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1. 
Cover image for Essential ActionScript 2.0
by 
Moock, Colin.
Format: 
Books
Publication Date 
2004
Excerpt: 
Essential ActionScript 2.0 / Moock, Colin.
Available: Copies:
2. 
Cover image for 3D studio MAX in motion : basics using 3D studio MAX 4.2
by 
Ethier, Stephen J.
Format: 
Books
Publication Date 
2003
Excerpt: 
3D studio MAX in motion : basics using 3D studio MAX 4.2 / Ethier, Stephen J.
Available: Copies:
3. 
Cover image for Aesthetic 3D lighting : history, theory, and application
by 
Lanier, Lee, 1966- author.
Format: 
Books
Publication Date 
2018
Excerpt: 
-- 1-point lighting -- 2-point lighting -- 2-point lighting in portraiture -- Rembrandt lighting
Available: Copies:
4. 
Cover image for Motion graphics : principles and practices from the ground up
by 
Crook, Ian.
Format: 
Books
Publication Date 
2016
Excerpt: 
-- Describing Objects in Space -- 2D Motion -- 2.5 Dimensions -- 3D CGI -- Stereoscopic 3D -- Immersive and
Available: Copies:
7. 
Cover image for Autodesk 3ds Max 2013 bible
by 
Murdock, Kelly.
Format: 
Books
Publication Date 
2012
Excerpt: 
2
Available: Copies:
8. 
Cover image for Adobe Flash professional CS5 : the official training workbook from Adobe Systems
by 
Chun, Russell.
Format: 
Video disc
Publication Date 
2010
Excerpt: 
2
Available: Copies:
9. 
Cover image for Adobe Flash CS4 professional bible
by 
Reinhardt, Robert, 1973-
Format: 
Electronic Resources
Publication Date 
2009
Excerpt: 
-- Exploring web technologies -- Planning Flash projects -- pt. 2: Mastering the Flash environment. Interface
Available: Copies:
10. 
Cover image for ActionScript : your visual blueprint to creating interactive projects in Flash Cs4 Professional
by 
Huddleston, Rob.
Format: 
Books
Publication Date 
2009
Excerpt: 
2
Available: Copies:
11. 
Cover image for Creating motion graphics with After Effects
by 
Meyer, Trish, 1961-
Format: 
Books
Publication Date 
2008
Excerpt: 
-- Chapter 1 After Effects 101 -- Chapter 2 Creating a Composition -- Creating a new composition -- A tour of
Available: Copies:
12. 
Cover image for Introducing 3ds max 2008
by 
Derakhshani, Dariush.
Format: 
Books
Publication Date 
2008
Excerpt: 
Ch. 1. Basic Concepts -- Ch. 2. Your First 3ds Max Animation -- Ch. 3. The 3ds Max Interface -- Ch
Available: Copies:
13. 
Cover image for 3ds Max at a glance
by 
Maestri, George, 1960-
Format: 
Books
Publication Date 
2008
Excerpt: 
1. Introduction to 3ds Max -- 2. Modeling -- 3. Creating Textures -- 4. Lighting -- 5. Rendering
Available: Copies:
14. 
Cover image for ActionScript 3.0 game programming university
by 
Rosenzweig, Gary.
Format: 
Books
Publication Date 
2008
Excerpt: 
1. Using Flash and ActionScript 3.0 -- 2. ActionScript game elements -- 3. Basic game framework : a
Available: Copies:
15. 
Cover image for Introducing Maya 2008
by 
Derakhshani, Dariush.
Format: 
Books
Publication Date 
2008
Excerpt: 
Ch. 1. Introduction to Computer Graphics and 3D -- Ch. 2. The Maya 2008 Interface -- Ch. 3. Your
Available: Copies:
16. 
Cover image for Mastering Maya 8.5
by 
Kundert-Gibbs, John L.
Format: 
Books
Publication Date 
2007
Excerpt: 
Ch. 1. The Maya interface -- Ch. 2. Quick start : creating an animation in Maya 8.5 -- Ch. 3
Available: Copies:
17. 
