/wiley041/2004015336.html
Format:Â
Books
Publication DateÂ
2004
Excerpt:Â
: the case of Radica Games Group, Inc. -- 4. What the Radica projects tell us about collaboration across
byÂ
Henrich, Joseph Patrick.
Format:Â
Books
Publication DateÂ
2004
Excerpt:Â
Measuring social norms and preferences using experimental games : a guide for social scientists
byÂ
Martin, Andy, 1962-
Format:Â
Books
Publication DateÂ
2004
Excerpt:Â
. Social games -- 10. Physical games -- 11. Creative games -- 12. Psychological (reflective/emotional
172.Â
byÂ
Bourg, David M.
Format:Â
Books
Publication DateÂ
2004
Excerpt:Â
Computer games -- Programming.
byÂ
Masterman, Guy.
Format:Â
Books
Publication DateÂ
2004
Excerpt:Â
planning -- The bidding process -- The bid process -- The Olympic Games bidding process -- Key bid
174.Â
byÂ
Eberly, David H.
Table of contents http://www.loc.gov/catdir/toc/ecip0410/2003023187.html
Format:Â
Books
Publication DateÂ
2003
Excerpt:Â
Computer games -- Programming.
byÂ
Peregrin, Jaroslav.
Format:Â
Books
Publication DateÂ
2003
Excerpt:Â
/ Berislav Zarnic -- 11. Dynamic Game Semantics / Tapio Janasik and Gabriel Sandu -- 12. About Games and
176.Â
byÂ
Barney, Robert Knight, 1932-
Format:Â
Books
Publication DateÂ
2002
Excerpt:Â
An Epilogue as Prologue: Sydney 2000, "The Greatest Games Ever" -- Pt. I. The Evolution of Olympic
byÂ
Lenskyj, Helen.
Format:Â
Books
Publication DateÂ
2002
Excerpt:Â
Olympic Games (27th : 2000 : Sydney, N.S.W.)
byÂ
Mason, Charlotte H.
Format:Â
Books
Publication DateÂ
2002
Excerpt:Â
Management games.
byÂ
Schaap, Frank.
Format:Â
Books
Publication DateÂ
2002
Excerpt:Â
Fantasy games -- Social aspects.
byÂ
Barnett, Michael N., 1960-
Table of contents http://www.loc.gov/catdir/toc/fy031/2001005561.html
Format:Â
Books
Publication DateÂ
2002
Excerpt:Â
-Colored Glasses -- 3. "If this is an Easy Operation ..." -- 4. The Fog of Genocide -- 5. Diplomatic Games -- 6
byÂ
O'Sullivan, Tim, 1952-
Publisher description http://www.loc.gov/catdir/enhancements/fy0657/99229951-d.html
Table of contents only http://www.loc.gov/catdir/enhancements/fy0657/99229951-t.html
Table of contents only http://www.loc.gov/catdir/enhancements/fy0657/99229951-t.html
Format:Â
Books
Publication DateÂ
1999
Excerpt:Â
/ Sherry Turkle. 16. The development of interactive games / Leslie Haddon -- Pt. IV. Future perfect? 17
byÂ
Holland, John H. (John Henry), 1929-2015.
Format:Â
Books
Publication DateÂ
1998
Excerpt:Â
surprising complexity. Board games provide an ancient and direct example: Chess is defined by fewer than two
183.Â
byÂ
Wolinetz, Steven B., 1943-
Format:Â
Books
Publication DateÂ
1998
Excerpt:Â
Games Explanation of Strategic Adjustment in Political Parties / Thomas A. Koelble -- 18. Class
byÂ
Goldstein, Jeffrey H.
Format:Â
Books
Publication DateÂ
1998
Excerpt:Â
Takes a Holiday, Sort Of / Vicki Goldberg -- 3. Immortal Kombat: War Toys and Violent Video Games
byÂ
Burton, Graeme.
Table of contents http://catdir.loc.gov/catdir/enhancements/fy0635/95017542-t.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy1004/95017542-b.html
Publisher description http://catdir.loc.gov/catdir/enhancements/fy1004/95017542-d.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy1004/95017542-b.html
Publisher description http://catdir.loc.gov/catdir/enhancements/fy1004/95017542-d.html
Format:Â
Books
Publication DateÂ
1995
Excerpt:Â
structuring -- Games -- Scripts -- I'm OK, you're OK -- TA and IPC -- TA Skills -- 6. Communication in groups
byÂ
Mas-Colell, Andreu.
Format:Â
Books
Publication DateÂ
1995
Excerpt:Â
Noncooperative Games -- Ch. 8. Simultaneous-Move Games -- Ch. 9. Dynamic Games -- Ch. 10. Competitive Markets
byÂ
Hollis, Martin.
Format:Â
Books
Publication DateÂ
1994
Excerpt:Â
-- 6. Games with Rational Agents -- 7. Understanding social action -- 8. Self and roles -- 9
byÂ
Peet, Malcolm.
Format:Â
Books
Publication DateÂ
1992
Excerpt:Â
checklist. Woman incognito: Adams: The Oxfam coat. Rhyme games. Rhymes and rhyme-schemes. Form 1: Disguises
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