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1. 
Cover image for Mastering Unity scripting : learn advanced C# tips and techniques to make professional-grade games with Unity
by 
Thorn, Alan.
Format: 
Books
Publication Date 
2015
Excerpt: 
Mastering Unity scripting : learn advanced C# tips and techniques to make professional-grade games
Available: Copies:
2. 
Cover image for The animator's survival kit : dialogue, directing, acting and animal action
by 
Williams, Richard, 1933-2019, author.
Format: 
Books
Publication Date 
2021
Excerpt: 
A manual of methods, principles and formulas for classical, computer, games, stop-motion and
Available: Copies:
3. 
Cover image for The game narrative toolbox
by 
Heussner, Tobias, author.
Format: 
Books
Publication Date 
2024
Excerpt: 
Video games -- Programming.
Available: Copies:
by 
Bezuidenhout, Christiaan, editor.
Format: 
Books
Publication Date 
2024
Excerpt: 
many hours on social media platforms or playing games on smart devices, which affects their physical
Available: Copies:
5. 
Cover image for GAME DEVELOPMENT PATTERNS WITH UNREAL ENGINE 5 : build maintainable and scalable systems with... c++ and blueprint.
by 
BUTLER, STUART. OLIVER, TOM.
Format: 
Books
Publication Date 
2023
Excerpt: 
Video games -- Programming.
Available: Copies:
6. 
Cover image for The advanced game narrative toolbox
by 
Heussner, Tobias, editor.
Format: 
Books
Publication Date 
2019
Excerpt: 
Computer games -- Programming.
Available: Copies:
7. 
Cover image for Social media marketing
by 
Tuten, Tracy L., 1967- author.
Format: 
Books
Publication Date 
2018
Excerpt: 
-- Distributing and Promoting Content -- 8.Social Entertainment -- The Social Entertainment Zone -- Social Games
Available: Copies:
8. 
Cover image for Procedural generation in game design
by 
Short, Tanya, editor.
Format: 
Books
Publication Date 
2017
Excerpt: 
Computer games -- Design.
Available: Copies:
9. 
Cover image for Teachers discovering computers : integrating technology in a changing world
by 
Gunter, Glenda A., author.
Format: 
Books
Publication Date 
2015
Excerpt: 
-and-Practice Software -- Educational Games -- Tutorials -- Educational Simulations -- Integrated Learning Systems
Available: Copies:
10. 
Cover image for Teaching naked : how moving technology out of your college classroom will improve student learning
by 
Bowen, José Antonio.
Format: 
Books
Publication Date 
2012
Excerpt: 
the Virtual Classroom ; Games, Customization, and Learning. -- PART II: Designing 21st-Century Courses
Available: Copies:
11. 
Cover image for Opening up education : the collective advancement of education through open technology, open content, and open knowledge
by 
Iiyoshi, Toru.
Format: 
Books
Publication Date 
2008
Excerpt: 
-packaged course materials to simple games, for students, self-learners, faculty, and educational institutions--we
Available: Copies:
12. 
Cover image for Mean Jeans Manufacturing Co. : student reference book : a business community simulation
by 
Weeks, Marie.
Format: 
Books
Publication Date 
2007
Excerpt: 
Management games.
Available: Copies:
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