by
Moock, Colin.
Table of contents http://catdir.loc.gov/catdir/enhancements/fy1010/2004303772-t.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy0912/2004303772-b.html
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Format:
Books
Publication Date
2004
Excerpt:
Essential ActionScript 2.0 / Moock, Colin.
by
Ethier, Stephen J.
Format:
Books
Publication Date
2003
Excerpt:
3D studio MAX in motion : basics using 3D studio MAX 4.2 / Ethier, Stephen J.
by
Lanier, Lee, 1966- author.
Format:
Books
Publication Date
2018
Excerpt:
-- 1-point lighting -- 2-point lighting -- 2-point lighting in portraiture -- Rembrandt lighting
by
Crook, Ian.
Format:
Books
Publication Date
2016
Excerpt:
-- Describing Objects in Space -- 2D Motion -- 2.5 Dimensions -- 3D CGI -- Stereoscopic 3D -- Immersive and
by
Derakhshani, Randi, author.
Format:
Books
Publication Date
2014
Excerpt:
2
by
Chun, Russell, author.
Safari Books Online http://proquest.safaribooksonline.com/?fpi=9780133005950
Safari Books Online http://proquest.safaribooksonline.com/9780133005950
Volltext http://proquest.tech.safaribooksonline.de/9780133005950
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Volltext http://proquest.tech.safaribooksonline.de/9780133005950
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Electronic Resources
Publication Date
2012
Excerpt:
2
by
Murdock, Kelly.
Format:
Books
Publication Date
2012
Excerpt:
2
by
Chun, Russell.
Format:
Video disc
Publication Date
2010
Excerpt:
2
by
Reinhardt, Robert, 1973-
123Library http://www.123library.org/book_details/?id=10860
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Electronic Resources
Publication Date
2009
Excerpt:
-- Exploring web technologies -- Planning Flash projects -- pt. 2: Mastering the Flash environment. Interface
by
Huddleston, Rob.
Format:
Books
Publication Date
2009
Excerpt:
2
by
Meyer, Trish, 1961-
Table of contents http://catdir.loc.gov/catdir/toc/ecip0727/2007038654.html
Format:
Books
Publication Date
2008
Excerpt:
-- Chapter 1 After Effects 101 -- Chapter 2 Creating a Composition -- Creating a new composition -- A tour of
by
Derakhshani, Dariush.
Table of contents only http://www.loc.gov/catdir/enhancements/fy0804/2007044837-t.html
Publisher description http://www.loc.gov/catdir/enhancements/fy0804/2007044837-d.html
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Contributor biographical information http://www.loc.gov/catdir/enhancements/fy0806/2007044837-b.html
Format:
Books
Publication Date
2008
Excerpt:
Ch. 1. Basic Concepts -- Ch. 2. Your First 3ds Max Animation -- Ch. 3. The 3ds Max Interface -- Ch
by
Maestri, George, 1960-
Format:
Books
Publication Date
2008
Excerpt:
1. Introduction to 3ds Max -- 2. Modeling -- 3. Creating Textures -- 4. Lighting -- 5. Rendering
by
Rosenzweig, Gary.
Format:
Books
Publication Date
2008
Excerpt:
1. Using Flash and ActionScript 3.0 -- 2. ActionScript game elements -- 3. Basic game framework : a
by
Derakhshani, Dariush.
Publisher description http://www.loc.gov/catdir/enhancements/fy0805/2007044836-d.html
Table of contents only http://www.loc.gov/catdir/enhancements/fy0805/2007044836-t.html
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Format:
Books
Publication Date
2008
Excerpt:
Ch. 1. Introduction to Computer Graphics and 3D -- Ch. 2. The Maya 2008 Interface -- Ch. 3. Your
by
Kundert-Gibbs, John L.
Table of contents only http://www.loc.gov/catdir/toc/ecip0712/2007009241.html
Format:
Books
Publication Date
2007
Excerpt:
Ch. 1. The Maya interface -- Ch. 2. Quick start : creating an animation in Maya 8.5 -- Ch. 3
by
Lanier, Lee, 1966-
Table of contents only http://www.loc.gov/catdir/toc/ecip076/2006101053.html
Format:
Books
Publication Date
2007
Excerpt:
Ch. 1. Customization and MEL scripting -- Ch. 2. Modeling -- Ch. 3. History, scripting, and
by
Ablan, Dan.
Table of contents http://catdir.loc.gov/catdir/toc/ecip074/2006037902.html
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=016374803&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy0741/2006037902-b.html
Publisher description http://catdir.loc.gov/catdir/enhancements/fy0741/2006037902-d.html
Table of contents http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=016374803&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy0741/2006037902-b.html
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Format:
Video disc
Publication Date
2007
Excerpt:
management -- Image mapping with digital photos -- 3D imaging with photography -- 2D imaging techniques
by
Jones, Tim.
Format:
Books
Publication Date
2007
Excerpt:
Provides information on using Flash for 2-D character animation, covering such topics as storyboard
by
Guindon, Marc-André.
Format:
Electronic Resources
Publication Date
2006
Excerpt:
Maya ; Dependency graph -- Project 2 : Polygonal modeling ; Polygonal texturing ; Skeleton ; Skinning
by
MacGillivray, Carol.
Format:
Electronic Resources
Publication Date
2005
Excerpt:
OverDrive <a href="http://www.contentreserve.com/TitleInfo.asp?ID={556A1FFC-2B1B-40FA-87EA-EA41A52F
by
Murdock, Kelly.
Table of contents http://catdir.loc.gov/catdir/enhancements/fy0628/2005920577-t.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy0628/2005920577-b.html
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Format:
Electronic Resources
Publication Date
2005
Excerpt:
-- Modeling : Modeling basics and working with subobjects ; Drawing and editing 2D splines and shapes ; Using
by
Ablan, Dan.
Format:
Books
Publication Date
2004
Excerpt:
set of textures from Tom Marlin of Marlin Studios ; a full working demo of Mimic2 for LightWave ; all
by
Ulrich, Katherine.
Format:
Books
Publication Date
2004
Excerpt:
2
by
Bourg, David M.
Format:
Books
Publication Date
2004
Excerpt:
1. Introduction to game AI -- 2. Chasing and evading -- 3. Pattern movement -- 4. Flocking -- 5
by
Kerman, Phillip.
Format:
Books
Publication Date
2003 2002
Excerpt:
That Users Have the Flash Player 6 -- 2. Creating Custom Cursors -- 3. Creating a Horizontal Slider
by
Keating, Jody.
Format:
Books
Publication Date
2002
Excerpt:
1. Changes in the Flash Workflow -- 2. Finding Your Way with the Movie Explorer -- 3. Tips for
by
Ulrich, Katherine.
Format:
Books
Publication Date
2002
Excerpt:
The Flash Authoring Tool -- Ch. 2 Creating Simple Graphics -- Ch. 3 Modifying Simple Graphics -- Ch
by
Franklin, Derek.
Format:
Electronic Resources
Publication Date
2001
Excerpt:
Ch. 1. Why Flash? -- Ch. 2. Getting Started -- Ch. 3. Graphics -- Ch. 4. Text -- Ch. 5. Sound -- Ch
by
Ulrich, Katherine.
Safari Books Online http://proquest.safaribooksonline.com/0201716143
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Publication Date
2001
Excerpt:
2
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