by
Bestley, Russell, author.
Format:
Books
Publication Date
2022
Excerpt:
differently -- Design and education -- Analysis to synthesis -- Case study 01: delugional games -- Case study
by
Billings, Andrew C.
Format:
Books
Publication Date
2015
Excerpt:
-- References -- Suggested Additional Reading -- Sport and Traditional Media -- Theoretically Speaking: Framing
by
Dahl, Stephan, author.
Format:
Books
Publication Date
2015
Excerpt:
Gamification -- Case Study: American Express Sync -- Further Reading -- References -- pt. 3. UNDERSTANDING
by
Risjord, Mark W., 1960-
Format:
Books
Publication Date
2014
Excerpt:
-- Aggression, Violence, and Video Games -- Defining Theoretical Concepts -- Empiricist View of Concepts and
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