Cover image for Introducing 3ds max 2008
Title:
Introducing 3ds max 2008
Author:
Derakhshani, Dariush.
ISBN:
9780470184943
Personal Author:
Edition:
1st ed.
Publication Information:
Indianapolis, Ind. : Wiley Pub., 2008.
Physical Description:
xix, 604 p. : ill. ; 24 cm. + 1 computer optical disc (4 3/4 in.)
Contents:
Ch. 1. Basic Concepts -- Ch. 2. Your First 3ds Max Animation -- Ch. 3. The 3ds Max Interface -- Ch. 4. Modeling in 3ds Max: Part I -- Ch. 5. Modeling in 3ds Max: Part II -- Ch. 6. Character Poly Modeling -- Ch. 7. Materials and Mapping -- Ch. 8. Introduction to Animation -- Ch. 9. Character Studio and IK Animation -- Ch. 10. 3ds Max Lighting -- Ch. 11. 3ds Max Rendering -- Ch. 12. Particles and Dynamics -- App. About the Companion CD.
Abstract:
"Introducing 3ds Max 2008 breaks down the complexities of 3D modeling, texturing, animating, and visual effects. You'll jump right into the 3ds Max pipeline - from preproduction through postproduction-with clearcut explanations, tutorials, and hands-on projects to build your skills. A special color insert includes real-world examples from talented 3ds Max beginners. From immediately creating your first animation to mastering poly modeling techniques and lighting final renders, you'll get a solid grounding in 3ds Max 2008."--BOOK JACKET.

3ds Max is the power behind dynamic video games, and this primer helps you work your way through complex 3D modelling, texturing, animating and visual effects with easy-to-follow instruction. The CD includes tutorial files to complete hands-on projects in the book.
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