by
Yannakakis, Georgios N. author.
Gameaibook http://gameaibook.org/book.pdf
Format:
Books
Publication Date
2018
Excerpt:
Artificial intelligence and games / Yannakakis, Georgios N. author.
by
A.,Egges
Format:
Books
Publication Date
2013
Excerpt:
Learning C# by programming games/ A.,Egges
by
Bryant, Robert Denton, 1963-
Format:
Books
Publication Date
2015
Excerpt:
Slay the dragon : writing great video games / Bryant, Robert Denton, 1963-
by
Carvalho, Carlos Vaz de, editor.
Format:
Books
Publication Date
2022
Excerpt:
Game-based learning, gamification in education and serious games / Carvalho, Carlos Vaz de, editor.
by
JOSE PLANELLS DE LA MAZA, ANTONIO.
Format:
Books
Publication Date
2017
Excerpt:
POSSIBLE WORLDS IN VIDEO GAMES : from classic narrative to meaningful actions. JOSE PLANELLS DE LA
by
De Freitas, Joao.
Format:
Manuscript
Publication Date
2016
Excerpt:
'freemium' games? / De Freitas, Joao.
by
Thorn, Alan.
Format:
Books
Publication Date
2015
Excerpt:
Mastering Unity scripting : learn advanced C# tips and techniques to make professional-grade games
by
Bourg, David M.
Format:
Books
Publication Date
2012
Excerpt:
Physics for game developers : leverage physics in games and more / Bourg, David M.
by
Morris, Dave, 1957-
Format:
Books
Publication Date
2003
Excerpt:
Game art : the graphic art of computer games / Morris, Dave, 1957-
by
Hera, Teresa de la, author.
Format:
Books
Publication Date
2019
Excerpt:
Games and play (Amsterdam, Netherlands)
by
Williams, Richard, 1933-2019, author.
Format:
Books
Publication Date
2021
Excerpt:
A manual of methods, principles and formulas for classical, computer, games, stop-motion and
by
BUTLER, STUART. OLIVER, TOM.
Format:
Books
Publication Date
2023
Excerpt:
Video games -- Programming.
by
Hodent, Celia, author.
Format:
Books
Publication Date
2022
Excerpt:
, how different industries use it from industrial design to video games, what are dark patterns, etc)"--
by
Bestley, Russell, author.
Format:
Books
Publication Date
2022
Excerpt:
differently -- Design and education -- Analysis to synthesis -- Case study 01: delugional games -- Case study
by
Cooper, Jonathan (Animator), author.
Format:
Books
Publication Date
2021
Excerpt:
Video games -- Design -- Vocational guidance.
by
Schell, Jesse, author.
Format:
Books
Publication Date
2020
Excerpt:
Computer games -- Design.
by
Heussner, Tobias, editor.
Format:
Books
Publication Date
2019
Excerpt:
Computer games -- Programming.
by
Lavieri, Edward D., Jr., author.
Format:
Books
Publication Date
2018
Excerpt:
Computer games -- Programming.
by
Kackman, Michael, editor.
Format:
Books
Publication Date
2018
Excerpt:
/ Norma Coates -- New media / Madhavi Mallapragada -- Games and gaming / Matthew Thomas Payne & Nina B
by
Hussain, Frahaan.
Format:
Electronic Resources
Publication Date
2018
Excerpt:
Computer games -- Design.
by
Short, Tanya, editor.
Format:
Books
Publication Date
2017
Excerpt:
Computer games -- Design.
by
Ouellette, Laurie, editor.
Format:
Books
Publication Date
2017
Excerpt:
television studies, film studies, sound studies, games studies, and more, each of the 65 essays in the volume
by
Heussner, Tobias, author.
Format:
Books
Publication Date
2015
Excerpt:
Computer games -- Programming.
by
Menard, Michelle.
Format:
Books
Publication Date
2015
Excerpt:
Computer games -- Programming.
by
Schell, Jesse.
Format:
Books
Publication Date
2015
Excerpt:
Computer games -- Design.
by
Adams, Ernest (Ernest W.), author.
Safari Books Online http://proquest.safaribooksonline.com/?fpi=9780133435726
Volltext http://proquest.tech.safaribooksonline.de/9780133435726
Volltext http://proquest.tech.safaribooksonline.de/9780133435726
Format:
Books
Publication Date
2014
Excerpt:
Computer games -- Programming.
by
Rogers, Scott, author.
Format:
Books
Publication Date
2014
Excerpt:
Computer games -- Programming.
by
Skolnick, Evan.
Format:
Books
Publication Date
2014
Excerpt:
Video games -- Design.
by
Solarski, Chris, author.
Format:
Books
Publication Date
2012
Excerpt:
Computer games -- Design.
by
Baskin, Jonathan Salem.
Format:
Books
Publication Date
2009
Excerpt:
-brand -- The myth of the consumer/producer -- The outsourcing of consent -- Games as purpose, not distraction
by
Wertime, Kent.
Table of contents http://catdir.loc.gov/catdir/enhancements/fy0829/2008297650-t.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy0829/2008297650-b.html
Publisher description http://catdir.loc.gov/catdir/enhancements/fy0829/2008297650-d.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy0829/2008297650-b.html
Publisher description http://catdir.loc.gov/catdir/enhancements/fy0829/2008297650-d.html
Format:
Books
Publication Date
2008
Excerpt:
other personal video recorders -- Chapter 13: Games the New Hollywood -- Console and Network Games
by
Thompson, Jim.
Format:
Books
Publication Date
2007
Excerpt:
Computer games -- Programming.
by
Rockwell, David.
Format:
Books
Publication Date
2006
Excerpt:
: Mussolini's civic revivals ; The allure of disaster: the Roman games -- Transform : Breaking convention: the
by
Tekinbaş, Katie Salen.
Additional Information at Google Books
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Table of contents http://www.gbv.de/dms/ilmenau/toc/369665058.PDF
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Table of contents http://www.gbv.de/dms/ilmenau/toc/369665058.PDF
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=010269190&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Format:
Books
Publication Date
2003
Excerpt:
Computer games -- Programming.
by
Gerdes, Claudia.
Format:
Books
Publication Date
2000
Excerpt:
discount stores to specialist dealers, from games and DJ equipment to Barbie dolls, from high fashion to
36.
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