Title:
3D studio MAX in motion : basics using 3D studio MAX 4.2
Author:
Ethier, Stephen J.
ISBN:
9780130475374
Personal Author:
Publication Information:
Columbus, Ohio : Prentice Hall, c2003.
Physical Description:
xxiv, 450 p. : ill. (some col.) ; 28 cm. + 1 CD-ROM (4 3/4 in.)
Contents:
Pt. 1. Introduction to Computer Animation. Ch. 1. Introduction to Three-Dimensional Presentation. Ch. 2. Rendering and Animation Applications -- Pt. 2. Exploring 3D Studio MAX. Ch. 3. Interacting with 3D Studio MAX. Ch. 4. The Fast Lane -- Pt. 3. Preparing for 3D Modeling. Ch. 5. Moving About the 3D World. Ch. 6. Basics of Creation. Ch. 7. Basics of Editing -- Pt. 4. 3D Modeling. Ch. 8. Basic Modeling: Primitives, Shapes, and Shape and Geometric Modifiers. Ch. 9. Advanced Modeling: Lofting and Boolean Operations. Ch. 10. Special Modeling: Space Warps, Particle Systems, and Morphs -- Pt. 5. Presentation. Ch. 11. A Brighter Outlook: Cameras, Lights, and Rendering. Ch. 12. A New Coat of Paint: Materials Creation and Applications. Ch. 13. Let's Get Moving: Animation. Ch. 14. Follow the Leader: Hierarchy Linking and Inverse Kinematics -- Pt. 6. Practical Applications. Ch. 15. Still Life: Working with Light and Shadow. Ch. 16. Architectural Presentation: Camera Techniques.
Ch. 17. Artist's Exhibition: Applying Bitmaps. Ch. 18. Mechanical Motion: Hierarchical Linking -- App. C: Video Post.
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