by
Yannakakis, Georgios N. author.
Gameaibook http://gameaibook.org/book.pdf
Format:
Books
Publication Date
2018
Excerpt:
Artificial intelligence and games / Yannakakis, Georgios N. author.
by
A.,Egges
Format:
Books
Publication Date
2013
Excerpt:
Learning C# by programming games/ A.,Egges
by
Kirk, James J.
Table of contents http://catdir.loc.gov/catdir/toc/mh022/96078073.html
Publisher description http://catdir.loc.gov/catdir/description/mh022/96078073.html
Publisher description http://catdir.loc.gov/catdir/description/mh022/96078073.html
Format:
Books
Publication Date
1997
Excerpt:
Training games for the learning organization / Kirk, James J.
by
Games, Naomi, 1951-
Format:
Books
Publication Date
2003
Excerpt:
Abram Games, graphic designer : maximum meaning, minimum means / Games, Naomi, 1951-
by
Bryant, Robert Denton, 1963-
Format:
Books
Publication Date
2015
Excerpt:
Slay the dragon : writing great video games / Bryant, Robert Denton, 1963-
by
Carvalho, Carlos Vaz de, editor.
Format:
Books
Publication Date
2022
Excerpt:
Game-based learning, gamification in education and serious games / Carvalho, Carlos Vaz de, editor.
by
JOSE PLANELLS DE LA MAZA, ANTONIO.
Format:
Books
Publication Date
2017
Excerpt:
POSSIBLE WORLDS IN VIDEO GAMES : from classic narrative to meaningful actions. JOSE PLANELLS DE LA
by
Thorn, Alan.
Format:
Books
Publication Date
2015
Excerpt:
Mastering Unity scripting : learn advanced C# tips and techniques to make professional-grade games
by
Bourg, David M.
Format:
Books
Publication Date
2012
Excerpt:
Physics for game developers : leverage physics in games and more / Bourg, David M.
by
Morris, Dave, 1957-
Format:
Books
Publication Date
2003
Excerpt:
Game art : the graphic art of computer games / Morris, Dave, 1957-
by
Williams, Richard.
Format:
Books
Publication Date
2001
Excerpt:
, computer, games, stop motion and internet animators] / Williams, Richard.
by
Hera, Teresa de la, author.
Format:
Books
Publication Date
2019
Excerpt:
Games and play (Amsterdam, Netherlands)
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