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1. 
Cover image for Procedural generation in game design
by 
Short, Tanya, editor.
Format: 
Books
Publication Date 
2017
Excerpt: 
-- Artificial intelligence / Mark R. Johnson -- Procedural enemy waves / Wyatt Cheng -- Generative artwork
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2. 
Cover image for Researching learning in virtual worlds
by 
ReLIVE 08 (2008 : Open University)
Format: 
Books
Publication Date 
2010
Excerpt: 
. Bloomfield -- This is not a game : social virtual worlds, fun, and learning / Mark W. Bell, Sarah Smith
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