by
Yannakakis, Georgios N. author.
Gameaibook http://gameaibook.org/book.pdf
Format:
Books
Publication Date
2018
Excerpt:
Artificial intelligence and games / Yannakakis, Georgios N. author.
by
A.,Egges
Format:
Books
Publication Date
2013
Excerpt:
Learning C# by programming games/ A.,Egges
by
Bryant, Robert Denton, 1963-
Format:
Books
Publication Date
2015
Excerpt:
Slay the dragon : writing great video games / Bryant, Robert Denton, 1963-
by
Carvalho, Carlos Vaz de, editor.
Format:
Books
Publication Date
2022
Excerpt:
Game-based learning, gamification in education and serious games / Carvalho, Carlos Vaz de, editor.
by
JOSE PLANELLS DE LA MAZA, ANTONIO.
Format:
Books
Publication Date
2017
Excerpt:
POSSIBLE WORLDS IN VIDEO GAMES : from classic narrative to meaningful actions. JOSE PLANELLS DE LA
by
De Freitas, Joao.
Format:
Manuscript
Publication Date
2016
Excerpt:
'freemium' games? / De Freitas, Joao.
by
Thorn, Alan.
Format:
Books
Publication Date
2015
Excerpt:
Mastering Unity scripting : learn advanced C# tips and techniques to make professional-grade games
by
Bourg, David M.
Format:
Books
Publication Date
2012
Excerpt:
Physics for game developers : leverage physics in games and more / Bourg, David M.
by
Morris, Dave, 1957-
Format:
Books
Publication Date
2003
Excerpt:
Game art : the graphic art of computer games / Morris, Dave, 1957-
by
Hera, Teresa de la, author.
Format:
Books
Publication Date
2019
Excerpt:
Games and play (Amsterdam, Netherlands)
by
Williams, Richard, 1933-2019, author.
Format:
Books
Publication Date
2021
Excerpt:
A manual of methods, principles and formulas for classical, computer, games, stop-motion and
by
BUTLER, STUART. OLIVER, TOM.
Format:
Books
Publication Date
2023
Excerpt:
Video games -- Programming.
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