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1. 
Cover image for GAME DEVELOPMENT PATTERNS WITH UNREAL ENGINE 5 : build maintainable and scalable systems with... c++ and blueprint.
by 
BUTLER, STUART. OLIVER, TOM.
Format: 
Books
Publication Date 
2023
Excerpt: 
Three-dimensional display systems.
Available: Copies:
3. 
Cover image for Introduction to game design, prototyping, and development : from concept to playable game-with Unity® and C#
by 
Gibson Bond, Jeremy, author.
Format: 
Books
Publication Date 
2015
Excerpt: 
Three-dimensional display systems.
Available: Copies:
4. 
Cover image for Autodesk 3ds Max 2015 : essentials
by 
Derakhshani, Randi, author.
Format: 
Books
Publication Date 
2014
Excerpt: 
Three-dimensional display systems.
Available: Copies:
5. 
Cover image for Autodesk 3ds Max 2013 bible
by 
Murdock, Kelly.
Format: 
Books
Publication Date 
2012
Excerpt: 
Three-dimensional display systems.
Available: Copies:
6. 
Cover image for Mastering mental ray : rendering techniques for 3D & CAD professionals
by 
O'Connor, Jennifer, 1962-
Format: 
Books
Publication Date 
2010
Excerpt: 
Three-dimensional display systems.
Available: Copies:
7. 
Cover image for Introducing 3ds max 2008
by 
Derakhshani, Dariush.
Format: 
Books
Publication Date 
2008
Excerpt: 
Three-dimensional display systems.
Available: Copies:
8. 
Cover image for Autodesk Maya techniques : hyper-realistic creature creation
by 
Miller, Erick.
Format: 
Books
Publication Date 
2008
Excerpt: 
Three-dimensional display systems.
Available: Copies:
9. 
Cover image for Mastering Maya 8.5
by 
Kundert-Gibbs, John L.
Format: 
Books
Publication Date 
2007
Excerpt: 
Three-dimensional display systems.
Available: Copies:
10. 
Cover image for Maya : professional tips and techniques
by 
Lanier, Lee, 1966-
Format: 
Books
Publication Date 
2007
Excerpt: 
Three-dimensional display systems.
Available: Copies:
11. 
Cover image for Complete Maya programming : an extensive guide to MEL and the C++ API
by 
Gould, David A. D.
Format: 
Books
Publication Date 
2003
Excerpt: 
Three-dimensional display systems.
Available: Copies:
12. 
Cover image for 3-D computer graphics : a mathematical introduction with OpenGL
by 
Buss, Samuel R.
Format: 
Books
Publication Date 
2003
Excerpt: 
Three-dimensional display systems.
Available: Copies:
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