Cover image for Maya : professional tips and techniques
by 
Lanier, Lee, 1966-
Format: 
Books
Publication Date 
2007
Excerpt: 
Ch. 1. Customization and MEL scripting -- Ch. 2. Modeling -- Ch. 3. History, scripting, and
Available: Copies:
18. 
Cover image for Digital photography for 3D imaging and animation
by 
Ablan, Dan.
Format: 
Video disc
Publication Date 
2007
Excerpt: 
management -- Image mapping with digital photos -- 3D imaging with photography -- 2D imaging techniques
Available: Copies:
19. 
Cover image for Foundation Flash cartoon animation
by 
Jones, Tim.
Format: 
Books
Publication Date 
2007
Excerpt: 
Provides information on using Flash for 2-D character animation, covering such topics as storyboard
Available: Copies:
20. 
Cover image for Learning Autodesk Maya 8. Foundation
by 
Guindon, Marc-André.
Format: 
Electronic Resources
Publication Date 
2006
Excerpt: 
Maya ; Dependency graph -- Project 2 : Polygonal modeling ; Polygonal texturing ; Skeleton ; Skinning
Available: Copies:
21. 
Cover image for 3D for the Web : interactive 3D animation using 3DS Max, Flash and Director
by 
MacGillivray, Carol.
Format: 
Electronic Resources
Publication Date 
2005
Excerpt: 
OverDrive <a href="http://www.contentreserve.com/TitleInfo.asp?ID={556A1FFC-2B1B-40FA-87EA-EA41A52F
Available: Copies:
22. 
Cover image for 3ds max 7 bible
by 
Murdock, Kelly.
Format: 
Electronic Resources
Publication Date 
2005
Excerpt: 
-- Modeling : Modeling basics and working with subobjects ; Drawing and editing 2D splines and shapes ; Using
Available: Copies:
23. 
Cover image for Inside LightWave 8
by 
Ablan, Dan.
Format: 
Books
Publication Date 
2004
Excerpt: 
set of textures from Tom Marlin of Marlin Studios ; a full working demo of Mimic2 for LightWave ; all
Available: Copies:
24. 
Cover image for Macromedia Flash MX 2004 for Windows and Macintosh
by 
Ulrich, Katherine.
Format: 
Books
Publication Date 
2004
Excerpt: 
2
Available: Copies:
25. 
Cover image for AI for game developers
by 
Bourg, David M.
Format: 
Books
Publication Date 
2004
Excerpt: 
1. Introduction to game AI -- 2. Chasing and evading -- 3. Pattern movement -- 4. Flocking -- 5
Available: Copies:
26. 
Cover image for [ActionScripting in Flash MX]
by 
Kerman, Phillip.
Format: 
Books
Publication Date 
2003 2002
Excerpt: 
That Users Have the Flash Player 6 -- 2. Creating Custom Cursors -- 3. Creating a Horizontal Slider
Available: Copies:
27. 
Cover image for Inside Flash MX
by 
Keating, Jody.
Format: 
Books
Publication Date 
2002
Excerpt: 
1. Changes in the Flash Workflow -- 2. Finding Your Way with the Movie Explorer -- 3. Tips for
Available: Copies:
28. 
Cover image for Macromedia Flash MX for Windows and Macintosh
by 
Ulrich, Katherine.
Format: 
Books
Publication Date 
2002
Excerpt: 
The Flash Authoring Tool -- Ch. 2 Creating Simple Graphics -- Ch. 3 Modifying Simple Graphics -- Ch
Available: Copies:
29. 
Cover image for Flash 5! : creative web animation
by 
Franklin, Derek.
Format: 
Electronic Resources
Publication Date 
2001
Excerpt: 
Ch. 1. Why Flash? -- Ch. 2. Getting Started -- Ch. 3. Graphics -- Ch. 4. Text -- Ch. 5. Sound -- Ch
Available: Copies:
by 
Ulrich, Katherine.
Format: 
Electronic Resources
Publication Date 
2001
Excerpt: 
2
Available: Copies:
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