by
Angel, Edward
Format:
Books
Publication Date
2003
Excerpt:
Interactive computer graphics Angel, Edward
by
Rowe, Glenn.
Format:
Books
Publication Date
2001
Excerpt:
Computer graphics with Java / Rowe, Glenn.
by
Hill, Francis S.
Format:
Books
Publication Date
2001
Excerpt:
Computer graphics : using OpenGL / Hill, Francis S.
by
Ammeraal, Leen
Format:
Books
Publication Date
1998
Excerpt:
Computer graphics for Java programmers Ammeraal, Leen
by
Hill, F.S.
Format:
Books
Publication Date
2001
Excerpt:
Computer graphics using open GL Hill, F.S.
by
Rogers, David F.
Format:
Books
Publication Date
1998
Excerpt:
Procedural elements for computer graphics Rogers, David F.
by
Ammeraal, L. (Leendert)
Table of contents http://catdir.loc.gov/catdir/toc/onix06/97051766.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy0704/97051766-b.html
Publisher description http://catdir.loc.gov/catdir/description/wiley035/97051766.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy0704/97051766-b.html
Publisher description http://catdir.loc.gov/catdir/description/wiley035/97051766.html
Format:
Books
Publication Date
1998
Excerpt:
Computer graphics for Java programmers / Ammeraal, L. (Leendert)
by
Angel, Edward.
Format:
Books
Publication Date
2003
Excerpt:
Interactive computer graphics : a top-down approach with OpenGL / Angel, Edward.
by
Buss, Samuel R.
Table of contents http://www.loc.gov/catdir/toc/cam031/2002034804.html Publisher description http://www.loc.gov/catdir/description/cam031/2002034804.html Sample text http://www.loc.gov/catdir/samples/cam033/2002034804.html
Format:
Books
Publication Date
2003
Excerpt:
3-D computer graphics : a mathematical introduction with OpenGL / Buss, Samuel R.
by
Eberly, David H.
Publisher description http://www.loc.gov/catdir/description/els031/00055019.html
Table of contents http://www.loc.gov/catdir/toc/els031/00055019.html
Table of contents http://www.loc.gov/catdir/toc/els031/00055019.html
Format:
Books
Publication Date
2001
Excerpt:
3D game engine design : a practical approach to real-time computer graphics / Eberly, David H.
by
Gould, David A. D.
Format:
Books
Publication Date
2003
Excerpt:
Morgan Kaufmann series in computer graphics and geometric modeling
by
Leborg, Christian.
ebrary http://site.ebrary.com/id/10180690
Table of contents http://catdir.loc.gov/catdir/toc/ecip064/2005034807.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy0738/2005034807-b.html
Publisher description http://catdir.loc.gov/catdir/enhancements/fy0722/2005034807-d.html
Cover http://swbplus.bsz-bw.de/bsz258905239cov.htm
Table of contents http://catdir.loc.gov/catdir/toc/ecip064/2005034807.html
Contributor biographical information http://catdir.loc.gov/catdir/enhancements/fy0738/2005034807-b.html
Publisher description http://catdir.loc.gov/catdir/enhancements/fy0722/2005034807-d.html
Cover http://swbplus.bsz-bw.de/bsz258905239cov.htm
Format:
Books
Publication Date
2006 2004
Excerpt:
, consumers of visual messages. Easy access to computer graphic tools has turned many of us into either
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