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1. 
Cover image for Slay the dragon : writing great video games
by 
Bryant, Robert Denton, 1963-
Format: 
Books
Publication Date 
2015
Excerpt: 
Slay the dragon : writing great video games / Bryant, Robert Denton, 1963-
Available: Copies:
by 
JOSE PLANELLS DE LA MAZA, ANTONIO.
Format: 
Books
Publication Date 
2017
Excerpt: 
POSSIBLE WORLDS IN VIDEO GAMES : from classic narrative to meaningful actions. JOSE PLANELLS DE LA
Available: Copies:
3. 
Cover image for GAME DEVELOPMENT PATTERNS WITH UNREAL ENGINE 5 : build maintainable and scalable systems with... c++ and blueprint.
by 
BUTLER, STUART. OLIVER, TOM.
Format: 
Books
Publication Date 
2023
Excerpt: 
Video games -- Programming.
Available: Copies:
by 
Hodent, Celia, author.
Format: 
Books
Publication Date 
2022
Excerpt: 
, how different industries use it from industrial design to video games, what are dark patterns, etc)"--
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5. 
Cover image for Game anim : video game animation explained
by 
Cooper, Jonathan (Animator), author.
Format: 
Books
Publication Date 
2021
Excerpt: 
Video games -- Design -- Vocational guidance.
Available: Copies:
by 
Lavieri, Edward D., Jr., author.
Format: 
Books
Publication Date 
2018
Excerpt: 
Video games -- Programming.
Available: Copies:
9. 
Cover image for Game development with Unity
by 
Menard, Michelle.
Format: 
Books
Publication Date 
2015
Excerpt: 
Video games -- Design.
Available: Copies:
10. 
Cover image for The game narrative toolbox
by 
Heussner, Tobias, author.
Format: 
Books
Publication Date 
2015
Excerpt: 
Video games -- Authorship.
Available: Copies:
by 
Rogers, Scott, author.
Format: 
Books
Publication Date 
2014
Excerpt: 
Video games -- Design.
Available: Copies:
by 
Adams, Ernest (Ernest W.), author.
Format: 
Books
Publication Date 
2014
Excerpt: 
Video games -- Design.
Available: Copies:
14. 
Cover image for Drawing basics and video game art : classic to cutting edge art techniques for winning video game design
by 
Solarski, Chris, author.
Format: 
Books
Publication Date 
2012
Excerpt: 
Drawing basics and video game art : classic to cutting edge art techniques for winning video game
Available: Copies:
by 
Wertime, Kent.
Format: 
Books
Publication Date 
2008
Excerpt: 
other personal video recorders -- Chapter 13: Games the New Hollywood -- Console and Network Games
Available: Copies:
by 
Morris, Dave, 1957-
Format: 
Books
Publication Date 
2003
Excerpt: 
Video games -- Design.
Available: Copies:
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