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by 
Yannakakis, Georgios N. author.
Format: 
Books
Publication Date 
2018
Excerpt: 
Artificial intelligence and games / Yannakakis, Georgios N. author.
Available: Copies:
by 
A.,Egges
Format: 
Books
Publication Date 
2013
Excerpt: 
Learning C# by programming games/ A.,Egges
Available: Copies:
by 
Bryant, Robert Denton, 1963-
Format: 
Books
Publication Date 
2015
Excerpt: 
Slay the dragon : writing great video games / Bryant, Robert Denton, 1963-
Available: Copies:
by 
Carvalho, Carlos Vaz de, editor.
Format: 
Books
Publication Date 
2022
Excerpt: 
Game-based learning, gamification in education and serious games / Carvalho, Carlos Vaz de, editor.
Available: Copies:
by 
JOSE PLANELLS DE LA MAZA, ANTONIO.
Format: 
Books
Publication Date 
2017
Excerpt: 
POSSIBLE WORLDS IN VIDEO GAMES : from classic narrative to meaningful actions. JOSE PLANELLS DE LA
Available: Copies:
by 
Bourg, David M.
Format: 
Books
Publication Date 
2012
Excerpt: 
Physics for game developers : leverage physics in games and more / Bourg, David M.
Available: Copies:
9. 
Cover image for Digital gaming and the advertising landscape
by 
Hera, Teresa de la, author.
Format: 
Books
Publication Date 
2019
Excerpt: 
Games and play (Amsterdam, Netherlands)
Available: Copies:
by 
Williams, Richard, 1933-2019, author.
Format: 
Books
Publication Date 
2021
Excerpt: 
A manual of methods, principles and formulas for classical, computer, games, stop-motion and
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by 
Heussner, Tobias, author.
Format: 
Books
Publication Date 
2024
Excerpt: 
Video games -- Programming.
Available: Copies:
by 
Bezuidenhout, Christiaan, editor.
Format: 
Books
Publication Date 
2024
Excerpt: 
many hours on social media platforms or playing games on smart devices, which affects their physical
Available: Copies:
by 
Hodent, Celia, author.
Format: 
Books
Publication Date 
2022
Excerpt: 
, how different industries use it from industrial design to video games, what are dark patterns, etc)"--
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by 
Bestley, Russell, author.
Format: 
Books
Publication Date 
2022
Excerpt: 
differently -- Design and education -- Analysis to synthesis -- Case study 01: delugional games -- Case study
Available: Copies:
by 
Cooper, Jonathan (Animator), author.
Format: 
Books
Publication Date 
2021
Excerpt: 
Video games -- Design -- Vocational guidance.
Available: Copies:
by 
Schell, Jesse, author.
Format: 
Books
Publication Date 
2020
Excerpt: 
Computer games -- Design.
Available: Copies:
by 
Hussain, Frahaan.
Format: 
Books
Publication Date 
2019 2018
Excerpt: 
Computer games -- Design.
Available: Copies:
by 
Heussner, Tobias, editor.
Format: 
Books
Publication Date 
2019
Excerpt: 
Computer games -- Programming.
Available: Copies:
20. 
Cover image for Social media marketing
by 
Tuten, Tracy L., 1967- author.
Format: 
Books
Publication Date 
2018
Excerpt: 
-- Distributing and Promoting Content -- 8.Social Entertainment -- The Social Entertainment Zone -- Social Games
Available: Copies:
by 
Lavieri, Edward D., Jr., author.
Format: 
Books
Publication Date 
2018
Excerpt: 
Computer games -- Programming.
Available: Copies:
22. 
Cover image for The craft of criticism : critical media studies in practice
by 
Kackman, Michael, editor.
Format: 
Books
Publication Date 
2018
Excerpt: 
/ Norma Coates -- New media / Madhavi Mallapragada -- Games and gaming / Matthew Thomas Payne & Nina B
Available: Copies:
by 
Short, Tanya, editor.
Format: 
Books
Publication Date 
2017
Excerpt: 
Computer games -- Design.
