by
Paul, Christopher A.
Format:
Books
Publication Date
2012
Excerpt:
Wordplay and the Discourse of Video Games : Analyzing Words, Design, and Play. Paul, Christopher A.
by
Buuren, Arwin van, editor.
Format:
Books
Publication Date
2015
Excerpt:
adaptation : serious games as tools for action research / Todd Schenk and Lawrence Susskind -- Adaptive flood
by
Cuddy, Luke, 1980- editor.
Format:
Books
Publication Date
2015
Excerpt:
Video games -- Design.
by
Biech, Elaine.
Format:
Books
Publication Date
2015
Excerpt:
serious games and m-learning. Active training encourages participants to use their brains to study ideas
by
Smith, Jonas Heide.
Format:
Books
Publication Date
2013
Excerpt:
Understanding video games : the essential introduction / Smith, Jonas Heide.
by
Wilcox, Rand R.
Format:
Books
Publication Date
2012
Excerpt:
.Two-Way And Three-Way Designs -- 11.1.Basics of a Two-Way ANOVA Design -- 11.1.1.Interactions -- 11.1
by
Bazil, Leon.
Format:
Books
Publication Date
2012
Excerpt:
Business games for management and economics : learning by playing / Bazil, Leon.
by
Noar, Seth M.
Format:
Books
Publication Date
2012
Excerpt:
Video Games -- Congresses.
by
Horton, William K. (William Kendall)
Format:
Books
Publication Date
2011
Excerpt:
E-learning by design / Horton, William K. (William Kendall)
by
Tyner, Kathleen R.
Format:
Books
Publication Date
2010
Excerpt:
Delwiche -- New media literacies by design : the game school / by Alice Robison -- Augmented reality gaming
by
Clinton, Yancey.
Format:
Books
Publication Date
2008
Excerpt:
Computer games -- Design.
by
Mäyrä, Frans.
Format:
Books
Publication Date
2008
Excerpt:
An introduction to game studies : games in culture / Mäyrä, Frans.
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