by
Yannakakis, Georgios N. author.
Gameaibook http://gameaibook.org/book.pdf
Format:
Books
Publication Date
2018
Excerpt:
Artificial intelligence and games / Yannakakis, Georgios N. author.
by
A.,Egges
Format:
Books
Publication Date
2013
Excerpt:
Learning C# by programming games/ A.,Egges
by
Cashman, Richard, 1940-
Format:
Books
Publication Date
2008
Excerpt:
Benchmark games : the Sydney 2000 paralympic games / Cashman, Richard, 1940-
by
Bryant, Robert Denton, 1963-
Format:
Books
Publication Date
2015
Excerpt:
Slay the dragon : writing great video games / Bryant, Robert Denton, 1963-
by
Quinn, Clark N.
Format:
Books
Publication Date
2000
Excerpt:
Engaging learning: designing e-learning simulation games Quinn, Clark N.
by
JOSE PLANELLS DE LA MAZA, ANTONIO.
Format:
Books
Publication Date
2017
Excerpt:
POSSIBLE WORLDS IN VIDEO GAMES : from classic narrative to meaningful actions. JOSE PLANELLS DE LA
by
Hall, Joseph, 1972-
Format:
Electronic Resources
Publication Date
2008
Excerpt:
XNA game studio express : developing games for Windows and the Xbox 360 / Hall, Joseph, 1972-
by
Williams, Richard.
Format:
Books
Publication Date
2001
Excerpt:
, computer, games, stop motion and internet animators] / Williams, Richard.
by
Fuller, Dorothy.
Format:
Books
Publication Date
1983
Excerpt:
The Children's book of old fashioned singing games / Fuller, Dorothy.
by
Hera, Teresa de la Verfasser.
Format:
Electronic Resources
Publication Date
2019
Excerpt:
Games and play
by
Heussner, Tobias, editor.
Format:
Books
Publication Date
2019
Excerpt:
Computer games -- Programming.
by
Hussain, Frahaan.
Format:
Books
Publication Date
2019 2018
Excerpt:
Computer games -- Design.
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