Available: Copies:
by 
Ouellette, Laurie, editor.
Format: 
Books
Publication Date 
2017
Excerpt: 
television studies, film studies, sound studies, games studies, and more, each of the 65 essays in the volume
Available: Copies:
26. 
Cover image for Teachers discovering computers : integrating technology in a changing world
by 
Gunter, Glenda A., author.
Format: 
Books
Publication Date 
2015
Excerpt: 
-and-Practice Software -- Educational Games -- Tutorials -- Educational Simulations -- Integrated Learning Systems
Available: Copies:
by 
Menard, Michelle.
Format: 
Books
Publication Date 
2015
Excerpt: 
Computer games -- Programming.
Available: Copies:
by 
Heussner, Tobias, author.
Format: 
Books
Publication Date 
2015
Excerpt: 
Computer games -- Programming.
Available: Copies:
by 
Tucker, Kate.
Format: 
Books
Publication Date 
2014
Excerpt: 
Games in mathematics education -- Great Britain.
Available: Copies:
by 
Risjord, Mark W., 1960-
Format: 
Books
Publication Date 
2014
Excerpt: 
-- Aggression, Violence, and Video Games -- Defining Theoretical Concepts -- Empiricist View of Concepts and
Available: Copies:
by 
Adams, Ernest (Ernest W.), author.
Format: 
Books
Publication Date 
2014
Excerpt: 
Computer games -- Programming.
Available: Copies:
by 
Rogers, Scott, author.
Format: 
Books
Publication Date 
2014
Excerpt: 
Computer games -- Programming.
Available: Copies:
by 
Bowen, José Antonio.
Format: 
Books
Publication Date 
2012
Excerpt: 
the Virtual Classroom ; Games, Customization, and Learning. -- PART II: Designing 21st-Century Courses
Available: Copies:
by 
Heese, S.
Format: 
Books
Publication Date 
2012
Excerpt: 
weather -- Story time -- Fabulous fables -- Playing games -- The world of books -- Be an eco
Available: Copies:
by 
Amato, H.
Format: 
Books
Publication Date 
2012
Excerpt: 
-- Working in a group -- Bullying -- Children's rights and responsibilities -- Modified invasion games
Available: Copies:
38. 
Cover image for Drawing basics and video game art : classic to cutting edge art techniques for winning video game design
by 
Solarski, Chris, author.
Format: 
Books
Publication Date 
2012
Excerpt: 
Computer games -- Design.
Available: Copies:
by 
Taylor, Fig.
Format: 
Books
Publication Date 
2010
Excerpt: 
; Television and film ; Computer games development ; Greeting cards -- Research and cold-calling. Why research
Available: Copies:
40. 
Cover image for DigiMarketing : the essential guide to new media & digital marketing
by 
Wertime, Kent.
Format: 
Books
Publication Date 
2008
Excerpt: 
other personal video recorders -- Chapter 13: Games the New Hollywood -- Console and Network Games
Available: Copies:
by 
Iiyoshi, Toru.
Format: 
Books
Publication Date 
2008
Excerpt: 
-packaged course materials to simple games, for students, self-learners, faculty, and educational institutions--we
Available: Copies:
by 
Cocoran, Ian.
Format: 
Books
Publication Date 
2007
Excerpt: 
-- Playing games -- Offline/online vouchers -- Competitions -- Other stuff -- Functionality now and for the
Available: Copies:
by 
Hurry, Lynn.
Format: 
Books
Publication Date 
1989
Excerpt: 
-- Games in geography -- Subject policies, schemes of work and daily preparation -- Evaluation and
Available: Copies:
by 
Hjalmar, Hach
Format: 
Books
Excerpt: 
Blue Orange Hot Games
Available: Copies:
47. 
by 
Horton, Mike
Format: 
Books
Excerpt: 
Breaking Games
Available: Copies:
48. 
by 
Teuber, Klaus
Format: 
3-D Object
Excerpt: 
Board games
Available: Copies:
49. 
by 
Leacock, Matt
Format: 
Books
Excerpt: 
Board games
Available: Copies:
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