Summary
The text uses a top-down approach to focus on problem decomposition and program design from the beginning. It is this methodology-along with its lucid and engaging exercises and analogies- that sets this book apart. Morelli introduces some of Javas advanced features including GUIs (e.g. AWT and Swing), exceptions, threads, files, and sockets. Because of this resources adaptable and accessible style, instructors can easily choose which advanced concepts to teach to introductory students while intermediate level programmers can also benefit from its thorough advanced feature coverage. Offers an emphasis on design and problem solving through instruction and examples *Emphasizes OO design concepts such as inheritance and information hiding early on and presents them as an essential component of using an OO language *Features GUI elements and applets to captivate and maintain the readers interest while introducing them to real-world examples *Incorporates action learning tools such as In the Laboratory sections, CyberPet examples, and drop-in boxes on effective design, programming and debugging tips, and Java language rules *Covers advanced features of the Java: GUIs, graphics and d